Player Matchup

Merlin
Merlin
AtHighbury1886
Merlin
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
281W - 226L
1,537 Elo+
Party 1
Anubis
Anubis
BakkPakk
Anubis
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 207L
1,537 Elo+
Party 1
Geb
Geb
SpelinErorz1
Geb
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 65L
1,500 Elo+
Party 1
Ymir
Ymir
Teh_DeadPixel
Ymir
Level 20
God Stats
1W - 0L
1,841 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 2
Cupid
Cupid
The_2ndBreakfast
Cupid
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 60L
1,500 Elo+
Party 2
Team Averages
Level 48
1,568 SR
1,515 Elo+

VS

Team Averages
Level 49
1,638 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
Chobble
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Raijin
Raijin
MechaZelder
Raijin
Level 79
God Stats
0W - 1L
1,795 SR
Queue Stats
16W - 12L
1,746 Elo+
Party 3
Set
Set
NKPCody
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,312 Elo+
Party 3
Artemis
Artemis
StancedNation240
Artemis
Level 15
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Unborn216
Fenrir
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 35L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 21
13,134
821
27,307
16,201
7,471
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
BakkPakk
Anubis
20
21 / 8 / 8
14,884
930
28,329
21,485
12,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 7 / 20
11,431
714
8,992
23,733
33,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 23
11,011
688
6,246
19,100
21,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 5 / 15
11,727
733
9,360
13,443
5,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chobble
Morgan Le Fay
19
7 / 7 / 15
12,932
808
19,724
19,648
6,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
7 / 6 / 18
13,349
834
23,067
18,688
7,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
15
1 / 10 / 8
9,732
608
4,055
13,992
4,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 4 / 18
13,315
832
27,047
18,889
7,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Unborn216
Fenrir
17
4 / 8 / 15
11,225
702
10,901
20,479
10,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
101
35
Kills
27
29
Deaths
35
87
Assists
74
Player
Kills
Deaths
Assists
KDA
W
7
4
21
4.38
W
Anubis
BakkPakk
Anubis
21
8
8
3.13
L
Morgan Le Fay
Chobble
Morgan Le Fay
7
7
15
2.07
L
Raijin
7
6
18
2.67
L
Set
1
10
8
0.5
W
3
7
20
1.86
L
8
4
18
4.25
W
1
5
23
2.5
W
3
5
15
2.1
L
Fenrir
Unborn216
Fenrir
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,234
Damage
84,794
93,962
Taken
91,696
81,094
Mitigated
36,815
27,257
Healing
36,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,307
1,480
6,244
5,139
16,201
7,471
749
6,810
9,391
57,469
0
W
Anubis
BakkPakk
Anubis
28,329
967
355
7,534
21,485
12,744
1,097
8,802
12,496
55,037
0
L
Morgan Le Fay
Chobble
Morgan Le Fay
19,724
2,210
2,709
6,161
19,648
6,699
949
16,284
2,972
34,163
0
L
Raijin
23,067
1,278
3,457
6,468
18,688
7,021
658
14,413
3,959
57,412
0
L
Set
4,055
1,294
81
371
13,992
4,699
717
9,848
3,892
0
9,177
W
8,992
1,479
110
520
23,733
33,828
545
10,223
13,174
12,330
0
L
27,047
13,568
1,832
7,289
18,889
7,629
2,955
12,848
5,875
0
44,412
W
6,246
802
2,389
1,719
19,100
21,333
771
9,652
9,448
15,492
0
W
9,360
2,879
1,720
1,527
13,443
5,718
2,076
7,304
6,139
0
26,469
L
Fenrir
Unborn216
Fenrir
10,901
1,673
1,464
6,285
20,479
10,767
0
16,035
4,124
0
16,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,187
Gold Earned
60,553
173
Minions Killed
161
0
Camps Cleared
0
1,303,123
Distance Traveled
1,292,931
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,134
821
59
4
0
254,411
0
W
Anubis
14,884
930
62
4
0
233,371
1
L
Morgan Le Fay
12,932
808
34
2
0
239,386
1
L
Raijin
13,349
834
70
4
0
256,251
2
L
Set
9,732
608
11
1
0
264,541
0
W
Geb
11,431
714
4
0
0
279,599
0
L
Artemis
13,315
832
34
2
0
233,813
0
W
Ymir
11,011
688
14
1
0
261,167
0
W
Cupid
11,727
733
34
2
0
274,575
0
L
Fenrir
11,225
702
12
1
0
298,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role