Player Matchup

Bakasura
Bakasura
ApollosGrlfriend
Bakasura
Level 26
God Stats
17W - 14L
1,547 SR
Queue Stats
30W - 31L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Lxxu
Gilgamesh
Level 26
God Stats
4W - 2L
1,831 SR
Queue Stats
28W - 34L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
ProfeXavi
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
jerahhme
Danzaburou
Level 27
God Stats
5W - 2L
1,684 SR
Queue Stats
61W - 61L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
twitterEgirl
Aphrodite
Level 7
God Stats
4W - 6L
1,292 SR
Queue Stats
8W - 9L
1,371 Elo+
Party 1
Team Averages
Level 22
1,571 SR
1,467 Elo+

VS

Team Averages
Level 19
1,472 SR
1,437 Elo+
Ra
Ra
DayZ Doug
Ra
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,478 Elo+
Solo
Osiris
Osiris
Jatzom
Osiris
Level 27
God Stats
4W - 6L
1,570 SR
Queue Stats
135W - 145L
1,369 Elo+
Solo
Arachne
Arachne
RGF-Jugg
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 63L
1,600 Elo+
Solo
Mulan
Mulan
SuperDragon902
Mulan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,222 Elo+
Solo
Cernunnos
Cernunnos
VenomWolfz
Cernunnos
Level 19
God Stats
0W - 2L
1,291 SR
Queue Stats
44W - 45L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
12,009
572
9,719
14,943
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Lxxu
Gilgamesh
19
12 / 1 / 4
12,941
616
11,235
14,055
14,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
ProfeXavi
Ah Puch
16
3 / 7 / 7
10,718
510
16,667
16,990
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
jerahhme
Danzaburou
16
4 / 4 / 5
10,869
518
13,125
14,740
6,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
twitterEgirl
Aphrodite
15
3 / 2 / 9
9,618
458
4,485
7,496
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 1
8,394
400
4,794
6,368
3,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Jatzom
Osiris
6
0 / 2 / 1
6,297
300
823
5,529
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
RGF-Jugg
Arachne
16
7 / 6 / 2
10,151
483
12,014
23,827
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 1
8,544
407
5,980
17,063
11,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
VenomWolfz
Cernunnos
14
1 / 10 / 5
8,109
386
9,463
21,155
7,859
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
28
Kills
16
17
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
6
3
1
2.17
L
Osiris
Jatzom
Osiris
0
2
1
0.25
W
Gilgamesh
Lxxu
Gilgamesh
12
1
4
14
W
Ah Puch
ProfeXavi
Ah Puch
3
7
7
0.93
L
Arachne
RGF-Jugg
Arachne
7
6
2
1.33
L
2
8
1
0.31
L
Cernunnos
VenomWolfz
Cernunnos
1
10
5
0.35
W
Danzaburou
jerahhme
Danzaburou
4
4
5
1.63
W
Aphrodite
twitterEgirl
Aphrodite
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,231
Damage
33,074
68,224
Taken
73,942
41,464
Mitigated
33,938
26,184
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,719
6,478
0
6,556
14,943
8,028
2,768
859
14,084
138
64,152
L
4,794
479
34
1,273
6,368
3,084
612
4,228
2,115
32,044
0
L
Osiris
Jatzom
Osiris
823
105
0
601
5,529
2,136
420
2,511
3,018
0
8,097
W
Gilgamesh
Lxxu
Gilgamesh
11,235
3,195
0
4,024
14,055
14,507
4,652
0
14,055
316
74,613
W
Ah Puch
ProfeXavi
Ah Puch
16,667
3,455
0
4,770
16,990
6,749
1,859
2,905
14,085
65,368
0
L
Arachne
RGF-Jugg
Arachne
12,014
10,412
0
7,376
23,827
9,456
0
3,683
19,107
0
56,307
L
5,980
1,323
607
1,801
17,063
11,403
984
2,857
14,136
0
35,406
L
Cernunnos
VenomWolfz
Cernunnos
9,463
2,811
0
4,150
21,155
7,859
68
8,195
12,750
0
40,346
W
Danzaburou
jerahhme
Danzaburou
13,125
6,388
0
2,219
14,740
6,214
2,597
491
14,249
0
76,551
W
Aphrodite
twitterEgirl
Aphrodite
4,485
605
4,741
3,874
7,496
5,966
1,420
539
6,957
26,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
41,495
538
Minions Killed
320
0
Camps Cleared
0
1,911,662
Distance Traveled
1,331,106
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,009
572
129
6
0
401,719
3
L
Ra
8,394
400
73
3
0
183,134
2
L
Osiris
6,297
300
14
1
0
128,646
0
W
Gilgamesh
12,941
616
141
7
0
437,514
3
W
Ah Puch
10,718
510
85
4
0
315,558
2
L
Arachne
10,151
483
98
5
0
393,138
2
L
Mulan
8,544
407
63
3
0
353,090
1
L
Cernunnos
8,109
386
72
3
0
273,098
0
W
Danzaburou
10,869
518
129
6
0
374,852
0
W
Aphrodite
9,618
458
54
3
0
382,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role