Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dracavius_
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,349 Elo+
Party 3
Chaac
Chaac
FASTREAPER
Chaac
Level 97
God Stats
12W - 8L
1,811 SR
Queue Stats
543W - 591L
1,355 Elo+
Party 1
Vamana
Vamana
Lunar_Emperor
Vamana
Level 141
God Stats
5W - 3L
1,492 SR
Queue Stats
288W - 315L
1,438 Elo+
Party 3
Geb
Geb
creamcorn42
Geb
Level 60
God Stats
17W - 9L
1,719 SR
Queue Stats
336W - 375L
1,331 Elo+
Party 3
Team Averages
Level 94
1,604 SR
1,395 Elo+

VS

Team Averages
Level 67
1,520 SR
1,227 Elo+
Zeus
Zeus
ConstantineFate1
Zeus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Nu Wa
Nu Wa
Zenosin
Nu Wa
Level 106
God Stats
5W - 2L
1,628 SR
Queue Stats
110W - 117L
1,399 Elo+
Party 4
Xbalanque
Xbalanque
anakitsune1993
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Party 2
Hachiman
Hachiman
lawbatty
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Baba Yaga
Baba Yaga
lexiangel12
Baba Yaga
Level 101
God Stats
3W - 3L
1,471 SR
Queue Stats
135W - 129L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
7 / 5 / 31
13,652
719
8,944
26,987
32,305
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Dracavius_
Hun Batz
20
17 / 7 / 16
14,686
773
20,482
18,197
6,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
20
7 / 3 / 35
14,368
756
20,765
37,533
25,262
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 5 / 15
14,944
787
18,384
19,877
10,987
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 3 / 39
14,346
755
15,475
39,026
33,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 13 / 7
12,620
664
19,278
18,864
7,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Zenosin
Nu Wa
18
1 / 11 / 6
11,211
590
19,114
16,571
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
anakitsune1993
Xbalanque
20
6 / 12 / 5
12,656
666
7,798
19,395
9,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
lawbatty
Hachiman
15
1 / 13 / 5
10,079
530
5,548
17,533
7,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
lexiangel12
Baba Yaga
20
10 / 6 / 9
14,936
786
33,835
22,986
13,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
54
55
Kills
22
23
Deaths
55
136
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
5
31
4.5
L
4
13
7
0.58
W
Hun Batz
Dracavius_
Hun Batz
17
7
16
3.57
W
Chaac
7
3
35
8.17
W
17
5
15
4.9
L
Nu Wa
Zenosin
Nu Wa
1
11
6
0.36
L
Xbalanque
anakitsune1993
Xbalanque
6
12
5
0.71
W
7
3
39
8.83
L
Hachiman
lawbatty
Hachiman
1
13
5
0.27
L
Baba Yaga
lexiangel12
Baba Yaga
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,050
Damage
85,573
141,620
Taken
95,349
108,718
Mitigated
44,663
72,199
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,944
393
4,198
6,349
26,987
32,305
819
15,959
10,814
24,388
0
L
19,278
5,067
0
1,990
18,864
7,806
0
5,135
13,729
32,844
0
W
Hun Batz
Dracavius_
Hun Batz
20,482
5,585
4,269
2,161
18,197
6,637
2,914
9,574
6,967
0
37,754
W
Chaac
20,765
3,359
3,039
20,873
37,533
25,262
1,013
16,767
19,294
0
50,254
W
18,384
10,998
2,759
6,021
19,877
10,987
1,280
10,815
8,900
0
41,593
L
Nu Wa
Zenosin
Nu Wa
19,114
4,725
207
1,474
16,571
6,291
126
3,400
13,171
33,155
0
L
Xbalanque
anakitsune1993
Xbalanque
7,798
5,245
0
0
19,395
9,930
1,123
4,728
14,667
0
18,235
W
15,475
832
2,457
20,073
39,026
33,527
292
18,346
20,092
32,527
0
L
Hachiman
lawbatty
Hachiman
5,548
4,103
81
83
17,533
7,152
525
5,523
12,010
0
9,827
L
Baba Yaga
lexiangel12
Baba Yaga
33,835
1,114
790
10,619
22,986
13,484
163
5,633
17,353
72,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,996
Gold Earned
61,502
167
Minions Killed
150
0
Camps Cleared
0
1,697,684
Distance Traveled
1,347,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,652
719
35
2
0
301,335
0
L
Zeus
12,620
664
40
2
0
247,866
0
W
Hun Batz
14,686
773
28
1
0
322,207
0
W
Chaac
14,368
756
50
3
0
381,391
1
W
Vamana
14,944
787
42
2
0
313,782
0
L
Nu Wa
11,211
590
22
1
0
261,536
0
L
Xbalanque
12,656
666
17
1
0
232,543
0
W
Geb
14,346
755
12
1
0
378,969
0
L
Hachiman
10,079
530
9
0
0
273,935
0
L
Baba Yaga
14,936
786
62
3
0
331,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role