Player Matchup

Fenrir
Fenrir
Funand1nterat1ve
Fenrir
Level 29
God Stats
0W - 1L
1,770 SR
Queue Stats
162W - 180L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Mkckey
Cthulhu
Level 7
God Stats
3W - 1L
1,628 SR
Queue Stats
5W - 7L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Zegfreed21
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Neith
Neith
sortiks_d00
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,800 Elo+
Solo
Arachne
Arachne
子璇妹妹
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Team Averages
Level 11
1,580 SR
1,491 Elo+

VS

Team Averages
Level 12
1,431 SR
1,564 Elo+
Thanatos
Thanatos
IISRII
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,857 Elo+
Solo
Tyr
Tyr
Mefis1312
Tyr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 92L
1,497 Elo+
Solo
Neith
Neith
Testamonte725
Neith
Level 5
God Stats
6W - 2L
1,524 SR
Queue Stats
16W - 13L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
llParkerll
Morgan Le Fay
Level 28
God Stats
10W - 12L
1,278 SR
Queue Stats
357W - 349L
1,582 Elo+
Solo
Ymir
Ymir
testament256
Ymir
Level 6
God Stats
4W - 2L
1,354 SR
Queue Stats
13W - 12L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,912
489
2,988
6,517
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Mkckey
Cthulhu
5
0 / 1 / 0
3,832
479
2,206
3,896
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Zegfreed21
Hou Yi
6
0 / 4 / 0
3,620
453
1,570
3,720
1,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 2 / 0
3,522
440
399
2,724
486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
子璇妹妹
Arachne
5
0 / 4 / 0
3,746
468
1,482
5,055
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IISRII
Thanatos
9
4 / 0 / 4
5,281
660
3,762
5,603
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 0 / 2
5,305
663
4,096
5,821
2,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 0 / 2
4,620
578
2,619
3,001
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
llParkerll
Morgan Le Fay
9
6 / 0 / 2
5,767
721
3,174
3,011
1,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 4
4,409
551
1,141
3,193
1,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thanatos
IISRII
Thanatos
4
0
4
6
W
3
0
2
4
L
Cthulhu
Mkckey
Cthulhu
0
1
0
0
W
2
0
2
3
L
Hou Yi
Zegfreed21
Hou Yi
0
4
0
0
W
Morgan Le Fay
llParkerll
Morgan Le Fay
6
0
2
7
L
0
2
0
0
W
0
0
4
2
L
Arachne
子璇妹妹
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,645
Damage
14,792
21,912
Taken
20,629
8,110
Mitigated
6,976
4,726
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,988
1,036
0
1,858
6,517
3,167
0
43
6,474
0
11,665
W
Thanatos
IISRII
Thanatos
3,762
995
0
4,892
5,603
1,587
0
74
5,439
0
26,466
W
4,096
462
0
3,978
5,821
2,182
0
0
5,521
0
19,368
L
Cthulhu
Mkckey
Cthulhu
2,206
163
0
943
3,896
1,811
0
1,324
2,572
7,203
0
W
2,619
1,316
0
1,414
3,001
816
774
667
2,334
0
18,890
L
Hou Yi
Zegfreed21
Hou Yi
1,570
813
0
0
3,720
1,035
0
1,934
1,786
0
7,049
W
Morgan Le Fay
llParkerll
Morgan Le Fay
3,174
544
0
1,356
3,011
1,286
84
72
2,939
24,600
0
L
399
145
0
954
2,724
486
0
333
2,391
0
11,277
W
1,141
198
406
1,119
3,193
1,105
372
1,393
1,800
6,495
0
L
Arachne
子璇妹妹
Arachne
1,482
950
0
971
5,055
1,611
0
681
4,374
0
14,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
25,382
105
Minions Killed
204
0
Camps Cleared
0
598,794
Distance Traveled
762,505
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,912
489
31
4
0
143,729
0
W
Thanatos
5,281
660
68
9
0
170,132
0
W
Tyr
5,305
663
41
5
0
162,147
0
L
Cthulhu
3,832
479
15
2
0
127,194
0
W
Neith
4,620
578
46
6
0
131,267
1
L
Hou Yi
3,620
453
14
2
0
119,425
1
W
Morgan Le Fay
5,767
721
44
6
0
147,313
2
L
Neith
3,522
440
17
2
0
81,693
0
W
Ymir
4,409
551
5
1
0
151,646
3
L
Arachne
3,746
468
28
4
0
126,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role