Player Matchup

Yemoja
Yemoja
AnArquiAs
Yemoja
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,428 Elo+
Party 1
Vamana
Vamana
Killthecreator
Vamana
Level 8
God Stats
1W - 3L
1,254 SR
Queue Stats
2W - 3L
1,219 Elo+
Party 1
Zeus
Zeus
Lukazmania
Zeus
Level 24
God Stats
30W - 31L
1,429 SR
Queue Stats
145W - 175L
1,346 Elo+
Solo
Serqet
Serqet
Myelo
Serqet
Level 18
God Stats
5W - 5L
1,584 SR
Queue Stats
20W - 20L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
mgtanlhomangoh
Heimdallr
Level 14
God Stats
1W - 2L
1,356 SR
Queue Stats
12W - 12L
1,424 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,377 Elo+

VS

Team Averages
Level 23
1,596 SR
1,397 Elo+
Cupid
Cupid
AiPaiPara5232
Cupid
Level 23
God Stats
21W - 26L
1,430 SR
Queue Stats
59W - 72L
1,375 Elo+
Solo
Chaac
Chaac
BardeAgus
Chaac
Level 10
God Stats
65W - 50L
1,540 SR
Queue Stats
183W - 147L
1,356 Elo+
Party 2
Ymir
Ymir
Dedm0S
Ymir
Level 12
God Stats
5W - 2L
1,755 SR
Queue Stats
10W - 11L
1,366 Elo+
Solo
Fenrir
Fenrir
GannabisOG
Fenrir
Level 9
God Stats
2W - 0L
1,843 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Agni
Agni
Zana2000
Agni
Level 63
God Stats
2W - 2L
1,413 SR
Queue Stats
327W - 320L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnArquiAs
Yemoja
12
0 / 0 / 1
8,203
456
4,563
5,584
3,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 0
8,312
462
6,201
8,603
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 0
8,254
459
3,647
6,136
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Myelo
Serqet
13
1 / 3 / 1
8,121
451
3,720
13,997
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
mgtanlhomangoh
Heimdallr
13
0 / 4 / 1
7,289
405
1,649
8,325
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,196
455
2,665
4,923
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
BardeAgus
Chaac
16
1 / 1 / 2
9,346
519
9,213
12,072
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Dedm0S
Ymir
13
2 / 1 / 2
8,977
499
2,772
9,601
4,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GannabisOG
Fenrir
13
3 / 0 / 2
8,337
463
5,651
10,569
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
17
3 / 1 / 0
9,975
554
5,036
6,734
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Yemoja
AnArquiAs
Yemoja
0
0
1
0.5
W
Chaac
BardeAgus
Chaac
1
1
2
2
W
Ymir
Dedm0S
Ymir
2
1
2
3
W
Fenrir
GannabisOG
Fenrir
3
0
2
4
L
1
2
0
0.5
L
1
2
0
0.5
L
Serqet
Myelo
Serqet
1
3
1
0.5
W
Agni
3
1
0
3
L
Heimdallr
mgtanlhomangoh
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
25,337
42,645
Taken
43,899
18,297
Mitigated
25,181
11,451
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,665
1,084
0
3,167
4,923
1,585
1,925
758
4,165
0
40,861
L
Yemoja
AnArquiAs
Yemoja
4,563
595
1,296
855
5,584
3,934
0
2,499
3,055
25,311
0
W
Chaac
BardeAgus
Chaac
9,213
448
0
6,165
12,072
12,121
0
1,869
9,536
0
57,902
W
Ymir
Dedm0S
Ymir
2,772
440
0
420
9,601
4,819
186
1,564
8,037
27,355
0
W
Fenrir
GannabisOG
Fenrir
5,651
1,318
0
4,857
10,569
3,931
0
849
9,570
0
50,570
L
6,201
1,926
0
2,798
8,603
4,451
0
0
8,033
0
43,287
L
3,647
291
0
685
6,136
2,213
0
2,535
3,481
45,120
0
L
Serqet
Myelo
Serqet
3,720
853
0
5,199
13,997
5,011
0
531
13,286
0
42,892
W
Agni
5,036
484
0
2,783
6,734
2,725
540
3,170
3,564
65,397
0
L
Heimdallr
mgtanlhomangoh
Heimdallr
1,649
562
0
618
8,325
2,688
262
2,243
6,022
0
37,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,179
Gold Earned
44,831
405
Minions Killed
486
0
Camps Cleared
0
1,575,228
Distance Traveled
1,598,362
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,196
455
87
5
0
296,006
0
L
Yemoja
8,203
456
39
2
0
301,822
6
W
Chaac
9,346
519
114
6
0
322,543
1
W
Ymir
8,977
499
37
2
0
335,120
4
W
Fenrir
8,337
463
96
5
0
322,809
1
L
Vamana
8,312
462
93
5
0
349,360
3
L
Zeus
8,254
459
100
6
0
295,280
3
L
Serqet
8,121
451
85
5
0
340,171
2
W
Agni
9,975
554
152
8
0
321,884
4
L
Heimdallr
7,289
405
88
5
0
288,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role