Player Matchup

Morgan Le Fay
Morgan Le Fay
Kaishida
Morgan Le Fay
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
90W - 44L
1,728 Elo+
Solo
Merlin
Merlin
Menor_Mandraki
Merlin
Level 26
God Stats
3W - 3L
1,692 SR
Queue Stats
12W - 13L
1,565 Elo+
Party 1
Sol
Sol
Ry4npr0-_-FRZ
Sol
Level 18
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 10L
1,730 Elo+
Party 1
Ymir
Ymir
babyByRiNighT-_-
Ymir
Level 15
God Stats
1W - 2L
1,446 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Cerberus
Cerberus
matheusdepaula16
Cerberus
Level 75
God Stats
1W - 4L
1,314 SR
Queue Stats
94W - 115L
1,545 Elo+
Party 1
Team Averages
Level 33
1,487 SR
1,600 Elo+

VS

Team Averages
Level 41
1,615 SR
1,564 Elo+
Loki
Loki
Blittzx
Loki
Level 18
God Stats
20W - 5L
1,734 SR
Queue Stats
43W - 18L
1,649 Elo+
Party 3
Janus
Janus
ElCojeMadres
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
LukMar2912
Aphrodite
Level 126
God Stats
3W - 0L
1,505 SR
Queue Stats
54W - 47L
1,607 Elo+
Party 2
Skadi
Skadi
Naranha
Skadi
Level 29
God Stats
57W - 33L
1,680 SR
Queue Stats
194W - 106L
1,668 Elo+
Party 3
Zeus
Zeus
Riverdale03
Zeus
Level 26
God Stats
9W - 6L
1,657 SR
Queue Stats
222W - 235L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kaishida
Morgan Le Fay
19
3 / 8 / 8
12,989
928
27,223
23,874
13,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 8 / 7
14,027
1,002
19,848
17,107
10,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 11 / 7
11,849
846
10,788
18,503
8,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
4 / 11 / 7
14,023
1,002
8,560
34,116
46,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 6 / 10
15,030
1,074
11,882
34,858
57,016
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Blittzx
Loki
20
5 / 1 / 20
13,701
979
14,182
15,435
13,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
5 / 3 / 17
13,026
930
10,663
11,455
3,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
LukMar2912
Aphrodite
20
3 / 5 / 25
13,360
954
14,630
21,121
12,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Naranha
Skadi
20
19 / 2 / 23
17,182
1,227
46,516
15,969
11,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 6 / 22
15,140
1,081
37,786
17,346
5,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
151
17
Kills
44
44
Deaths
17
39
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Loki
Blittzx
Loki
5
1
20
15
W
5
3
17
4.5
L
Morgan Le Fay
Kaishida
Morgan Le Fay
3
8
8
0.88
W
Aphrodite
LukMar2912
Aphrodite
3
5
25
3.1
L
5
8
7
1.06
W
Skadi
Naranha
Skadi
19
2
23
15.25
W
12
6
22
3.83
L
0
11
7
0.32
L
4
11
7
0.68
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,301
Damage
123,777
128,458
Taken
81,326
135,562
Mitigated
46,914
14,140
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Blittzx
Loki
14,182
2,972
0
15
15,435
13,386
0
14,431
1,004
935
31,980
W
10,663
1,465
0
180
11,455
3,807
0
11,336
119
22,567
0
L
Morgan Le Fay
Kaishida
Morgan Le Fay
27,223
1,844
392
3,635
23,874
13,320
0
7,687
16,187
42,480
0
W
Aphrodite
LukMar2912
Aphrodite
14,630
3,045
8,446
9,967
21,121
12,170
0
20,339
782
41,562
0
L
19,848
349
508
1,032
17,107
10,084
0
5,703
11,404
61,545
0
W
Skadi
Naranha
Skadi
46,516
26,166
0
3,007
15,969
11,924
0
15,218
751
0
70,737
W
37,786
10,817
0
1,404
17,346
5,627
0
16,977
369
50,595
0
L
10,788
3,941
0
2,097
18,503
8,305
0
10,106
8,397
30,381
0
L
8,560
1,530
0
1,058
34,116
46,837
0
23,128
10,988
19,682
0
L
11,882
1,245
0
5,418
34,858
57,016
0
16,766
18,092
38,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
72,409
242
Minions Killed
234
9
Camps Cleared
6
1,211,223
Distance Traveled
1,278,061
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,701
979
36
3
2
300,174
0
W
Janus
13,026
930
34
2
0
223,007
0
L
Morgan Le Fay
12,989
928
29
2
0
273,722
1
W
Aphrodite
13,360
954
60
4
1
256,957
1
L
Merlin
14,027
1,002
95
7
3
259,437
4
W
Skadi
17,182
1,227
69
5
2
260,574
0
W
Zeus
15,140
1,081
35
3
1
237,349
0
L
Sol
11,849
846
42
3
5
194,945
0
L
Ymir
14,023
1,002
19
1
1
213,955
0
L
Cerberus
15,030
1,074
57
4
0
269,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role