Player Matchup

Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SilverMond
Morgan Le Fay
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 100L
1,490 Elo+
Party 2
King Arthur
King Arthur
Turu12
King Arthur
Level 78
God Stats
3W - 8L
1,428 SR
Queue Stats
80W - 84L
1,423 Elo+
Solo
Anhur
Anhur
alejoconejo21
Anhur
Level 65
God Stats
9W - 4L
1,518 SR
Queue Stats
247W - 206L
1,506 Elo+
Solo
Ymir
Ymir
zDesseader
Ymir
Level 126
God Stats
2W - 2L
1,678 SR
Queue Stats
97W - 104L
1,482 Elo+
Party 2
Team Averages
Level 98
1,525 SR
1,480 Elo+

VS

Team Averages
Level 111
1,711 SR
1,506 Elo+
Cabrakan
Cabrakan
Darksidekawaii
Cabrakan
Level 135
God Stats
7W - 2L
1,734 SR
Queue Stats
105W - 121L
1,481 Elo+
Party 1
Hades
Hades
HarajukkuBarbie
Hades
Level 104
God Stats
2W - 0L
1,844 SR
Queue Stats
17W - 12L
1,512 Elo+
Party 1
Bakasura
Bakasura
PaoloG15
Bakasura
Level 82
God Stats
8W - 10L
1,639 SR
Queue Stats
564W - 585L
1,519 Elo+
Solo
Aphrodite
Aphrodite
mnadsss
Aphrodite
Level 99
God Stats
11W - 6L
1,648 SR
Queue Stats
144W - 149L
1,449 Elo+
Solo
Apollo
Apollo
pato1642
Apollo
Level 134
God Stats
7W - 4L
1,692 SR
Queue Stats
122W - 118L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 3
6,474
462
3,418
10,081
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SilverMond
Morgan Le Fay
12
3 / 6 / 1
7,283
520
7,811
8,349
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Turu12
King Arthur
9
1 / 8 / 2
6,013
430
3,340
11,526
5,747
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 1
5,989
428
5,970
6,710
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 2
5,461
390
2,193
7,532
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
5 / 2 / 7
8,562
612
8,661
9,809
10,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 5
6,858
490
6,709
8,531
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
PaoloG15
Bakasura
15
5 / 0 / 4
8,729
624
6,612
8,417
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
mnadsss
Aphrodite
14
6 / 1 / 5
8,190
585
3,721
7,645
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
pato1642
Apollo
13
4 / 1 / 4
7,696
550
7,788
10,283
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
22
22
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
3
0.63
W
Cabrakan
5
2
7
4.25
W
2
3
5
1.5
W
Bakasura
PaoloG15
Bakasura
5
0
4
7
L
Morgan Le Fay
SilverMond
Morgan Le Fay
3
6
1
0.58
L
King Arthur
Turu12
King Arthur
1
8
2
0.25
L
2
2
1
1.25
W
Aphrodite
mnadsss
Aphrodite
6
1
5
8.5
W
Apollo
pato1642
Apollo
4
1
4
6
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
33,491
44,198
Taken
44,685
17,033
Mitigated
25,593
6,220
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,418
2,286
0
751
10,081
2,994
0
4,966
5,044
0
26,569
W
Cabrakan
8,661
1,649
0
3,743
9,809
10,581
610
1,230
8,579
48,332
0
W
6,709
289
121
2,748
8,531
5,336
804
1,813
6,718
33,784
0
W
Bakasura
PaoloG15
Bakasura
6,612
4,653
0
2,597
8,417
3,560
1,232
1,552
6,865
0
63,694
L
Morgan Le Fay
SilverMond
Morgan Le Fay
7,811
737
0
1,017
8,349
2,612
0
4,286
3,548
47,484
0
L
King Arthur
Turu12
King Arthur
3,340
357
0
1,848
11,526
5,747
0
5,987
5,184
0
17,928
L
5,970
3,033
0
1,344
6,710
1,702
0
1,759
4,940
0
28,990
W
Aphrodite
mnadsss
Aphrodite
3,721
487
1,745
5,050
7,645
3,160
0
3,654
3,991
35,062
0
W
Apollo
pato1642
Apollo
7,788
4,881
0
5,660
10,283
2,956
1,648
1,755
8,528
0
48,699
L
2,193
606
0
1,260
7,532
3,978
0
1,806
5,274
10,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
40,035
232
Minions Killed
489
0
Camps Cleared
0
1,227,656
Distance Traveled
1,338,062
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,474
462
51
4
0
265,901
1
W
Cabrakan
8,562
612
111
8
0
247,756
1
W
Hades
6,858
490
60
4
0
244,117
0
W
Bakasura
8,729
624
136
10
0
328,284
3
L
Morgan Le Fay
7,283
520
82
6
0
242,731
4
L
King Arthur
6,013
430
33
2
0
227,296
4
L
Anhur
5,989
428
45
3
0
216,201
3
W
Aphrodite
8,190
585
93
7
0
275,657
3
W
Apollo
7,696
550
89
6
0
242,248
3
L
Ymir
5,461
390
21
2
0
275,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role