Player Matchup

Hel
Hel
BernardoLuc4
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,756 Elo+
Solo
Bastet
Bastet
GeebOlympian
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo
Nemesis
Nemesis
VirgateFiend926
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,261 Elo+
Solo
Merlin
Merlin
YisusCrist25
Merlin
Level 23
God Stats
22W - 5L
1,654 SR
Queue Stats
26W - 10L
1,411 Elo+
Solo
Vulcan
Vulcan
qiruk
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,373 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,463 Elo+

VS

Team Averages
Level 22
1,462 SR
1,398 Elo+
Danzaburou
Danzaburou
RyBone8491
Danzaburou
Level 27
God Stats
19W - 15L
1,443 SR
Queue Stats
179W - 194L
1,304 Elo+
Solo
King Arthur
King Arthur
Skipsahead
King Arthur
Level 29
God Stats
30W - 36L
1,417 SR
Queue Stats
86W - 115L
1,388 Elo+
Solo
Kukulkan
Kukulkan
TheCuteBee9832
Kukulkan
Level 6
God Stats
3W - 3L
1,297 SR
Queue Stats
3W - 8L
1,136 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiZeuus
Morgan Le Fay
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 49L
1,572 Elo+
Solo
Cerberus
Cerberus
xOBExSAPPER
Cerberus
Level 21
God Stats
16W - 5L
1,654 SR
Queue Stats
84W - 65L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,445
859
2,718
12,715
5,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
16
1 / 10 / 2
10,046
913
11,715
17,243
6,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 12 / 1
9,220
838
2,830
15,209
5,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Merlin
16
2 / 3 / 1
10,257
932
10,458
12,525
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
qiruk
Vulcan
17
1 / 8 / 3
10,627
966
8,462
14,495
5,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

27

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RyBone8491
Danzaburou
18
6 / 0 / 18
11,498
1,045
12,151
6,826
3,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Skipsahead
King Arthur
19
10 / 0 / 20
13,055
1,187
9,794
7,393
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
16
2 / 2 / 13
10,322
938
1,866
6,496
2,142
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
iiZeuus
Morgan Le Fay
20
14 / 0 / 18
13,323
1,211
24,813
6,639
2,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
xOBExSAPPER
Cerberus
19
11 / 2 / 23
12,974
1,179
16,450
14,717
15,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
135
4
Kills
43
43
Deaths
4
8
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Bastet
1
10
2
0.2
W
Danzaburou
RyBone8491
Danzaburou
6
0
18
15
W
King Arthur
Skipsahead
King Arthur
10
0
20
20
W
Kukulkan
2
2
13
4.25
L
0
12
1
0.04
L
Merlin
2
3
1
0.83
W
Morgan Le Fay
iiZeuus
Morgan Le Fay
14
0
18
23
L
Vulcan
qiruk
Vulcan
1
8
3
0.31
W
Cerberus
xOBExSAPPER
Cerberus
11
2
23
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
65,074
72,187
Taken
42,071
26,584
Mitigated
29,348
3,915
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,718
946
897
1,175
12,715
5,034
0
8,438
4,277
19,713
0
L
Bastet
11,715
2,833
0
0
17,243
6,635
0
9,431
7,812
0
24,385
W
Danzaburou
RyBone8491
Danzaburou
12,151
5,890
0
663
6,826
3,275
0
3,035
3,791
0
38,399
W
King Arthur
Skipsahead
King Arthur
9,794
693
698
717
7,393
5,379
0
4,060
3,333
906
19,269
W
Kukulkan
1,866
994
0
0
6,496
2,142
0
3,917
2,579
5,732
0
L
2,830
1,248
0
422
15,209
5,277
0
8,270
6,939
0
14,719
L
Merlin
10,458
1,459
0
694
12,525
3,909
0
8,819
3,706
35,436
0
W
Morgan Le Fay
iiZeuus
Morgan Le Fay
24,813
4,258
0
1,381
6,639
2,873
0
2,298
4,341
54,123
0
L
Vulcan
qiruk
Vulcan
8,462
4,166
0
727
14,495
5,729
0
8,754
5,741
33,583
0
W
Cerberus
xOBExSAPPER
Cerberus
16,450
1,702
765
3,652
14,717
15,679
0
8,328
6,389
36,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
61,172
200
Minions Killed
246
3
Camps Cleared
9
902,678
Distance Traveled
962,730
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,445
859
44
4
1
161,529
2
L
Bastet
10,046
913
17
2
0
217,677
0
W
Danzaburou
11,498
1,045
71
6
0
183,463
0
W
King Arthur
13,055
1,187
33
3
0
257,970
1
W
Kukulkan
10,322
938
12
1
0
111,536
0
L
Nemesis
9,220
838
24
2
2
149,386
3
L
Merlin
10,257
932
60
5
0
186,608
0
W
Morgan Le Fay
13,323
1,211
73
7
8
212,252
3
L
Vulcan
10,627
966
55
5
0
187,478
0
W
Cerberus
12,974
1,179
57
5
1
197,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role