Player Matchup

Danzaburou
Danzaburou
Chiwita
Danzaburou
Level 118
God Stats
44W - 28L
1,644 SR
Queue Stats
340W - 324L
1,640 Elo+
Party 2
Awilix
Awilix
MaiGai ASSASSIN
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 128L
1,542 Elo+
Party 3
Eset
Eset
Salo Wallin
Eset
Level 126
God Stats
2W - 3L
1,707 SR
Queue Stats
151W - 131L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TurningTheStorm
Morgan Le Fay
Level 149
God Stats
37W - 24L
1,775 SR
Queue Stats
283W - 258L
1,602 Elo+
Party 2
Ymir
Ymir
WidestSky467
Ymir
Level 126
God Stats
6W - 8L
1,527 SR
Queue Stats
135W - 135L
1,547 Elo+
Party 3
Team Averages
Level 124
1,631 SR
1,585 Elo+

VS

Team Averages
Level 117
1,415 SR
1,575 Elo+
Cerberus
Cerberus
AntonioV14
Cerberus
Level 98
God Stats
2W - 3L
1,384 SR
Queue Stats
201W - 226L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
ElNerchi
Guan Yu
Level 65
God Stats
2W - 0L
1,683 SR
Queue Stats
28W - 32L
1,571 Elo+
Party 1
Khepri
Khepri
joseA38
Khepri
Level 156
God Stats
3W - 3L
1,177 SR
Queue Stats
456W - 459L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mimms88
Morgan Le Fay
Level 151
God Stats
6W - 0L
1,500 SR
Queue Stats
332W - 309L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
rnisinov
Ratatoskr
Level 116
God Stats
2W - 4L
1,330 SR
Queue Stats
251W - 255L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chiwita
Danzaburou
15
11 / 5 / 4
10,122
675
15,403
11,475
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 6
7,978
532
3,345
9,217
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 6
9,042
603
10,992
9,785
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
TurningTheStorm
Morgan Le Fay
15
5 / 3 / 0
9,119
608
13,956
11,221
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 11
8,294
553
6,887
15,416
6,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntonioV14
Cerberus
12
4 / 8 / 9
8,263
551
6,990
19,772
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
ElNerchi
Guan Yu
14
8 / 5 / 6
8,875
592
9,789
13,522
7,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
joseA38
Khepri
13
2 / 3 / 3
7,511
501
6,904
10,748
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
mimms88
Morgan Le Fay
13
2 / 4 / 6
7,857
524
6,425
9,074
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
rnisinov
Ratatoskr
15
4 / 3 / 9
8,850
590
11,507
10,861
4,108
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
23
Kills
20
20
Deaths
23
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AntonioV14
Cerberus
4
8
9
1.06
L
Danzaburou
Chiwita
Danzaburou
11
5
4
2.6
W
Guan Yu
ElNerchi
Guan Yu
8
5
6
2.2
L
0
2
6
1.5
L
5
4
6
2
L
Morgan Le Fay
TurningTheStorm
Morgan Le Fay
5
3
0
1.67
L
2
6
11
1.25
W
Khepri
joseA38
Khepri
2
3
3
1.17
W
Morgan Le Fay
mimms88
Morgan Le Fay
2
4
6
1.25
W
Ratatoskr
rnisinov
Ratatoskr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,583
Damage
41,615
57,114
Taken
63,977
19,122
Mitigated
31,490
14,582
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AntonioV14
Cerberus
6,990
732
0
2,587
19,772
11,472
0
8,406
11,232
22,663
0
L
Danzaburou
Chiwita
Danzaburou
15,403
7,455
0
1,894
11,475
3,518
2,994
3,113
8,362
0
60,759
W
Guan Yu
ElNerchi
Guan Yu
9,789
1,849
1,106
4,097
13,522
7,719
314
5,093
8,297
0
40,702
L
3,345
1,691
0
4,574
9,217
2,750
0
1,983
7,234
0
46,891
L
10,992
793
246
2,164
9,785
2,602
859
4,117
5,668
52,615
0
L
Morgan Le Fay
TurningTheStorm
Morgan Le Fay
13,956
1,759
0
3,868
11,221
3,508
554
6,480
4,741
63,326
0
L
6,887
1,273
52
1,784
15,416
6,744
204
4,626
10,790
14,019
0
W
Khepri
joseA38
Khepri
6,904
544
0
2,919
10,748
4,794
0
7,968
2,762
46,156
0
W
Morgan Le Fay
mimms88
Morgan Le Fay
6,425
601
0
1,206
9,074
3,397
0
5,116
3,700
45,813
0
W
Ratatoskr
rnisinov
Ratatoskr
11,507
2,637
0
1,098
10,861
4,108
0
4,654
6,151
0
49,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
41,356
436
Minions Killed
369
0
Camps Cleared
0
1,391,044
Distance Traveled
1,429,017
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,263
551
49
3
0
282,983
1
L
Danzaburou
10,122
675
88
6
0
258,500
0
W
Guan Yu
8,875
592
63
4
0
305,331
0
L
Awilix
7,978
532
102
7
0
308,498
6
L
Eset
9,042
603
110
7
0
282,924
3
L
Morgan Le Fay
9,119
608
118
8
0
261,874
2
L
Ymir
8,294
553
18
1
0
279,248
3
W
Khepri
7,511
501
75
5
0
270,576
3
W
Morgan Le Fay
7,857
524
89
6
0
253,887
1
W
Ratatoskr
8,850
590
93
6
0
316,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role