Player Matchup

Chronos
Chronos
Goenitzeb
Chronos
Level 12
God Stats
3W - 13L
1,132 SR
Queue Stats
3W - 20L
978 Elo+
Party 2
Neith
Neith
Suicideboy521
Neith
Level 13
God Stats
2W - 18L
1,121 SR
Queue Stats
4W - 24L
1,079 Elo+
Party 2
Loki
Loki
TiobrinoSteam
Loki
Level 13
God Stats
0W - 5L
1,168 SR
Queue Stats
9W - 24L
1,079 Elo+
Party 2
Chaac
Chaac
Viper08
Chaac
Level 12
God Stats
2W - 12L
1,169 SR
Queue Stats
3W - 20L
999 Elo+
Party 2
Cthulhu
Cthulhu
nobrik
Cthulhu
Level 9
God Stats
0W - 3L
1,264 SR
Queue Stats
2W - 12L
1,168 Elo+
Party 2
Team Averages
Level 12
1,171 SR
1,061 Elo+

VS

Team Averages
Level 24
1,394 SR
1,305 Elo+
Anubis
Anubis
HtB 2X
Anubis
Level 16
God Stats
18W - 18L
1,337 SR
Queue Stats
66W - 93L
1,269 Elo+
Party 1
Danzaburou
Danzaburou
MeekBalloon
Danzaburou
Level 26
God Stats
14W - 11L
1,479 SR
Queue Stats
131W - 137L
1,252 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MysticEcho13
Morgan Le Fay
Level 29
God Stats
8W - 18L
1,210 SR
Queue Stats
33W - 53L
1,248 Elo+
Party 1
Artemis
Artemis
RoyCaballero97
Artemis
Level 18
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
littleskittles4
Yemoja
Level 33
God Stats
9W - 10L
1,381 SR
Queue Stats
61W - 80L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Goenitzeb
Chronos
20
5 / 4 / 3
13,292
458
11,612
13,930
6,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 5
9,869
340
6,944
13,735
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
16 / 8 / 5
14,066
485
27,016
26,586
11,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Viper08
Chaac
16
0 / 6 / 5
9,951
343
7,199
19,571
17,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
nobrik
Cthulhu
15
3 / 7 / 7
10,651
367
16,767
22,891
16,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HtB 2X
Anubis
16
2 / 7 / 8
11,283
389
11,365
17,149
7,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MeekBalloon
Danzaburou
20
15 / 3 / 9
16,819
580
26,765
26,268
11,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MysticEcho13
Morgan Le Fay
20
10 / 1 / 6
14,777
510
23,751
15,068
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 14 / 3
11,031
380
5,242
16,387
5,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
4 / 2 / 17
14,676
506
17,399
18,717
21,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
25
Kills
31
31
Deaths
27
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
Goenitzeb
Chronos
5
4
3
1.63
W
Anubis
HtB 2X
Anubis
2
7
8
0.86
W
Danzaburou
MeekBalloon
Danzaburou
15
3
9
6.5
W
Morgan Le Fay
MysticEcho13
Morgan Le Fay
10
1
6
13
W
0
14
3
0.11
L
1
6
5
0.58
L
16
8
5
2.31
L
Chaac
Viper08
Chaac
0
6
5
0.42
W
4
2
17
6.25
L
Cthulhu
nobrik
Cthulhu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,538
Damage
84,522
96,713
Taken
93,589
57,077
Mitigated
53,399
12,604
Healing
37,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Goenitzeb
Chronos
11,612
1,377
0
1,104
13,930
6,004
2,189
4,635
9,295
89,120
0
W
Anubis
HtB 2X
Anubis
11,365
958
0
5,348
17,149
7,833
1,417
5,749
10,740
42,236
0
W
Danzaburou
MeekBalloon
Danzaburou
26,765
14,416
0
11,584
26,268
11,442
5,732
8,683
17,315
0
104,439
W
Morgan Le Fay
MysticEcho13
Morgan Le Fay
23,751
1,968
778
7,581
15,068
7,016
3,921
968
13,770
95,737
0
W
5,242
2,861
445
720
16,387
5,710
1,920
4,819
11,298
0
32,781
L
6,944
2,611
0
920
13,735
5,463
0
9,250
4,485
0
23,927
L
27,016
3,648
0
3,760
26,586
11,775
0
10,469
16,117
0
93,631
L
Chaac
Viper08
Chaac
7,199
347
0
2,470
19,571
17,303
0
12,570
7,001
0
34,312
W
17,399
3,689
5,994
5,022
18,717
21,398
1,472
6,840
11,367
60,696
0
L
Cthulhu
nobrik
Cthulhu
16,767
654
155
4,195
22,891
16,532
0
15,591
7,300
42,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,829
Gold Earned
68,586
450
Minions Killed
518
0
Camps Cleared
0
2,488,982
Distance Traveled
2,416,893
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,292
458
174
6
0
531,713
0
W
Anubis
11,283
389
66
2
0
447,676
0
W
Danzaburou
16,819
580
178
6
0
501,553
0
W
Morgan Le Fay
14,777
510
133
5
0
559,618
0
W
Artemis
11,031
380
67
2
0
410,506
1
L
Neith
9,869
340
46
2
0
463,658
0
L
Loki
14,066
485
116
4
0
531,499
3
L
Chaac
9,951
343
50
2
0
435,806
0
W
Yemoja
14,676
506
74
3
0
497,540
3
L
Cthulhu
10,651
367
64
2
0
526,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role