Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
A225100
Sun Wukong
Silver I
Level 59
God Stats
4W - 9L
1,418 SR
Queue Stats
118W - 139L
1,070 MMR
Solo
Sol
Sol
Gold V
Charwood
Sol
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 363L
1,115 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
emixx777rf
Tsukuyomi
Silver I
Level 123
God Stats
3W - 2L
1,556 SR
Queue Stats
196W - 198L
1,118 MMR
Solo
Sylvanus
Sylvanus
Silver I
zarkasmo0
Sylvanus
Silver I
Level 67
God Stats
5W - 3L
1,624 SR
Queue Stats
51W - 61L
1,057 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,519 SR
1,172 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,511 SR
1,077 MMR
Yemoja
Yemoja
Silver II
DKAJR1977
Yemoja
Silver II
Level 124
God Stats
1W - 2L
1,316 SR
Queue Stats
18W - 31L
1,082 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
Firedeath27
Ah Muzen Cab
Silver II
Level 125
God Stats
1W - 1L
1,574 SR
Queue Stats
26W - 38L
1,155 MMR
Party 1
Mulan
Mulan
Silver III
JuggerJoshua9
Mulan
Silver III
Level 133
God Stats
19W - 27L
1,487 SR
Queue Stats
222W - 216L
892 MMR
Party 2
Eset
Eset
Silver I
Sesh0maRu20
Eset
Silver I
Level 56
God Stats
15W - 14L
1,643 SR
Queue Stats
110W - 113L
1,183 MMR
Party 2
Chang'e
Chang'e
Silver V
xXRaTaNiSXx
Chang'e
Silver V
Level 36
God Stats
1W - 4L
1,534 SR
Queue Stats
6W - 17L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 8 / 10
19,824
536
30,909
36,794
15,982
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
A225100
Sun Wukong
20
6 / 2 / 12
21,777
589
22,812
35,676
38,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 7 / 9
22,086
597
38,116
39,643
17,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
emixx777rf
Tsukuyomi
20
5 / 7 / 11
19,417
525
32,443
34,858
24,112
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
zarkasmo0
Sylvanus
20
0 / 6 / 13
16,780
454
16,016
35,385
51,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetApolloGilgameshAthenaScylla

VS

Bans
PersephoneCu ChulainnYmirGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DKAJR1977
Yemoja
20
5 / 2 / 13
17,948
485
22,606
42,985
62,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Firedeath27
Ah Muzen Cab
20
3 / 9 / 11
16,089
435
25,067
31,428
15,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 10
20,750
561
31,536
42,195
42,917
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
7 / 7 / 12
18,305
495
30,125
27,518
14,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
xXRaTaNiSXx
Chang'e
20
3 / 8 / 5
16,632
450
17,815
33,198
24,973
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
81
30
Kills
30
30
Deaths
30
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
8
10
1.25
W
Sun Wukong
A225100
Sun Wukong
6
2
12
6
W
14
7
9
2.64
L
Yemoja
DKAJR1977
Yemoja
5
2
13
5.75
L
Ah Muzen Cab
Firedeath27
Ah Muzen Cab
3
9
11
0.94
L
12
4
10
4.25
L
7
7
12
1.86
W
Tsukuyomi
emixx777rf
Tsukuyomi
5
7
11
1.5
L
Chang'e
xXRaTaNiSXx
Chang'e
3
8
5
0.69
W
Sylvanus
zarkasmo0
Sylvanus
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,296
Damage
127,149
182,356
Taken
177,324
147,139
Mitigated
160,552
75,734
Healing
66,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
30,909
22,952
0
14,220
36,794
15,982
3,118
13,603
23,191
0
180,223
W
Sun Wukong
A225100
Sun Wukong
22,812
4,338
0
15,142
35,676
38,128
856
15,692
19,984
0
164,516
W
38,116
13,174
0
20,024
39,643
17,819
5,202
18,125
21,518
200,210
0
L
Yemoja
DKAJR1977
Yemoja
22,606
4,648
6,422
5,051
42,985
62,968
2,215
12,020
30,885
67,608
0
L
Ah Muzen Cab
Firedeath27
Ah Muzen Cab
25,067
13,484
1,503
9,395
31,428
15,558
3,464
11,003
20,345
0
162,017
L
31,536
1,938
0
16,343
42,195
42,917
3,398
12,133
29,822
0
182,886
L
30,125
1,466
3,492
7,492
27,518
14,136
1,295
10,794
16,520
128,720
0
W
Tsukuyomi
emixx777rf
Tsukuyomi
32,443
5,801
0
11,594
34,858
24,112
307
11,611
23,247
0
162,793
L
Chang'e
xXRaTaNiSXx
Chang'e
17,815
624
3,151
13,302
33,198
24,973
524
10,621
22,497
101,545
0
W
Sylvanus
zarkasmo0
Sylvanus
16,016
3,043
5,103
9,651
35,385
51,098
64
15,218
20,167
54,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,884
Gold Earned
89,724
1,004
Minions Killed
925
0
Camps Cleared
0
3,414,827
Distance Traveled
3,312,899
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
19,824
536
240
6
0
605,334
11
W
Sun Wukong
21,777
589
256
7
0
714,005
2
W
Sol
22,086
597
222
6
0
662,281
7
L
Yemoja
17,948
485
89
2
0
644,902
5
L
Ah Muzen Cab
16,089
435
217
6
0
604,694
0
L
Mulan
20,750
561
231
6
0
763,997
10
L
Eset
18,305
495
222
6
0
618,965
12
W
Tsukuyomi
19,417
525
202
5
0
766,291
5
L
Chang'e
16,632
450
166
4
0
680,341
6
W
Sylvanus
16,780
454
84
2
0
666,916
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role