Player Matchup

Kali
Kali
Menor_Mandraki
Kali
Level 26
God Stats
11W - 5L
1,460 SR
Queue Stats
57W - 56L
1,416 Elo+
Party 1
Sol
Sol
Ry4npr0-_-FRZ
Sol
Level 18
God Stats
12W - 16L
1,461 SR
Queue Stats
93W - 113L
1,336 Elo+
Party 1
Set
Set
Zuncaro
Set
Level 18
God Stats
1W - 4L
1,199 SR
Queue Stats
61W - 74L
1,399 Elo+
Solo
Ymir
Ymir
babyByRiNighT-_-
Ymir
Level 15
God Stats
10W - 11L
1,417 SR
Queue Stats
21W - 24L
1,315 Elo+
Party 1
Chronos
Chronos
matheusdepaula16
Chronos
Level 74
God Stats
2W - 2L
1,297 SR
Queue Stats
250W - 282L
1,450 Elo+
Party 1
Team Averages
Level 30
1,367 SR
1,383 Elo+

VS

Team Averages
Level 15
1,505 SR
1,405 Elo+
Ah Puch
Ah Puch
TsubasaOzzora
Ah Puch
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 111L
1,498 Elo+
Solo
Ymir
Ymir
ephsiloncito
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,401 Elo+
Solo
Chernobog
Chernobog
erick_obvio
Chernobog
Level 5
God Stats
1W - 1L
1,646 SR
Queue Stats
6W - 9L
1,502 Elo+
Party 2
Hera
Hera
fryz_gold
Hera
Level 23
God Stats
5W - 9L
1,378 SR
Queue Stats
143W - 165L
1,367 Elo+
Party 2
Mercury
Mercury
thiagiño
Mercury
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
45W - 55L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,063
543
3,667
7,669
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 4 / 0
7,899
608
6,740
8,236
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
12
1 / 1 / 3
6,751
519
2,961
6,789
2,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,576
429
1,993
3,528
1,601
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 1 / 5
7,604
585
8,895
7,055
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
4 / 2 / 0
6,572
506
9,570
8,122
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
5,940
457
3,542
8,020
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
erick_obvio
Chernobog
5
0 / 6 / 1
4,556
350
823
5,116
1,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
8
0 / 6 / 3
5,293
407
1,083
6,925
2,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
thiagiño
Mercury
10
1 / 3 / 1
6,154
473
2,542
8,137
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
7
4
0
1.75
L
Ah Puch
4
2
0
2
W
Set
1
1
3
2.5
W
0
1
5
2.5
L
2
3
0
0.67
L
Chernobog
erick_obvio
Chernobog
0
6
1
0.08
L
Hera
0
6
3
0.25
W
7
1
5
9.5
L
Mercury
thiagiño
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
17,560
33,277
Taken
36,320
12,585
Mitigated
12,368
9,285
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,667
1,770
0
2,428
7,669
3,075
0
2,228
5,441
0
37,646
W
6,740
1,969
0
2,550
8,236
2,656
0
4,955
3,281
39,721
0
L
Ah Puch
9,570
1,136
0
2,448
8,122
2,788
43
4,649
3,473
39,914
0
W
Set
2,961
939
0
1,085
6,789
2,687
1,634
1,940
4,849
0
34,800
W
1,993
266
0
313
3,528
1,601
0
1,596
1,932
9,108
0
L
3,542
672
0
896
8,020
3,406
0
6,068
1,952
21,682
0
L
Chernobog
erick_obvio
Chernobog
823
496
0
0
5,116
1,291
0
3,423
1,693
0
6,355
L
Hera
1,083
229
0
787
6,925
2,363
382
2,291
4,634
18,477
0
W
8,895
4,906
0
2,909
7,055
2,566
1,406
3,476
3,579
47,361
0
L
Mercury
thiagiño
Mercury
2,542
1,198
0
470
8,137
2,520
0
1,197
6,940
0
33,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
28,515
324
Minions Killed
239
0
Camps Cleared
0
1,161,358
Distance Traveled
1,060,059
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,063
543
65
5
0
289,246
4
W
Sol
7,899
608
88
7
0
207,556
0
L
Ah Puch
6,572
506
75
6
0
239,734
0
W
Set
6,751
519
71
5
0
244,320
2
W
Ymir
5,576
429
16
1
0
187,309
2
L
Ymir
5,940
457
43
3
0
188,444
0
L
Chernobog
4,556
350
13
1
0
180,584
0
L
Hera
5,293
407
31
2
0
195,072
3
W
Chronos
7,604
585
84
6
0
232,927
3
L
Mercury
6,154
473
77
6
0
256,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role