Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Broszek04
Mercury
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 132L
1,530 Elo+
Solo
Mulan
Mulan
Dlncognito
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 174L
1,569 Elo+
Solo
Heimdallr
Heimdallr
FlotSamAndJetSam
Heimdallr
Level 156
God Stats
2W - 7L
1,151 SR
Queue Stats
1,090W - 1,147L
1,607 Elo+
Solo
Ymir
Ymir
Kaηeh
Ymir
Level 147
God Stats
1W - 1L
1,522 SR
Queue Stats
135W - 117L
1,603 Elo+
Solo
Team Averages
Level 152
1,435 SR
1,562 Elo+

VS

Team Averages
Level 141
1,490 SR
1,581 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Eyrieking
Ymir
Level 149
God Stats
1W - 2L
1,435 SR
Queue Stats
100W - 78L
1,698 Elo+
Solo
Neith
Neith
Owleyes44
Neith
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
396W - 405L
1,615 Elo+
Solo
Xing Tian
Xing Tian
UrbanDaemon
Xing Tian
Level 129
God Stats
3W - 4L
1,513 SR
Queue Stats
212W - 207L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 3 / 3
4,929
986
3,536
4,092
1,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Broszek04
Mercury
5
0 / 0 / 0
4,208
842
0
0
0
Mulan
9
1 / 3 / 5
5,101
1,020
2,436
7,339
4,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
11
2 / 1 / 3
5,585
1,117
3,375
3,123
1,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Kaηeh
Ymir
11
2 / 2 / 4
5,605
1,121
2,214
4,680
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 1 / 3
6,134
1,227
1,870
2,739
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
 
Sol
9
3 / 1 / 3
5,836
1,167
4,920
2,384
872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
0 / 1 / 7
6,024
1,205
3,011
4,589
4,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Owleyes44
Neith
11
1 / 1 / 6
6,571
1,314
3,093
3,240
1,618
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
UrbanDaemon
Xing Tian
10
2 / 2 / 6
6,089
1,218
3,575
4,530
5,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
6
Kills
9
9
Deaths
6
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
3
0.83
W
Xbalanque
 
Xbalanque
3
1
3
4.5
W
Sol
 
Sol
3
1
3
4.5
L
Mercury
Broszek04
Mercury
0
0
0
0
L
Mulan
1
3
5
1.17
W
Ymir
0
1
7
3.5
L
Heimdallr
2
1
3
3.5
L
Ymir
Kaηeh
Ymir
2
2
4
2
W
Neith
Owleyes44
Neith
1
1
6
4
W
Xing Tian
UrbanDaemon
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,561
Damage
16,469
19,234
Taken
17,482
11,407
Mitigated
13,510
5,155
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,536
305
693
876
4,092
1,723
0
2,417
1,675
0
5,203
W
Xbalanque
 
Xbalanque
1,870
614
0
347
2,739
1,166
273
405
2,334
0
5,287
W
Sol
 
Sol
4,920
2,093
214
691
2,384
872
1,910
590
1,794
9,797
0
L
Mercury
Broszek04
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
2,436
516
130
1,820
7,339
4,354
0
4,518
2,821
0
4,109
W
Ymir
3,011
911
0
640
4,589
4,592
115
556
4,033
6,195
0
L
Heimdallr
3,375
874
0
1,090
3,123
1,361
0
2,365
758
0
10,764
L
Ymir
Kaηeh
Ymir
2,214
279
0
546
4,680
3,969
0
2,206
2,474
4,637
0
W
Neith
Owleyes44
Neith
3,093
1,370
588
934
3,240
1,618
1,522
195
3,045
0
10,502
W
Xing Tian
UrbanDaemon
Xing Tian
3,575
683
281
535
4,530
5,262
398
468
4,062
6,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
30,654
28
Minions Killed
42
0
Camps Cleared
0
287,680
Distance Traveled
409,632
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,929
986
2
0
0
87,383
0
W
Xbalanque
6,134
1,227
9
2
0
97,355
2
W
Sol
5,836
1,167
13
3
0
77,197
2
L
Mercury
4,208
842
0
0
0
117
0
L
Mulan
5,101
1,020
3
1
0
74,458
1
W
Ymir
6,024
1,205
6
1
0
84,159
0
L
Heimdallr
5,585
1,117
19
4
0
72,086
0
L
Ymir
5,605
1,121
4
1
0
53,636
1
W
Neith
6,571
1,314
13
3
0
70,828
1
W
Xing Tian
6,089
1,218
1
0
0
80,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role