Player Matchup

Tyr
Tyr
Janeя
Tyr
Level 22
God Stats
10W - 16L
1,399 SR
Queue Stats
49W - 53L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Swanapkin
Jing Wei
Level 27
God Stats
3W - 1L
1,635 SR
Queue Stats
61W - 54L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VagGrabber
Tsukuyomi
Level 14
God Stats
2W - 1L
1,517 SR
Queue Stats
5W - 3L
1,451 Elo+
Solo
Yemoja
Yemoja
framwer
Yemoja
Level 4
God Stats
6W - 5L
1,622 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pokkizz
Morgan Le Fay
Level 27
God Stats
11W - 3L
1,454 SR
Queue Stats
61W - 54L
1,473 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,475 Elo+

VS

Team Averages
Level 19
1,421 SR
1,433 Elo+
Mulan
Mulan
Energised03
Mulan
Level 16
God Stats
3W - 4L
1,434 SR
Queue Stats
22W - 14L
1,542 Elo+
Solo
Ne Zha
Ne Zha
FatNecko
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,262 Elo+
Solo
Merlin
Merlin
KleinGL
Merlin
Level 28
God Stats
0W - 2L
1,222 SR
Queue Stats
24W - 32L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Rain39
Danzaburou
Level 18
God Stats
4W - 8L
1,450 SR
Queue Stats
31W - 30L
1,525 Elo+
Party 1
Thanatos
Thanatos
angelfuenmayor
Thanatos
Level 29
God Stats
23W - 20L
1,501 SR
Queue Stats
119W - 113L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Janeя
Tyr
11
7 / 1 / 6
6,710
671
5,355
6,850
4,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Swanapkin
Jing Wei
8
0 / 3 / 3
4,876
488
1,755
4,656
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
VagGrabber
Tsukuyomi
10
5 / 2 / 3
6,230
623
5,890
5,849
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
framwer
Yemoja
8
3 / 1 / 0
5,489
549
1,816
3,048
1,740
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
pokkizz
Morgan Le Fay
10
1 / 1 / 5
5,620
562
5,040
3,846
1,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 4
5,572
557
2,346
6,606
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
FatNecko
Ne Zha
9
1 / 4 / 0
5,161
516
1,403
4,128
1,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
KleinGL
Merlin
5
0 / 3 / 0
3,877
388
551
3,480
937
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Rain39
Danzaburou
9
3 / 2 / 4
6,041
604
4,719
5,150
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
8
1 / 5 / 1
4,973
497
2,793
8,563
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
8
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Ne Zha
FatNecko
Ne Zha
1
4
0
0.25
W
Tyr
Janeя
Tyr
7
1
6
10
L
Merlin
KleinGL
Merlin
0
3
0
0
L
Danzaburou
Rain39
Danzaburou
3
2
4
2.5
W
Jing Wei
Swanapkin
Jing Wei
0
3
3
0.5
W
Tsukuyomi
VagGrabber
Tsukuyomi
5
2
3
3.25
L
Thanatos
1
5
1
0.3
W
Yemoja
framwer
Yemoja
3
1
0
3
W
Morgan Le Fay
pokkizz
Morgan Le Fay
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
11,812
24,249
Taken
27,927
10,997
Mitigated
8,319
7,651
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,346
206
0
622
6,606
2,497
0
2,346
4,260
0
8,589
L
Ne Zha
FatNecko
Ne Zha
1,403
780
0
200
4,128
1,057
92
0
4,128
0
19,070
W
Tyr
Janeя
Tyr
5,355
1,131
0
3,570
6,850
4,976
105
192
6,658
0
30,279
L
Merlin
KleinGL
Merlin
551
41
0
676
3,480
937
0
1,733
1,747
7,472
0
L
Danzaburou
Rain39
Danzaburou
4,719
2,055
0
1,512
5,150
1,482
0
1,461
3,689
0
21,058
W
Jing Wei
Swanapkin
Jing Wei
1,755
1,499
0
0
4,656
1,253
1,025
110
4,546
0
18,972
W
Tsukuyomi
VagGrabber
Tsukuyomi
5,890
1,829
0
2,045
5,849
1,736
63
76
5,773
0
28,854
L
Thanatos
2,793
616
0
4,752
8,563
2,346
0
1,316
7,247
0
21,373
W
Yemoja
framwer
Yemoja
1,816
190
692
699
3,048
1,740
281
0
3,048
5,647
0
W
Morgan Le Fay
pokkizz
Morgan Le Fay
5,040
43
0
645
3,846
1,292
192
173
3,673
22,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
25,624
211
Minions Killed
150
0
Camps Cleared
0
927,568
Distance Traveled
822,862
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,572
557
14
1
0
177,870
4
L
Ne Zha
5,161
516
39
4
0
203,247
0
W
Tyr
6,710
671
59
6
0
196,236
4
L
Merlin
3,877
388
17
2
0
121,091
0
L
Danzaburou
6,041
604
32
3
0
158,402
0
W
Jing Wei
4,876
488
41
4
0
161,514
3
W
Tsukuyomi
6,230
623
67
7
0
193,737
1
L
Thanatos
4,973
497
48
5
0
162,252
3
W
Yemoja
5,489
549
4
0
0
184,181
3
W
Morgan Le Fay
5,620
562
40
4
0
191,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role