Player Matchup

Chaac
Chaac
Gavilan_515
Chaac
Level 115
God Stats
1W - 2L
1,532 SR
Queue Stats
34W - 21L
1,698 Elo+
Party 1
Hun Batz
Hun Batz
P-Eagles36
Hun Batz
Level 123
God Stats
0W - 2L
1,320 SR
Queue Stats
92W - 29L
1,725 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xayaluck
Morgan Le Fay
Level 142
God Stats
5W - 3L
1,788 SR
Queue Stats
98W - 30L
1,730 Elo+
Party 1
Team Averages
Level 127
1,547 SR
1,718 Elo+

VS

Team Averages
Level 111
1,678 SR
1,611 Elo+
Hachiman
Hachiman
Scaile
Hachiman
Level 134
God Stats
1W - 0L
1,751 SR
Queue Stats
86W - 124L
1,570 Elo+
Solo
Hades
Hades
XibalbaDreamer
Hades
Level 58
God Stats
28W - 21L
1,675 SR
Queue Stats
343W - 319L
1,650 Elo+
Solo
Bellona
Bellona
armoredprime
Bellona
Level 140
God Stats
25W - 10L
1,607 SR
Queue Stats
497W - 379L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
12,871
613
11,126
25,627
22,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
P-Eagles36
Hun Batz
18
2 / 8 / 6
12,946
616
11,501
15,928
5,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Xayaluck
Morgan Le Fay
19
10 / 6 / 2
14,724
701
19,867
16,432
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Scaile
Hachiman
17
2 / 2 / 9
12,961
617
9,025
9,819
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 4 / 10
15,838
754
23,353
22,774
20,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
armoredprime
Bellona
19
9 / 7 / 7
14,878
708
14,625
20,821
16,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
13
Kills
20
20
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
Hun Batz
P-Eagles36
Hun Batz
2
8
6
0.63
W
Hachiman
Scaile
Hachiman
2
2
9
3.25
L
Morgan Le Fay
Xayaluck
Morgan Le Fay
10
6
2
1.83
W
9
4
10
3.5
W
Bellona
armoredprime
Bellona
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
47,003
57,987
Taken
53,414
33,484
Mitigated
40,973
18,398
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,126
3,528
0
12,868
25,627
22,549
766
10,805
14,822
105
44,223
L
Hun Batz
P-Eagles36
Hun Batz
11,501
2,837
0
0
15,928
5,892
438
4,894
11,034
0
43,575
W
Hachiman
Scaile
Hachiman
9,025
2,874
0
682
9,819
3,393
964
4,810
5,009
0
42,239
L
Morgan Le Fay
Xayaluck
Morgan Le Fay
19,867
1,672
0
5,530
16,432
5,043
1,122
7,654
8,778
81,456
0
W
23,353
1,705
464
6,284
22,774
20,657
1,273
7,164
15,610
81,520
0
W
Bellona
armoredprime
Bellona
14,625
5,117
0
1,174
20,821
16,923
945
7,998
12,823
0
45,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
43,677
230
Minions Killed
215
0
Camps Cleared
0
1,122,031
Distance Traveled
968,991
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,871
613
45
2
0
395,979
3
L
Hun Batz
12,946
616
54
3
0
364,728
3
W
Hachiman
12,961
617
51
2
0
276,060
0
L
Morgan Le Fay
14,724
701
131
6
0
361,324
4
W
Hades
15,838
754
116
6
0
339,198
2
W
Bellona
14,878
708
48
2
0
353,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role