Player Matchup

Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CoyoteBongRips
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1
Hercules
Hercules
TheTrouserTrout
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,356 Elo+

VS

Team Averages
Level 35
1,422 SR
1,347 Elo+
Morgan Le Fay
Morgan Le Fay
ButtSquirts
Morgan Le Fay
Level 65
God Stats
3W - 5L
1,335 SR
Queue Stats
138W - 174L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
RatWithWAP
Heimdallr
Level 29
God Stats
4W - 11L
1,323 SR
Queue Stats
114W - 147L
1,392 Elo+
Party 2
Bakasura
Bakasura
Rocked20
Bakasura
Level 10
God Stats
4W - 3L
1,606 SR
Queue Stats
96W - 114L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 4 / 5
7,559
687
5,045
7,342
2,599
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 5 / 5
8,437
767
5,854
10,384
3,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
12
4 / 6 / 4
7,939
722
3,503
18,806
10,790
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ButtSquirts
Morgan Le Fay
15
10 / 3 / 5
10,054
914
15,327
6,302
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
RatWithWAP
Heimdallr
12
3 / 3 / 10
8,864
806
11,438
7,065
2,741
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Rocked20
Bakasura
12
2 / 2 / 1
7,870
715
3,626
5,940
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
15
15
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
5
1.13
W
Morgan Le Fay
ButtSquirts
Morgan Le Fay
10
3
5
4.17
L
2
5
5
0.9
W
Heimdallr
RatWithWAP
Heimdallr
3
3
10
2.67
W
Bakasura
Rocked20
Bakasura
2
2
1
1.25
L
Hercules
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,402
Damage
30,391
36,532
Taken
19,307
16,767
Mitigated
7,877
7,320
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,045
1,970
203
492
7,342
2,599
0
3,020
4,066
13,798
0
W
Morgan Le Fay
ButtSquirts
Morgan Le Fay
15,327
1,306
0
908
6,302
2,599
1,053
2,860
3,442
37,789
0
L
5,854
1,680
0
2,080
10,384
3,378
282
3,353
6,809
21,111
0
W
Heimdallr
RatWithWAP
Heimdallr
11,438
6,338
0
2,896
7,065
2,741
1,110
5,201
1,864
0
27,442
W
Bakasura
Rocked20
Bakasura
3,626
1,967
0
708
5,940
2,537
0
2,838
3,102
0
21,920
L
Hercules
3,503
1,244
0
4,545
18,806
10,790
0
7,888
10,145
0
14,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
26,788
83
Minions Killed
121
0
Camps Cleared
0
601,722
Distance Traveled
573,209
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,559
687
19
2
0
148,076
3
W
Morgan Le Fay
10,054
914
45
4
0
198,038
0
L
Sol
8,437
767
32
3
0
191,581
0
W
Heimdallr
8,864
806
38
3
0
163,204
0
W
Bakasura
7,870
715
38
3
0
211,967
0
L
Hercules
7,939
722
32
3
0
262,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role