Player Matchup

Morgan Le Fay
Morgan Le Fay
NoctisLovesLuna
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,844 SR
Queue Stats
18W - 22L
1,447 Elo+
Party 3
Khepri
Khepri
SKRRDarling
Khepri
Level 111
God Stats
2W - 3L
1,471 SR
Queue Stats
315W - 311L
1,543 Elo+
Party 1
Nemesis
Nemesis
StrankZ
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
TheGoldEXP
Ullr
Level 66
God Stats
39W - 23L
1,461 SR
Queue Stats
438W - 441L
1,505 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zwanthyrr
Cu Chulainn
Level 104
God Stats
11W - 13L
1,457 SR
Queue Stats
226W - 192L
1,503 Elo+
Party 1
Team Averages
Level 60
1,547 SR
1,500 Elo+

VS

Team Averages
Level 54
1,584 SR
1,520 Elo+
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kalipseo
Tsukuyomi
Level 79
God Stats
13W - 6L
1,483 SR
Queue Stats
42W - 38L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
Naussekage
Sun Wukong
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 35L
1,590 Elo+
Party 2
Hachiman
Hachiman
Rhaegar45
Hachiman
Level 44
God Stats
1W - 1L
1,870 SR
Queue Stats
41W - 35L
1,504 Elo+
Party 2
Anubis
Anubis
hsartdennac
Anubis
Level 16
God Stats
9W - 8L
1,566 SR
Queue Stats
225W - 222L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NoctisLovesLuna
Morgan Le Fay
17
10 / 5 / 8
11,198
560
21,712
14,977
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
1 / 4 / 18
10,804
540
3,478
16,512
18,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
StrankZ
Nemesis
15
1 / 3 / 9
9,608
480
2,122
12,472
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 2 / 12
11,980
599
20,483
12,158
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
zwanthyrr
Cu Chulainn
17
8 / 2 / 6
11,115
556
14,702
22,969
16,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 6 / 6
10,342
517
7,076
19,600
15,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Kalipseo
Tsukuyomi
15
7 / 4 / 8
10,474
524
13,027
14,856
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Naussekage
Sun Wukong
16
3 / 4 / 7
9,830
492
11,366
12,867
10,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Rhaegar45
Hachiman
12
1 / 12 / 5
7,839
392
5,859
15,743
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
3 / 5 / 8
9,129
456
16,358
15,155
8,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
31
Kills
16
16
Deaths
31
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
6
0.83
L
Tsukuyomi
Kalipseo
Tsukuyomi
7
4
8
2.75
L
Sun Wukong
Naussekage
Sun Wukong
3
4
7
1.63
W
Morgan Le Fay
NoctisLovesLuna
Morgan Le Fay
10
5
8
2.8
L
Hachiman
Rhaegar45
Hachiman
1
12
5
0.29
W
Khepri
1
4
18
2.5
W
Nemesis
StrankZ
Nemesis
1
3
9
1.83
W
11
2
12
8.5
L
Anubis
3
5
8
1.4
W
Cu Chulainn
zwanthyrr
Cu Chulainn
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,497
Damage
53,686
79,088
Taken
78,221
51,282
Mitigated
44,890
16,833
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,076
1,307
0
1,440
19,600
15,921
64
5,234
14,203
46,389
0
L
Tsukuyomi
Kalipseo
Tsukuyomi
13,027
3,795
0
1,706
14,856
5,560
0
5,102
9,531
0
42,580
L
Sun Wukong
Naussekage
Sun Wukong
11,366
2,315
255
2,582
12,867
10,727
228
4,462
8,240
0
41,515
W
Morgan Le Fay
NoctisLovesLuna
Morgan Le Fay
21,712
1,535
0
3,878
14,977
5,949
118
4,621
10,356
56,806
0
L
Hachiman
Rhaegar45
Hachiman
5,859
3,422
0
0
15,743
4,229
0
6,286
9,219
0
22,618
W
Khepri
3,478
760
0
280
16,512
18,070
0
5,007
11,286
35,924
0
W
Nemesis
StrankZ
Nemesis
2,122
786
0
3,960
12,472
5,414
0
4,050
8,422
0
48,669
W
20,483
9,438
0
1,390
12,158
5,473
3,067
2,647
9,511
0
86,031
L
Anubis
16,358
1,817
0
4,980
15,155
8,453
880
3,930
10,960
57,579
0
W
Cu Chulainn
zwanthyrr
Cu Chulainn
14,702
2,515
0
7,325
22,969
16,376
210
6,525
16,079
2,661
70,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,705
Gold Earned
47,614
498
Minions Killed
348
0
Camps Cleared
0
1,852,519
Distance Traveled
1,764,346
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,342
517
67
3
0
318,493
2
L
Tsukuyomi
10,474
524
69
3
0
420,379
4
L
Sun Wukong
9,830
492
77
4
0
373,117
0
W
Morgan Le Fay
11,198
560
82
4
0
325,680
0
L
Hachiman
7,839
392
30
2
0
330,259
0
W
Khepri
10,804
540
57
3
0
389,700
1
W
Nemesis
9,608
480
100
5
0
420,799
0
W
Ullr
11,980
599
141
7
0
344,339
6
L
Anubis
9,129
456
105
5
0
322,098
5
W
Cu Chulainn
11,115
556
118
6
0
372,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role