Player Matchup

Fenrir
Fenrir
BubblezJr
Fenrir
Level 61
God Stats
1W - 1L
1,647 SR
Queue Stats
25W - 19L
1,599 Elo+
Party 2
Medusa
Medusa
Gounlet
Medusa
Level 125
God Stats
3W - 0L
1,649 SR
Queue Stats
45W - 38L
1,660 Elo+
Party 2
Discordia
Discordia
Iname57
Discordia
Level 101
God Stats
11W - 12L
1,466 SR
Queue Stats
57W - 42L
1,613 Elo+
Party 2
Team Averages
Level 96
1,587 SR
1,624 Elo+

VS

Team Averages
Level 93
1,471 SR
1,642 Elo+
Baron Samedi
Baron Samedi
MrMcShelton
Baron Samedi
Level 87
God Stats
9W - 13L
1,463 SR
Queue Stats
121W - 113L
1,538 Elo+
Solo
Bellona
Bellona
VorpalCake
Bellona
Level 126
God Stats
0W - 2L
1,359 SR
Queue Stats
46W - 35L
1,743 Elo+
Party 1
Izanami
Izanami
binibebi
Izanami
Level 66
God Stats
15W - 9L
1,591 SR
Queue Stats
53W - 43L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BubblezJr
Fenrir
16
4 / 4 / 16
11,624
684
8,262
13,919
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Gounlet
Medusa
17
8 / 3 / 12
12,145
714
16,245
12,421
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Iname57
Discordia
17
9 / 0 / 12
12,822
754
14,311
5,969
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrMcShelton
Baron Samedi
13
1 / 9 / 4
9,873
581
5,060
11,009
7,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
VorpalCake
Bellona
16
5 / 6 / 2
11,576
681
10,886
19,645
13,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
binibebi
Izanami
16
1 / 6 / 6
10,580
622
4,175
12,900
4,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
21
Kills
7
7
Deaths
21
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BubblezJr
Fenrir
4
4
16
3
W
Medusa
Gounlet
Medusa
8
3
12
4.67
W
Discordia
Iname57
Discordia
9
0
12
15
L
Baron Samedi
MrMcShelton
Baron Samedi
1
9
4
0.33
L
Bellona
VorpalCake
Bellona
5
6
2
1
L
Izanami
binibebi
Izanami
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
20,121
32,309
Taken
43,554
20,333
Mitigated
25,652
5,247
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BubblezJr
Fenrir
8,262
2,330
0
1,043
13,919
12,413
940
2,374
11,276
0
24,901
W
Medusa
Gounlet
Medusa
16,245
7,622
0
3,406
12,421
5,560
1,266
1,979
10,238
0
57,937
W
Discordia
Iname57
Discordia
14,311
569
0
798
5,969
2,360
1,381
170
5,735
48,260
0
L
Baron Samedi
MrMcShelton
Baron Samedi
5,060
297
908
1,118
11,009
7,756
0
2,337
8,492
13,803
0
L
Bellona
VorpalCake
Bellona
10,886
3,790
0
3,545
19,645
13,523
0
7,686
11,809
0
38,102
L
Izanami
binibebi
Izanami
4,175
2,743
0
1,836
12,900
4,373
255
4,288
8,432
0
51,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
32,029
192
Minions Killed
178
0
Camps Cleared
0
920,228
Distance Traveled
858,768
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,624
684
25
1
0
337,896
0
W
Medusa
12,145
714
79
5
0
275,578
3
W
Discordia
12,822
754
88
5
0
306,754
1
L
Baron Samedi
9,873
581
15
1
0
255,253
2
L
Bellona
11,576
681
53
3
0
324,306
0
L
Izanami
10,580
622
110
6
0
279,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role