Player Matchup

Fafnir
Fafnir
Cacaouettemolle
Fafnir
Level 18
God Stats
18W - 9L
1,795 SR
Queue Stats
29W - 17L
1,693 Elo+
Party 1
Izanami
Izanami
LHommeTornade
Izanami
Level 27
God Stats
31W - 13L
1,865 SR
Queue Stats
36W - 20L
1,674 Elo+
Party 1
Bellona
Bellona
P0larV0rT3X
Bellona
Level 29
God Stats
8W - 11L
1,528 SR
Queue Stats
76W - 81L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Willbouchtyl
Kukulkan
Level 4
God Stats
2W - 1L
1,733 SR
Queue Stats
4W - 3L
1,809 Elo+
Party 1
Arachne
Arachne
ricardoal
Arachne
Level 17
God Stats
1W - 0L
1,462 SR
Queue Stats
41W - 42L
1,636 Elo+
Solo
Team Averages
Level 19
1,677 SR
1,677 Elo+

VS

Team Averages
Level 17
1,595 SR
1,499 Elo+
Odin
Odin
Bakkasuraa
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,547 Elo+
Party 2
Hel
Hel
Hydrogen7143
Hel
Level 20
God Stats
1W - 2L
1,502 SR
Queue Stats
26W - 18L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
Vundruke
Baron Samedi
Level 14
God Stats
6W - 3L
1,661 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2
Anubis
Anubis
Xayne
Anubis
Level 26
God Stats
2W - 1L
1,813 SR
Queue Stats
22W - 17L
1,550 Elo+
Party 2
Neith
Neith
loncheraen99
Neith
Level 10
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
9,279
619
2,851
12,350
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
15
9 / 0 / 4
9,453
630
13,656
10,123
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
P0larV0rT3X
Bellona
14
3 / 1 / 2
9,313
621
3,880
7,385
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Willbouchtyl
Kukulkan
14
1 / 1 / 3
8,659
577
2,735
3,373
1,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ricardoal
Arachne
15
2 / 0 / 1
8,920
595
4,182
13,587
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,526
435
1,279
8,339
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 4 / 2
5,669
378
3,483
6,589
1,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Vundruke
Baron Samedi
10
1 / 3 / 1
6,758
451
5,157
6,443
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Xayne
Anubis
12
2 / 4 / 0
7,331
489
6,730
10,818
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
6,014
401
3,428
6,203
1,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
3
3
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
1
10
8
L
0
4
2
0.25
W
Izanami
9
0
4
11
W
Bellona
P0larV0rT3X
Bellona
3
1
2
4
L
Baron Samedi
Vundruke
Baron Samedi
1
3
1
0.5
W
Kukulkan
Willbouchtyl
Kukulkan
1
1
3
2.5
L
Anubis
Xayne
Anubis
2
4
0
0.5
L
0
4
1
0.13
W
Arachne
ricardoal
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
20,077
46,818
Taken
38,392
26,472
Mitigated
12,386
22,444
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,279
357
0
1,795
8,339
2,837
0
597
7,742
0
25,038
W
2,851
670
0
3,293
12,350
12,983
377
5,168
7,055
8,078
0
L
3,483
501
908
1,965
6,589
1,450
315
1,408
5,181
15,527
0
W
Izanami
13,656
9,112
0
5,120
10,123
3,180
3,046
4,428
5,633
0
81,387
W
Bellona
P0larV0rT3X
Bellona
3,880
1,237
0
3,752
7,385
4,776
200
1,159
6,214
0
50,902
L
Baron Samedi
Vundruke
Baron Samedi
5,157
435
124
1,492
6,443
2,417
415
1,273
5,170
29,216
0
W
Kukulkan
Willbouchtyl
Kukulkan
2,735
250
0
796
3,373
1,238
1,367
720
2,587
42,280
0
L
Anubis
Xayne
Anubis
6,730
148
0
3,241
10,818
3,971
0
1,271
9,547
48,525
0
L
3,428
1,845
0
464
6,203
1,711
0
1,037
5,166
0
24,702
W
Arachne
ricardoal
Arachne
4,182
2,239
0
9,483
13,587
4,295
0
3,514
9,959
0
55,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
32,298
436
Minions Killed
302
0
Camps Cleared
0
1,361,834
Distance Traveled
1,326,651
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,526
435
63
4
0
243,824
6
W
Fafnir
9,279
619
14
1
0
283,814
6
L
Hel
5,669
378
25
2
0
272,295
5
W
Izanami
9,453
630
123
8
0
282,710
2
W
Bellona
9,313
621
110
7
0
273,554
0
L
Baron Samedi
6,758
451
77
5
0
272,653
3
W
Kukulkan
8,659
577
84
6
0
242,694
5
L
Anubis
7,331
489
91
6
0
275,204
0
L
Neith
6,014
401
46
3
0
262,675
0
W
Arachne
8,920
595
105
7
0
279,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role