Player Matchup

Bakasura
Bakasura
Chicagamer6724
Bakasura
Level 16
God Stats
0W - 4L
1,221 SR
Queue Stats
21W - 43L
1,308 Elo+
Solo
Yemoja
Yemoja
Juicewrld9997
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,315 Elo+
Solo
Izanami
Izanami
Talanted79
Izanami
Level 28
God Stats
7W - 8L
1,682 SR
Queue Stats
89W - 83L
1,418 Elo+
Solo
Anubis
Anubis
xBlackInLuxury-
Anubis
Level 24
God Stats
1W - 2L
1,400 SR
Queue Stats
48W - 59L
1,334 Elo+
Solo
Nemesis
Nemesis
xlpP
Nemesis
Level 8
God Stats
1W - 8L
1,212 SR
Queue Stats
1W - 8L
1,153 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,306 Elo+

VS

Team Averages
Level 22
1,470 SR
1,299 Elo+
Horus
Horus
Asura7380
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
990 Elo+
Solo
Guan Yu
Guan Yu
Canis-Ignis76
Guan Yu
Level 38
God Stats
3W - 0L
1,454 SR
Queue Stats
56W - 37L
1,417 Elo+
Party 1
Bastet
Bastet
Lt TwinkleToes2
Bastet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,424 Elo+
Solo
Izanami
Izanami
The_Wild_Nataloo
Izanami
Level 25
God Stats
16W - 17L
1,432 SR
Queue Stats
34W - 46L
1,276 Elo+
Solo
Kukulkan
Kukulkan
luciopro56
Kukulkan
Level 18
God Stats
20W - 19L
1,462 SR
Queue Stats
26W - 34L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 13 / 1
8,140
313
1,632
14,391
3,144
17
4 / 11 / 5
11,554
444
5,327
22,886
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Talanted79
Izanami
15
4 / 2 / 3
10,869
418
9,468
11,368
3,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 8 / 0
12,701
489
19,446
20,521
8,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
xlpP
Nemesis
16
2 / 5 / 3
10,871
418
5,288
17,390
10,037
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asura7380
Horus
13
1 / 2 / 4
10,281
395
2,536
10,125
2,847
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
20
6 / 3 / 13
14,012
539
8,283
15,940
16,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
25 / 2 / 5
17,418
670
29,620
15,080
5,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 3
11,772
453
6,529
17,073
9,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
luciopro56
Kukulkan
18
5 / 7 / 4
12,931
497
12,982
14,581
3,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
19
Kills
38
39
Deaths
20
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
Asura7380
Horus
1
2
4
1.5
W
Guan Yu
6
3
13
4.17
L
Bakasura
0
13
1
0.04
L
4
11
5
0.59
W
25
2
5
13.75
L
Izanami
Talanted79
Izanami
4
2
3
2.75
W
1
6
3
0.42
W
Kukulkan
luciopro56
Kukulkan
5
7
4
1
L
9
8
0
1.13
L
Nemesis
xlpP
Nemesis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
59,950
86,556
Taken
72,799
40,274
Mitigated
38,467
18,871
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Asura7380
Horus
2,536
1,380
37
939
10,125
2,847
389
5,550
4,515
0
16,216
W
Guan Yu
8,283
590
444
4,480
15,940
16,827
1,508
2,912
13,018
8,234
74,934
L
Bakasura
1,632
1,482
0
399
14,391
3,144
0
1,601
12,790
0
5,781
L
5,327
1,785
1,613
3,749
22,886
15,088
1,504
3,122
19,764
51,836
0
W
29,620
15,562
0
500
15,080
5,697
953
5,510
9,570
0
147,355
L
Izanami
Talanted79
Izanami
9,468
6,611
0
5,820
11,368
3,802
854
2,129
9,239
0
59,727
W
6,529
3,541
0
5,144
17,073
9,819
3,818
2,680
14,393
0
83,294
W
Kukulkan
luciopro56
Kukulkan
12,982
1,249
696
1,241
14,581
3,277
1,511
8,121
6,380
54,999
0
L
19,446
394
0
7,203
20,521
8,203
495
5,349
15,172
72,650
0
L
Nemesis
xlpP
Nemesis
5,288
2,306
0
87
17,390
10,037
0
1,648
15,742
0
61,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
66,414
433
Minions Killed
555
0
Camps Cleared
0
1,841,721
Distance Traveled
2,274,745
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,281
395
23
1
0
283,460
0
W
Guan Yu
14,012
539
129
5
0
518,270
1
L
Bakasura
8,140
313
24
1
0
304,476
0
L
Yemoja
11,554
444
85
3
0
377,651
0
W
Bastet
17,418
670
191
7
0
584,972
1
L
Izanami
10,869
418
118
5
0
272,683
3
W
Izanami
11,772
453
107
4
0
431,382
7
W
Kukulkan
12,931
497
105
4
0
456,661
6
L
Anubis
12,701
489
119
5
0
379,309
4
L
Nemesis
10,871
418
87
3
0
507,602
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role