Player Matchup

Anubis
Anubis
B1SH1 DRD
Anubis
Level 21
God Stats
33W - 29L
1,502 SR
Queue Stats
108W - 110L
1,484 Elo+
Solo
Merlin
Merlin
Lxgxnd_Levent07
Merlin
Level 27
God Stats
3W - 5L
1,558 SR
Queue Stats
50W - 48L
1,519 Elo+
Party 1
Da Ji
Da Ji
PatrickSenpai7
Da Ji
Level 27
God Stats
0W - 1L
1,196 SR
Queue Stats
100W - 98L
1,491 Elo+
Party 1
Tyr
Tyr
Sag_wer_ist_die1
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 1
Artio
Artio
TheVirtualBread
Artio
Level 27
God Stats
2W - 3L
1,914 SR
Queue Stats
77W - 74L
1,525 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,527 Elo+

VS

Team Averages
Level 17
1,557 SR
1,514 Elo+
Ymir
Ymir
BIG40WATER6136
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,605 Elo+
Solo
Horus
Horus
DiatonomousX
Horus
Level 28
God Stats
3W - 0L
1,415 SR
Queue Stats
11W - 12L
1,352 Elo+
Solo
Izanami
Izanami
Dubstepworld732
Izanami
Level 25
God Stats
13W - 8L
1,703 SR
Queue Stats
107W - 100L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KMFXoTiK
Morgan Le Fay
Level 15
God Stats
4W - 2L
1,817 SR
Queue Stats
86W - 84L
1,703 Elo+
Solo
Neith
Neith
nat_dp24
Neith
Level 14
God Stats
1W - 0L
1,349 SR
Queue Stats
4W - 3L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B1SH1 DRD
Anubis
13
9 / 5 / 3
8,627
507
12,422
10,547
4,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
8,366
492
4,982
9,181
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 5 / 3
8,008
471
5,097
12,183
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 0
7,621
448
952
11,697
4,636
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 7 / 6
9,052
532
5,449
18,649
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 6
9,565
563
12,685
13,466
9,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 6 / 5
8,249
485
4,839
10,610
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 3 / 1
10,324
607
11,429
11,616
3,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KMFXoTiK
Morgan Le Fay
17
3 / 0 / 1
10,394
611
7,789
7,631
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
nat_dp24
Neith
13
5 / 3 / 7
8,916
524
6,134
7,647
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
18
Kills
26
27
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
B1SH1 DRD
Anubis
9
5
3
2.1
W
7
6
6
1.67
W
3
6
5
0.92
W
8
3
1
2.83
W
Morgan Le Fay
KMFXoTiK
Morgan Le Fay
3
0
1
3.5
L
2
4
2
0.75
L
4
5
3
1.1
L
0
6
0
0
L
3
7
6
0.86
W
Neith
nat_dp24
Neith
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
42,876
62,257
Taken
50,970
32,369
Mitigated
22,381
14,450
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
B1SH1 DRD
Anubis
12,422
855
0
3,576
10,547
4,730
0
4,592
5,921
37,511
0
W
12,685
2,843
198
258
13,466
9,624
120
7,833
5,633
54,717
0
W
4,839
3,267
808
1,121
10,610
3,755
50
3,076
7,534
0
30,038
W
11,429
9,393
0
4,175
11,616
3,934
4,294
4,110
7,506
0
71,682
W
Morgan Le Fay
KMFXoTiK
Morgan Le Fay
7,789
1,010
0
3,227
7,631
3,077
0
3,176
4,455
79,115
0
L
4,982
609
0
0
9,181
4,130
0
3,657
5,356
44,279
0
L
5,097
883
0
3,658
12,183
3,896
0
3,250
8,857
0
32,384
L
952
160
0
170
11,697
4,636
0
0
11,697
0
38,364
L
5,449
786
771
6,275
18,649
14,977
0
8,623
9,952
23,899
0
W
Neith
nat_dp24
Neith
6,134
3,302
0
1,342
7,647
1,991
352
4,658
2,989
0
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
47,448
335
Minions Killed
475
0
Camps Cleared
0
1,477,672
Distance Traveled
1,437,718
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,627
507
58
3
0
280,809
3
W
Ymir
9,565
563
63
4
0
281,894
0
W
Horus
8,249
485
51
3
0
282,963
0
W
Izanami
10,324
607
144
8
0
275,143
4
W
Morgan Le Fay
10,394
611
173
10
0
316,063
2
L
Merlin
8,366
492
94
6
0
279,282
2
L
Da Ji
8,008
471
65
4
0
319,240
0
L
Tyr
7,621
448
82
5
0
306,965
0
L
Artio
9,052
532
36
2
0
291,376
2
W
Neith
8,916
524
44
3
0
281,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role