Player Matchup

Kukulkan
Kukulkan
By_lonCio
Kukulkan
Level 6
God Stats
4W - 1L
1,675 SR
Queue Stats
7W - 5L
1,737 Elo+
Party 1
Ra
Ra
By_polloGoloso69
Ra
Level 106
God Stats
2W - 0L
1,270 SR
Queue Stats
36W - 27L
1,560 Elo+
Party 1
Bakasura
Bakasura
CronozSabrosoTtv
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,517 Elo+
Party 1
Horus
Horus
Epic69Gamer
Horus
Level 29
God Stats
25W - 14L
1,732 SR
Queue Stats
169W - 169L
1,589 Elo+
Solo
Izanami
Izanami
KukulkAM
Izanami
Level 38
God Stats
1W - 1L
1,562 SR
Queue Stats
16W - 12L
1,602 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,601 Elo+

VS

Team Averages
Level 16
1,476 SR
1,568 Elo+
Kukulkan
Kukulkan
LordOfTheFries
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShaneNW
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 122L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Zerostrike10
Jormungandr
Level 14
God Stats
3W - 5L
1,429 SR
Queue Stats
10W - 15L
1,472 Elo+
Party 2
Neith
Neith
ZzwixerzZ
Neith
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 3L
1,752 Elo+
Solo
Set
Set
tevont
Set
Level 18
God Stats
0W - 2L
1,269 SR
Queue Stats
10W - 8L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
By_lonCio
Kukulkan
19
0 / 2 / 10
12,548
837
6,099
10,365
4,023
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 6 / 22
15,287
1,019
22,370
27,912
11,651
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 9 / 22
16,109
1,074
10,632
29,099
14,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 4 / 26
16,892
1,126
22,816
38,136
50,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
KukulkAM
Izanami
20
20 / 6 / 9
18,760
1,251
33,348
34,558
13,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 8 / 13
15,200
1,013
25,264
15,375
6,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ShaneNW
Morgan Le Fay
20
6 / 6 / 11
15,009
1,001
28,444
16,487
7,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Zerostrike10
Jormungandr
20
6 / 7 / 19
15,771
1,051
22,949
27,634
28,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
ZzwixerzZ
Neith
20
2 / 5 / 15
14,980
999
17,329
14,723
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
tevont
Set
20
7 / 12 / 14
15,354
1,024
38,590
28,161
16,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
99
38
Kills
27
27
Deaths
38
89
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
By_lonCio
Kukulkan
0
2
10
2.5
W
5
6
22
2.67
W
7
9
22
2
W
6
4
26
4.75
W
Izanami
KukulkAM
Izanami
20
6
9
4.08
L
Kukulkan
6
8
13
1.56
L
Morgan Le Fay
ShaneNW
Morgan Le Fay
6
6
11
1.92
L
Jormungandr
Zerostrike10
Jormungandr
6
7
19
2.21
L
Neith
ZzwixerzZ
Neith
2
5
15
1.9
L
Set
tevont
Set
7
12
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,265
Damage
132,576
140,070
Taken
102,380
94,866
Mitigated
63,341
40,211
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
By_lonCio
Kukulkan
6,099
351
0
0
10,365
4,023
0
5,774
4,591
18,233
0
W
22,370
1,708
4,513
5,112
27,912
11,651
0
18,069
9,843
55,588
0
W
10,632
8,279
504
1,884
29,099
14,769
0
15,072
14,027
0
26,951
W
22,816
11,290
3,677
10,006
38,136
50,448
0
21,134
17,002
0
34,791
W
Izanami
KukulkAM
Izanami
33,348
26,787
2,040
12,475
34,558
13,975
0
16,608
17,950
0
91,441
L
Kukulkan
25,264
3,847
0
501
15,375
6,345
0
4,163
11,135
51,561
0
L
Morgan Le Fay
ShaneNW
Morgan Le Fay
28,444
3,769
0
2,243
16,487
7,016
0
4,765
11,652
55,436
0
L
Jormungandr
Zerostrike10
Jormungandr
22,949
3,594
0
250
27,634
28,601
0
9,664
17,760
46,421
0
L
Neith
ZzwixerzZ
Neith
17,329
8,999
315
3,208
14,723
5,365
0
1,459
12,844
0
63,055
L
Set
tevont
Set
38,590
18,327
0
2,602
28,161
16,014
0
8,418
19,589
0
62,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,596
Gold Earned
76,314
316
Minions Killed
321
12
Camps Cleared
11
1,445,296
Distance Traveled
1,456,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,548
837
27
2
0
246,863
1
W
Ra
15,287
1,019
100
7
1
312,590
0
W
Bakasura
16,109
1,074
36
2
6
334,458
0
W
Horus
16,892
1,126
27
2
1
291,336
0
W
Izanami
18,760
1,251
126
8
4
260,049
0
L
Kukulkan
15,200
1,013
68
5
0
269,062
1
L
Morgan Le Fay
15,009
1,001
58
4
0
284,712
0
L
Jormungandr
15,771
1,051
34
2
0
301,665
1
L
Neith
14,980
999
111
7
7
290,463
1
L
Set
15,354
1,024
50
3
4
310,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role