Player Matchup

Raijin
Raijin
EbolaBoi
Raijin
Level 108
God Stats
2W - 2L
1,504 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
KingofShepards
Heimdallr
Level 121
God Stats
1W - 2L
1,533 SR
Queue Stats
18W - 28L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
SkullRux
Kuzenbo
Level 93
God Stats
2W - 3L
1,244 SR
Queue Stats
9W - 14L
1,377 Elo+
Party 1
Achilles
Achilles
Slampai
Achilles
Level 142
God Stats
0W - 1L
1,766 SR
Queue Stats
18W - 26L
1,415 Elo+
Party 1
Loki
Loki
Zrufty
Loki
Level 103
God Stats
2W - 1L
1,825 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,415 Elo+

VS

Team Averages
Level 101
1,522 SR
1,477 Elo+
Athena
Athena
Jonnes44
Athena
Level 128
God Stats
26W - 15L
1,634 SR
Queue Stats
428W - 409L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lovesicksuga
Morgan Le Fay
Level 85
God Stats
10W - 8L
1,745 SR
Queue Stats
94W - 97L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
MoonDogMiller
Xbalanque
Level 71
God Stats
2W - 1L
1,288 SR
Queue Stats
39W - 31L
1,397 Elo+
Solo
Fenrir
Fenrir
The_Daniel00
Fenrir
Level 137
God Stats
13W - 12L
1,821 SR
Queue Stats
672W - 665L
1,522 Elo+
Solo
Hel
Hel
demonictris
Hel
Level 84
God Stats
2W - 5L
1,121 SR
Queue Stats
216W - 222L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EbolaBoi
Raijin
13
1 / 2 / 2
8,284
460
9,301
10,091
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KingofShepards
Heimdallr
11
0 / 1 / 1
6,847
380
3,041
5,059
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SkullRux
Kuzenbo
12
2 / 4 / 4
7,781
432
4,182
10,189
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Slampai
Achilles
16
9 / 2 / 2
10,032
557
14,758
15,488
16,006
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Zrufty
Loki
14
4 / 3 / 4
8,909
495
5,828
11,762
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jonnes44
Athena
13
0 / 3 / 7
9,006
500
4,699
12,723
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Lovesicksuga
Morgan Le Fay
16
2 / 2 / 5
9,101
506
11,435
9,740
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MoonDogMiller
Xbalanque
15
3 / 3 / 2
9,612
534
6,774
10,790
3,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
6 / 2 / 0
9,565
531
5,068
11,087
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 6 / 4
9,095
505
7,476
15,584
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
16
Kills
12
12
Deaths
16
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
EbolaBoi
Raijin
1
2
2
1
W
Athena
Jonnes44
Athena
0
3
7
1.17
L
Heimdallr
KingofShepards
Heimdallr
0
1
1
0.5
W
Morgan Le Fay
Lovesicksuga
Morgan Le Fay
2
2
5
2.25
W
Xbalanque
MoonDogMiller
Xbalanque
3
3
2
1.33
L
Kuzenbo
SkullRux
Kuzenbo
2
4
4
1
L
Achilles
Slampai
Achilles
9
2
2
5
W
Fenrir
6
2
0
3
L
Loki
Zrufty
Loki
4
3
4
2
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
35,452
52,589
Taken
59,924
36,358
Mitigated
26,143
14,680
Healing
22,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
EbolaBoi
Raijin
9,301
509
64
3,294
10,091
3,774
0
7,201
2,890
52,090
0
W
Athena
Jonnes44
Athena
4,699
843
0
1,740
12,723
6,624
0
3,572
9,035
32,293
0
L
Heimdallr
KingofShepards
Heimdallr
3,041
1,129
0
1,474
5,059
1,649
340
1,846
3,213
0
29,739
W
Morgan Le Fay
Lovesicksuga
Morgan Le Fay
11,435
724
0
3,029
9,740
3,913
0
3,576
5,710
69,164
0
W
Xbalanque
MoonDogMiller
Xbalanque
6,774
3,774
0
5,343
10,790
3,744
550
2,113
8,643
0
64,447
L
Kuzenbo
SkullRux
Kuzenbo
4,182
1,882
0
783
10,189
10,755
0
3,347
6,842
20,769
0
L
Achilles
Slampai
Achilles
14,758
5,276
0
3,517
15,488
16,006
0
8,233
7,255
0
56,797
W
Fenrir
5,068
855
0
860
11,087
5,993
0
989
10,020
0
48,942
L
Loki
Zrufty
Loki
5,828
1,016
0
5,548
11,762
4,174
462
2,983
8,779
0
47,553
W
7,476
1,164
2,970
8,486
15,584
5,869
954
2,453
13,033
58,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
46,379
379
Minions Killed
483
0
Camps Cleared
0
1,537,592
Distance Traveled
1,726,300
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,284
460
99
6
0
318,581
3
W
Athena
9,006
500
53
3
0
367,781
7
L
Heimdallr
6,847
380
53
3
0
191,953
2
W
Morgan Le Fay
9,101
506
110
6
0
324,839
5
W
Xbalanque
9,612
534
109
6
0
339,426
7
L
Kuzenbo
7,781
432
31
2
0
329,373
2
L
Achilles
10,032
557
103
6
0
323,562
5
W
Fenrir
9,565
531
99
6
0
380,838
5
L
Loki
8,909
495
93
5
0
374,123
0
W
Hel
9,095
505
112
6
0
313,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role