Player Matchup

Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ItzChuKiiee
Merlin
Level 28
God Stats
3W - 1L
1,815 SR
Queue Stats
18W - 14L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Jrhawksgoalie1
Danzaburou
Level 7
God Stats
4W - 7L
1,435 SR
Queue Stats
7W - 13L
1,391 Elo+
Party 1
Ymir
Ymir
SpartanLuis126
Ymir
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 22L
1,415 Elo+
Solo
Neith
Neith
SsC0l64te
Neith
Level 7
God Stats
15W - 8L
1,443 SR
Queue Stats
161W - 141L
1,380 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,435 Elo+

VS

Team Averages
Level 8
1,436 SR
1,367 Elo+
Tiamat
Tiamat
Anthonygamer419
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,423 Elo+
Solo
Horus
Horus
B2daMac
Horus
Level 8
God Stats
5W - 10L
1,432 SR
Queue Stats
7W - 17L
1,394 Elo+
Party 2
Neith
Neith
Cocoa_DoingABid
Neith
Level 15
God Stats
14W - 25L
1,310 SR
Queue Stats
112W - 170L
1,249 Elo+
Party 2
Loki
Loki
Darbuz
Loki
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 21L
1,384 Elo+
Party 3
Amaterasu
Amaterasu
XDarkceuz
Amaterasu
Level 6
God Stats
14W - 14L
1,436 SR
Queue Stats
31W - 34L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
11 / 2 / 17
12,000
1,091
13,542
6,637
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
19
14 / 1 / 22
12,935
1,176
20,519
6,466
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jrhawksgoalie1
Danzaburou
17
4 / 1 / 19
11,010
1,001
10,207
8,032
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 29
11,269
1,024
9,719
8,615
6,858
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
SsC0l64te
Neith
20
10 / 0 / 28
12,559
1,142
20,741
5,003
1,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 1
10,435
949
11,300
20,636
11,319
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
B2daMac
Horus
15
1 / 10 / 1
9,483
862
3,638
21,052
14,386
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 3 / 3
9,785
890
6,825
10,060
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Darbuz
Loki
13
0 / 8 / 0
8,530
775
2,341
8,666
2,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
XDarkceuz
Amaterasu
15
1 / 8 / 1
9,437
858
6,006
23,744
22,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
10
43
Kills
4
4
Deaths
43
115
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
2
17
9.75
L
2
14
1
0.18
L
Horus
B2daMac
Horus
1
10
1
0.15
L
0
3
3
0.5
L
Loki
Darbuz
Loki
0
8
0
0
W
Merlin
14
1
22
25
W
Danzaburou
Jrhawksgoalie1
Danzaburou
4
1
19
13.5
W
4
0
29
18.5
W
Neith
SsC0l64te
Neith
10
0
28
24
L
Amaterasu
XDarkceuz
Amaterasu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,728
Damage
30,110
34,753
Taken
84,158
16,468
Mitigated
54,889
4,786
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,542
2,854
0
730
6,637
2,334
0
952
5,685
22,076
0
L
11,300
1,177
0
966
20,636
11,319
0
11,019
9,176
19,803
0
L
Horus
B2daMac
Horus
3,638
2,329
291
498
21,052
14,386
0
11,317
9,311
0
15,602
L
6,825
3,186
0
1,518
10,060
3,798
0
5,115
4,759
0
33,069
L
Loki
Darbuz
Loki
2,341
536
0
0
8,666
2,721
0
3,753
4,742
0
5,555
W
Merlin
20,519
2,884
0
500
6,466
2,392
0
2,854
3,612
32,890
0
W
Danzaburou
Jrhawksgoalie1
Danzaburou
10,207
5,081
0
1,990
8,032
2,967
0
2,595
5,437
0
26,474
W
9,719
2,951
0
0
8,615
6,858
0
2,518
6,097
14,897
0
W
Neith
SsC0l64te
Neith
20,741
10,239
0
1,566
5,003
1,917
0
2,381
2,622
0
48,668
L
Amaterasu
XDarkceuz
Amaterasu
6,006
2,285
0
3,848
23,744
22,665
0
10,935
12,390
0
15,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
47,670
194
Minions Killed
106
3
Camps Cleared
1
954,006
Distance Traveled
702,316
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,000
1,091
20
2
3
186,518
1
L
Tiamat
10,435
949
23
2
0
181,554
1
L
Horus
9,483
862
21
2
1
131,952
0
L
Neith
9,785
890
46
4
0
155,768
1
L
Loki
8,530
775
6
1
0
84,919
0
W
Merlin
12,935
1,176
53
5
0
162,613
2
W
Danzaburou
11,010
1,001
46
4
0
191,680
0
W
Ymir
11,269
1,024
18
2
0
205,547
1
W
Neith
12,559
1,142
57
5
0
207,648
3
L
Amaterasu
9,437
858
10
1
0
148,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role