Player Matchup

Ymir
Ymir
DraggnMaSack
Ymir
Level 23
God Stats
10W - 6L
1,730 SR
Queue Stats
194W - 142L
1,621 Elo+
Party 1
Ah Puch
Ah Puch
Nanersx666
Ah Puch
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 57L
1,395 Elo+
Party 1
Medusa
Medusa
xWARLOCKx666
Medusa
Level 134
God Stats
22W - 26L
1,228 SR
Queue Stats
117W - 154L
1,427 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,481 Elo+

VS

Team Averages
Level 53
1,518 SR
1,309 Elo+
Tiamat
Tiamat
frankenschwab
Tiamat
Level 17
God Stats
1W - 1L
1,454 SR
Queue Stats
2W - 2L
1,309 Elo+
Party 2
Mulan
Mulan
sanguinesrose
Mulan
Level 17
God Stats
1W - 2L
1,599 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2
Chiron
Chiron
usmcthor356
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
9,053
823
3,997
13,727
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Nanersx666
Ah Puch
13
6 / 2 / 7
9,049
823
14,742
6,789
2,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
12
7 / 2 / 8
9,074
825
8,471
8,635
3,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,030
639
6,093
9,886
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
7,586
690
3,991
11,098
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
12
3 / 4 / 1
8,196
745
10,047
11,007
3,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Ah Puch
Nanersx666
Ah Puch
6
2
7
4.75
L
0
7
3
0.21
L
1
4
2
0.5
L
Chiron
3
4
1
0.88
W
Medusa
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
20,131
29,151
Taken
31,991
18,356
Mitigated
16,159
7,961
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,997
389
0
3,776
13,727
12,449
304
2,484
11,108
14,532
0
W
Ah Puch
Nanersx666
Ah Puch
14,742
472
0
1,141
6,789
2,666
543
1,675
5,054
47,120
0
L
6,093
1,139
0
1,026
9,886
4,454
74
5,766
4,120
18,722
0
L
3,991
288
0
505
11,098
7,953
56
6,086
5,012
0
13,881
L
Chiron
10,047
3,017
895
4,119
11,007
3,752
174
6,887
4,120
0
36,282
W
Medusa
8,471
2,911
1,367
1,677
8,635
3,241
1,683
1,934
6,616
0
26,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
22,812
138
Minions Killed
105
0
Camps Cleared
0
599,820
Distance Traveled
612,120
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,053
823
26
2
0
210,390
5
W
Ah Puch
9,049
823
75
7
0
199,618
2
L
Tiamat
7,030
639
28
3
0
184,048
3
L
Mulan
7,586
690
20
2
0
210,041
0
L
Chiron
8,196
745
57
5
0
218,031
4
W
Medusa
9,074
825
37
3
0
189,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role