Player Matchup

Morgan Le Fay
Morgan Le Fay
Bobthebobr
Morgan Le Fay
Level 26
God Stats
24W - 12L
1,760 SR
Queue Stats
179W - 182L
1,480 Elo+
Solo
Thor
Thor
PorkyPoker
Thor
Level 3
God Stats
2W - 0L
1,652 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Terra
Terra
Siilkeh
Terra
Level 7
God Stats
6W - 4L
1,119 SR
Queue Stats
22W - 30L
1,304 Elo+
Solo
Zeus
Zeus
VinnyKeyzz
Zeus
Level 25
God Stats
51W - 36L
1,566 SR
Queue Stats
418W - 447L
1,443 Elo+
Solo
Khepri
Khepri
oatmealman77
Khepri
Level 13
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 1L
1,502 Elo+
Party 1
Team Averages
Level 15
1,476 SR
1,474 Elo+

VS

Team Averages
Level 12
1,423 SR
1,359 Elo+
Sol
Sol
AlonelyBard
Sol
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 25L
1,248 Elo+
Solo
Neith
Neith
AndiiQueen
Neith
Level 28
God Stats
39W - 49L
1,544 SR
Queue Stats
135W - 174L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Archangel2392
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 9L
1,180 Elo+
Solo
Bellona
Bellona
chocofr0g
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
honeybunsz
Guan Yu
Level 13
God Stats
3W - 2L
1,268 SR
Queue Stats
31W - 41L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bobthebobr
Morgan Le Fay
20
3 / 4 / 29
13,516
1,040
24,927
23,835
11,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 6 / 23
13,003
1,000
5,547
13,322
6,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Siilkeh
Terra
20
3 / 5 / 28
12,949
996
8,485
19,726
22,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
33 / 5 / 11
19,472
1,498
70,430
14,952
6,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
20
2 / 4 / 34
13,145
1,011
11,959
17,725
22,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 17
13,706
1,054
31,356
24,954
9,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
19
5 / 6 / 15
12,914
993
9,473
20,149
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Archangel2392
Morgan Le Fay
19
7 / 10 / 12
13,480
1,037
19,102
25,179
9,880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
chocofr0g
Bellona
18
1 / 13 / 18
11,817
909
10,665
30,911
17,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
honeybunsz
Guan Yu
18
5 / 8 / 11
12,482
960
12,702
25,318
29,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
97
45
Kills
24
24
Deaths
45
125
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
8
17
1.81
L
Neith
5
6
15
2.08
L
Morgan Le Fay
Archangel2392
Morgan Le Fay
7
10
12
1.3
W
Morgan Le Fay
Bobthebobr
Morgan Le Fay
3
4
29
4.38
W
4
6
23
2.58
W
Terra
Siilkeh
Terra
3
5
28
3.4
W
33
5
11
7.7
L
Bellona
chocofr0g
Bellona
1
13
18
0.77
L
Guan Yu
honeybunsz
Guan Yu
5
8
11
1.31
W
Khepri
2
4
34
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,348
Damage
83,298
89,560
Taken
126,511
68,741
Mitigated
75,455
21,961
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,356
11,648
0
5,199
24,954
9,137
0
22,324
2,630
61,044
0
L
Neith
9,473
2,109
0
2,156
20,149
9,848
0
17,579
2,570
0
28,490
L
Morgan Le Fay
Archangel2392
Morgan Le Fay
19,102
2,098
1,978
4,339
25,179
9,880
0
24,012
1,167
46,922
0
W
Morgan Le Fay
Bobthebobr
Morgan Le Fay
24,927
1,589
2,171
6,015
23,835
11,248
0
14,342
9,313
59,971
0
W
5,547
1,721
0
0
13,322
6,171
0
6,619
6,553
0
17,750
W
Terra
Siilkeh
Terra
8,485
1,013
5,485
3,519
19,726
22,549
0
10,622
8,862
19,499
0
W
70,430
4,084
1,178
3,047
14,952
6,280
0
7,793
7,011
102,897
0
L
Bellona
chocofr0g
Bellona
10,665
3,765
0
104
30,911
17,125
0
29,087
1,824
240
18,058
L
Guan Yu
honeybunsz
Guan Yu
12,702
3,336
6,156
5,360
25,318
29,465
0
22,731
2,519
0
25,118
W
Khepri
11,959
706
0
546
17,725
22,493
0
11,322
6,343
26,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,085
Gold Earned
64,399
230
Minions Killed
217
6
Camps Cleared
2
1,131,648
Distance Traveled
1,064,523
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,706
1,054
69
5
1
240,908
0
L
Neith
12,914
993
34
3
1
217,232
0
L
Morgan Le Fay
13,480
1,037
66
5
0
182,755
2
W
Morgan Le Fay
13,516
1,040
83
6
0
242,304
3
W
Thor
13,003
1,000
26
2
0
193,441
5
W
Terra
12,949
996
26
2
2
227,051
0
W
Zeus
19,472
1,498
74
6
4
223,673
0
L
Bellona
11,817
909
16
1
0
203,974
1
L
Guan Yu
12,482
960
32
2
0
219,654
0
W
Khepri
13,145
1,011
21
2
0
245,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role