Player Matchup

Set
Set
Dorotx
Set
Level 82
God Stats
1W - 2L
1,686 SR
Queue Stats
281W - 281L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
JuanHunnna
Aphrodite
Level 145
God Stats
4W - 4L
1,480 SR
Queue Stats
323W - 278L
1,640 Elo+
Party 1
Izanami
Izanami
TelMeWen2Go2
Izanami
Level 108
God Stats
15W - 13L
1,544 SR
Queue Stats
386W - 355L
1,591 Elo+
Party 1
Cerberus
Cerberus
ketrinay
Cerberus
Level 110
God Stats
0W - 4L
1,607 SR
Queue Stats
305W - 304L
1,519 Elo+
Party 2
Arachne
Arachne
lVlonsterrrrrrr
Arachne
Level 128
God Stats
6W - 8L
1,545 SR
Queue Stats
281W - 260L
1,591 Elo+
Party 1
Team Averages
Level 115
1,572 SR
1,582 Elo+

VS

Team Averages
Level 118
1,545 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Foolish Genius
Ares
Level 159
God Stats
7W - 4L
1,662 SR
Queue Stats
984W - 1,008L
1,528 Elo+
Solo
Geb
Geb
Jycode
Geb
Level 67
God Stats
2W - 0L
1,561 SR
Queue Stats
116W - 98L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Quenaria
Sun Wukong
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 3
Mercury
Mercury
StrokinWilly
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dorotx
Set
16
4 / 6 / 2
10,043
717
11,316
14,089
13,935
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
JuanHunnna
Aphrodite
17
2 / 5 / 4
9,908
708
11,972
13,554
9,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TelMeWen2Go2
Izanami
16
2 / 5 / 7
9,188
656
11,727
11,386
5,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
ketrinay
Cerberus
19
2 / 3 / 7
10,935
781
13,463
20,630
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 7
8,678
620
3,660
12,671
6,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 2 / 16
11,216
801
15,759
15,006
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 12
11,334
810
9,376
17,654
19,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Jycode
Geb
17
1 / 3 / 17
10,214
730
11,325
12,644
15,162
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Quenaria
Sun Wukong
18
10 / 3 / 12
12,609
901
17,119
16,434
18,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
StrokinWilly
Mercury
17
3 / 3 / 16
10,744
767
13,247
13,166
6,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
11
Kills
24
24
Deaths
12
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
16
7
L
Set
Dorotx
Set
4
6
2
0.83
W
4
1
12
10
L
Aphrodite
JuanHunnna
Aphrodite
2
5
4
0.8
W
Geb
Jycode
Geb
1
3
17
3.17
W
Sun Wukong
Quenaria
Sun Wukong
10
3
12
5.33
W
Mercury
StrokinWilly
Mercury
3
3
16
3.67
L
Izanami
TelMeWen2Go2
Izanami
2
5
7
1.1
L
Cerberus
ketrinay
Cerberus
2
3
7
1.83
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,138
Damage
66,826
72,330
Taken
74,904
60,546
Mitigated
68,087
29,485
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,759
1,328
12,210
5,034
15,006
8,050
1,268
5,051
9,955
37,800
0
L
Set
Dorotx
Set
11,316
4,635
1,934
2,650
14,089
13,935
0
6,681
7,408
0
27,184
W
9,376
142
1,548
3,772
17,654
19,794
901
6,969
10,685
14,598
0
L
Aphrodite
JuanHunnna
Aphrodite
11,972
1,048
8,966
5,416
13,554
9,737
0
7,338
6,216
32,141
0
W
Geb
Jycode
Geb
11,325
647
170
0
12,644
15,162
140
2,830
9,814
20,343
0
W
Sun Wukong
Quenaria
Sun Wukong
17,119
4,049
636
1,779
16,434
18,251
916
6,454
9,980
1,356
33,153
W
Mercury
StrokinWilly
Mercury
13,247
5,099
1,385
2,108
13,166
6,830
1,875
4,131
8,918
0
30,224
L
Izanami
TelMeWen2Go2
Izanami
11,727
5,924
1,123
866
11,386
5,451
0
6,184
5,171
0
24,868
L
Cerberus
ketrinay
Cerberus
13,463
874
0
5,143
20,630
25,102
0
10,743
9,887
40,144
0
L
3,660
2,288
940
2,447
12,671
6,321
0
6,202
6,469
0
5,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,752
Gold Earned
56,117
176
Minions Killed
166
0
Camps Cleared
0
1,189,881
Distance Traveled
1,350,672
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,216
801
50
4
0
274,904
2
L
Set
10,043
717
27
2
0
213,661
2
W
Ares
11,334
810
12
1
0
246,538
0
L
Aphrodite
9,908
708
52
4
0
247,445
1
W
Geb
10,214
730
22
2
0
260,470
1
W
Sun Wukong
12,609
901
49
4
0
268,163
1
W
Mercury
10,744
767
33
2
0
300,597
1
L
Izanami
9,188
656
25
2
0
212,584
0
L
Cerberus
10,935
781
70
5
0
269,202
0
L
Arachne
8,678
620
2
0
0
246,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role