Player Matchup

Morgan Le Fay
Morgan Le Fay
ViperishMoy
Morgan Le Fay
Level 69
God Stats
7W - 5L
1,704 SR
Queue Stats
88W - 76L
1,530 Elo+
Party 1
Terra
Terra
blauzyee
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,348 Elo+
Party 1
Cu Chulainn
Cu Chulainn
powersquash
Cu Chulainn
Level 64
God Stats
4W - 3L
1,657 SR
Queue Stats
60W - 55L
1,493 Elo+
Party 1
Team Averages
Level 52
1,620 SR
1,457 Elo+

VS

Team Averages
Level 27
1,459 SR
1,337 Elo+
Fenrir
Fenrir
Gamer59767
Fenrir
Level 40
God Stats
4W - 2L
1,475 SR
Queue Stats
57W - 73L
1,349 Elo+
Party 2
Nemesis
Nemesis
H8ME-SNIPES
Nemesis
Level 15
God Stats
7W - 14L
1,315 SR
Queue Stats
7W - 15L
1,197 Elo+
Party 2
Cthulhu
Cthulhu
TheEtherReleaser
Cthulhu
Level 26
God Stats
7W - 7L
1,588 SR
Queue Stats
99W - 108L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ViperishMoy
Morgan Le Fay
20
12 / 4 / 5
15,399
770
34,088
17,827
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
blauzyee
Terra
11
0 / 3 / 5
12,150
608
1,170
9,892
7,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
powersquash
Cu Chulainn
18
5 / 6 / 10
13,847
692
21,557
23,595
26,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gamer59767
Fenrir
16
3 / 8 / 7
11,871
594
13,361
20,506
13,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
H8ME-SNIPES
Nemesis
15
2 / 8 / 8
12,075
604
8,295
21,466
10,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 4
14,723
736
17,158
27,333
34,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
17
Kills
13
13
Deaths
17
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gamer59767
Fenrir
3
8
7
0.81
L
Nemesis
H8ME-SNIPES
Nemesis
2
8
8
0.75
L
8
1
4
10
W
Morgan Le Fay
ViperishMoy
Morgan Le Fay
12
4
5
3.63
W
Terra
blauzyee
Terra
0
3
5
0.83
W
Cu Chulainn
powersquash
Cu Chulainn
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,815
Damage
38,814
51,314
Taken
69,305
41,601
Mitigated
58,574
12,282
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gamer59767
Fenrir
13,361
2,683
0
1,148
20,506
13,416
0
12,037
8,199
0
37,186
L
Nemesis
H8ME-SNIPES
Nemesis
8,295
3,580
0
1,580
21,466
10,387
0
12,335
8,861
0
33,729
L
17,158
1,286
1,933
2,710
27,333
34,771
0
14,900
11,771
75,255
0
W
Morgan Le Fay
ViperishMoy
Morgan Le Fay
34,088
2,119
533
5,909
17,827
7,747
2,012
8,234
9,593
97,457
0
W
Terra
blauzyee
Terra
1,170
556
502
531
9,892
7,240
30
2,527
7,365
2,462
0
W
Cu Chulainn
powersquash
Cu Chulainn
21,557
5,006
0
4,807
23,595
26,614
814
6,397
17,198
11,875
49,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
38,669
207
Minions Killed
181
0
Camps Cleared
0
958,128
Distance Traveled
1,106,500
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,871
594
43
2
0
372,525
0
L
Nemesis
12,075
604
42
2
0
354,475
3
L
Cthulhu
14,723
736
96
5
0
379,500
1
W
Morgan Le Fay
15,399
770
139
7
0
357,645
0
W
Terra
12,150
608
3
0
0
237,856
2
W
Cu Chulainn
13,847
692
65
3
0
362,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role