Player Matchup

Hachiman
Hachiman
Turnt_Up_Greens
Hachiman
Level 66
God Stats
5W - 1L
1,527 SR
Queue Stats
44W - 40L
1,470 Elo+
Party 1
Zeus
Zeus
Whack_Attac
Zeus
Level 68
God Stats
4W - 2L
1,600 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
froggybutton
Gilgamesh
Level 86
God Stats
8W - 1L
1,669 SR
Queue Stats
63W - 45L
1,522 Elo+
Party 1
Team Averages
Level 73
1,599 SR
1,473 Elo+

VS

Team Averages
Level 69
1,513 SR
1,465 Elo+
Skadi
Skadi
GRAWBINATOR
Skadi
Level 31
God Stats
133W - 145L
1,539 SR
Queue Stats
161W - 165L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Take_Care101
Cthulhu
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
192W - 192L
1,484 Elo+
Party 2
Neith
Neith
vib3 20
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 391L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 1 / 5
9,051
754
7,767
8,465
3,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 5
8,517
710
6,752
6,293
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
froggybutton
Gilgamesh
12
3 / 0 / 6
10,067
839
8,692
14,430
10,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,918
660
9,224
12,597
4,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Take_Care101
Cthulhu
13
4 / 5 / 2
8,518
710
11,746
14,548
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
vib3 20
Neith
1
0 / 0 / 0
4,326
361
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
6
6
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Cthulhu
Take_Care101
Cthulhu
4
5
2
1
W
Hachiman
4
1
5
6.5
W
2
5
5
0.9
W
Gilgamesh
froggybutton
Gilgamesh
3
0
6
6
L
Neith
vib3 20
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
20,970
29,188
Taken
27,145
15,972
Mitigated
14,147
6,452
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,224
3,365
123
3,248
12,597
4,665
367
3,416
8,947
0
36,320
L
Cthulhu
Take_Care101
Cthulhu
11,746
666
560
4,363
14,548
9,482
0
3,559
10,678
31,826
0
W
Hachiman
7,767
5,084
0
4,298
8,465
3,000
1,485
4,957
3,508
0
25,770
W
6,752
293
0
1,057
6,293
2,010
847
2,804
3,489
18,890
0
W
Gilgamesh
froggybutton
Gilgamesh
8,692
1,380
0
1,097
14,430
10,962
256
3,985
10,445
2,778
26,740
L
Neith
vib3 20
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
20,762
122
Minions Killed
103
0
Camps Cleared
0
617,687
Distance Traveled
449,770
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,918
660
60
5
0
215,270
4
L
Cthulhu
8,518
710
43
4
0
234,500
1
W
Hachiman
9,051
754
41
3
0
191,124
0
W
Zeus
8,517
710
46
4
0
186,411
0
W
Gilgamesh
10,067
839
35
3
0
240,152
0
L
Neith
4,326
361
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role