Player Matchup

Sol
Sol
ChrisJoHnson96
Sol
Level 65
God Stats
1W - 0L
1,373 SR
Queue Stats
116W - 152L
1,379 Elo+
Party 1
Athena
Athena
Icelade
Athena
Level 22
God Stats
2W - 4L
1,257 SR
Queue Stats
94W - 100L
1,315 Elo+
Party 1
Heimdallr
Heimdallr
Jinlhou
Heimdallr
Level 74
God Stats
4W - 3L
1,535 SR
Queue Stats
209W - 200L
1,428 Elo+
Party 1
Arachne
Arachne
MilkyNaeNae
Arachne
Level 49
God Stats
2W - 1L
1,539 SR
Queue Stats
136W - 154L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
unholywarhound
Sun Wukong
Level 83
God Stats
13W - 11L
1,548 SR
Queue Stats
52W - 64L
1,359 Elo+
Party 2
Team Averages
Level 59
1,450 SR
1,379 Elo+

VS

Team Averages
Level 68
1,403 SR
1,354 Elo+
Merlin
Merlin
GreenPokemon2009
Merlin
Level 47
God Stats
0W - 2L
1,292 SR
Queue Stats
325W - 436L
1,371 Elo+
Party 3
Tyr
Tyr
Kamonosuke
Tyr
Level 143
God Stats
1W - 1L
1,671 SR
Queue Stats
424W - 490L
1,421 Elo+
Party 3
Neith
Neith
aleexriios19
Neith
Level 16
God Stats
1W - 3L
1,227 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 4
Cerberus
Cerberus
elmori47009
Cerberus
Level 64
God Stats
35W - 80L
1,395 SR
Queue Stats
39W - 94L
1,337 Elo+
Party 4
Fenrir
Fenrir
wolfranky
Fenrir
Level 69
God Stats
6W - 8L
1,429 SR
Queue Stats
46W - 102L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
11,369
474
13,265
16,246
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Icelade
Athena
15
0 / 3 / 18
10,280
428
6,320
17,468
14,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Jinlhou
Heimdallr
19
13 / 3 / 7
13,127
547
22,299
21,198
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MilkyNaeNae
Arachne
20
21 / 3 / 4
14,430
601
19,108
23,261
10,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
unholywarhound
Sun Wukong
19
5 / 1 / 13
12,601
525
14,262
27,419
17,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
11,620
484
19,140
15,022
5,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 6 / 5
11,288
470
9,724
19,822
19,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 8 / 0
9,678
403
3,458
10,759
3,238
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
elmori47009
Cerberus
16
2 / 7 / 5
10,457
436
16,947
27,965
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
wolfranky
Fenrir
14
0 / 12 / 5
9,128
380
8,878
25,533
9,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
42
Kills
12
13
Deaths
42
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
3
9
7
0.72
W
Athena
Icelade
Athena
0
3
18
3
W
Heimdallr
Jinlhou
Heimdallr
13
3
7
5.5
L
4
6
5
1.08
W
Arachne
MilkyNaeNae
Arachne
21
3
4
7.67
L
3
8
0
0.38
L
Cerberus
elmori47009
Cerberus
2
7
5
0.64
W
Sun Wukong
unholywarhound
Sun Wukong
5
1
13
11.5
L
Fenrir
wolfranky
Fenrir
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,254
Damage
58,147
105,592
Taken
99,101
60,656
Mitigated
57,936
40,172
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,265
2,715
0
3,765
16,246
5,979
2,249
7,846
8,400
68,304
0
L
19,140
923
0
2,519
15,022
5,847
0
4,877
9,971
72,030
0
W
Athena
Icelade
Athena
6,320
1,826
1,531
729
17,468
14,156
172
7,635
9,833
34,615
0
W
Heimdallr
Jinlhou
Heimdallr
22,299
10,551
927
9,199
21,198
12,645
3,484
8,519
12,679
0
85,260
L
9,724
2,074
0
2,985
19,822
19,576
395
4,383
15,379
0
46,124
W
Arachne
MilkyNaeNae
Arachne
19,108
14,401
0
10,915
23,261
10,123
3,002
7,894
15,367
0
90,742
L
3,458
1,834
0
95
10,759
3,238
1,269
920
9,389
0
41,574
L
Cerberus
elmori47009
Cerberus
16,947
733
753
10,254
27,965
19,561
0
6,249
20,873
51,092
0
W
Sun Wukong
unholywarhound
Sun Wukong
14,262
4,532
601
12,505
27,419
17,753
3,403
4,193
23,226
0
71,235
L
Fenrir
wolfranky
Fenrir
8,878
3,398
0
6,179
25,533
9,714
0
3,156
22,257
0
58,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,807
Gold Earned
52,171
526
Minions Killed
429
0
Camps Cleared
0
2,028,774
Distance Traveled
1,962,753
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,369
474
100
4
0
390,230
0
L
Merlin
11,620
484
112
5
0
352,484
2
W
Athena
10,280
428
51
2
0
382,292
3
W
Heimdallr
13,127
547
134
6
0
334,388
1
L
Tyr
11,288
470
80
3
0
369,402
2
W
Arachne
14,430
601
131
5
0
467,213
0
L
Neith
9,678
403
85
4
0
351,148
1
L
Cerberus
10,457
436
84
4
0
478,978
4
W
Sun Wukong
12,601
525
110
5
0
454,651
4
L
Fenrir
9,128
380
68
3
0
410,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role