Player Matchup

Merlin
Merlin
Android71
Merlin
Level 11
God Stats
7W - 3L
1,735 SR
Queue Stats
17W - 24L
1,419 Elo+
Solo
Chaac
Chaac
Molrak89
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,454 Elo+
Party 1
Yemoja
Yemoja
PesteTokoyam1
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,457 Elo+
Solo
Pele
Pele
XXSN0WXX
Pele
Level 15
God Stats
11W - 7L
1,544 SR
Queue Stats
82W - 88L
1,358 Elo+
Solo
Izanami
Izanami
l bad witch
Izanami
Level 28
God Stats
22W - 15L
1,705 SR
Queue Stats
292W - 330L
1,373 Elo+
Party 1
Team Averages
Level 17
1,597 SR
1,412 Elo+

VS

Team Averages
Level 23
1,365 SR
1,448 Elo+
Ymir
Ymir
HeavyChavoso
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Bellona
Bellona
JMPJ
Bellona
Level 6
God Stats
1W - 1L
1,220 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Anhur
Anhur
JogandoNu
Anhur
Level 89
God Stats
5W - 6L
1,103 SR
Queue Stats
503W - 524L
1,476 Elo+
Party 2
Nemesis
Nemesis
Reyuui
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Solo
Zeus
Zeus
SrJuuu4n
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Android71
Merlin
20
11 / 1 / 1
12,564
628
17,978
6,941
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Molrak89
Chaac
18
3 / 1 / 1
11,073
554
6,773
10,344
8,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 7 / 4
8,808
440
5,804
15,011
4,931
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
3
0 / 1 / 0
5,685
284
454
2,015
294
Boots

Boots

+6%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
l bad witch
Izanami
15
0 / 5 / 3
8,896
445
3,784
13,538
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,060
453
4,601
10,712
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
JMPJ
Bellona
16
1 / 0 / 0
9,335
467
1,957
8,320
7,344
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
JogandoNu
Anhur
18
12 / 5 / 1
12,014
601
21,444
18,030
6,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Reyuui
Nemesis
12
0 / 6 / 2
7,869
393
2,278
13,383
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
8
0 / 5 / 0
6,461
323
872
6,076
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
17
Kills
14
15
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Android71
Merlin
11
1
1
11.5
L
1
1
5
3.5
L
Bellona
JMPJ
Bellona
1
0
0
1
L
Anhur
JogandoNu
Anhur
12
5
1
2.5
W
Chaac
Molrak89
Chaac
3
1
1
3.5
W
3
7
4
0.71
L
Nemesis
Reyuui
Nemesis
0
6
2
0.17
L
Zeus
0
5
0
0
W
Pele
0
1
0
0
W
Izanami
l bad witch
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
31,152
47,849
Taken
56,521
19,482
Mitigated
28,982
11,948
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Android71
Merlin
17,978
339
503
2,697
6,941
3,065
142
1,312
5,501
101,830
0
L
4,601
1,249
0
1,249
10,712
7,350
136
6,463
4,249
30,766
0
L
Bellona
JMPJ
Bellona
1,957
801
0
1,045
8,320
7,344
794
423
7,897
0
50,189
L
Anhur
JogandoNu
Anhur
21,444
9,991
0
5,754
18,030
6,168
1,108
8,550
9,480
0
89,162
W
Chaac
Molrak89
Chaac
6,773
1,326
30
3,639
10,344
8,034
742
1,170
9,174
0
72,709
W
5,804
1,570
826
72
15,011
4,931
169
2,036
12,975
17,728
0
L
Nemesis
Reyuui
Nemesis
2,278
556
0
2,781
13,383
6,233
0
5,378
8,005
0
45,749
L
Zeus
872
272
0
914
6,076
1,887
0
2,968
3,108
16,358
0
W
Pele
454
123
0
274
2,015
294
0
34
1,981
0
6,212
W
Izanami
l bad witch
Izanami
3,784
2,336
0
3,907
13,538
3,158
0
793
12,745
0
68,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
44,739
495
Minions Killed
429
0
Camps Cleared
0
1,578,790
Distance Traveled
1,563,610
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,564
628
174
9
0
383,667
1
L
Ymir
9,060
453
58
3
0
365,910
2
L
Bellona
9,335
467
114
6
0
347,430
1
L
Anhur
12,014
601
137
7
0
309,195
6
W
Chaac
11,073
554
157
8
0
407,210
1
W
Yemoja
8,808
440
26
1
0
347,371
1
L
Nemesis
7,869
393
74
4
0
374,244
6
L
Zeus
6,461
323
46
2
0
166,831
0
W
Pele
5,685
284
12
1
0
78,280
1
W
Izanami
8,896
445
126
6
0
362,262
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role