Player Matchup

Chang'e
Chang'e
Ezeki3lBualicex
Chang'e
Level 107
God Stats
9W - 7L
1,532 SR
Queue Stats
301W - 273L
1,468 Elo+
Party 1
Ganesha
Ganesha
TheBigBeard13
Ganesha
Level 87
God Stats
17W - 11L
1,394 SR
Queue Stats
64W - 71L
1,303 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
Level 89
God Stats
10W - 14L
1,497 SR
Queue Stats
226W - 228L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
lServeGas
Gilgamesh
Level 26
God Stats
17W - 17L
1,518 SR
Queue Stats
172W - 175L
1,377 Elo+
Party 1
Cabrakan
Cabrakan
trippyzebra77
Cabrakan
Level 26
God Stats
11W - 10L
1,409 SR
Queue Stats
74W - 83L
1,280 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,377 Elo+

VS

Team Averages
Level 60
1,621 SR
1,446 Elo+
Khepri
Khepri
Gurgurante
Khepri
Level 87
God Stats
8W - 16L
1,538 SR
Queue Stats
541W - 661L
1,432 Elo+
Solo
Janus
Janus
Supreme_Sync_YT
Janus
Level 23
God Stats
3W - 4L
1,469 SR
Queue Stats
64W - 70L
1,370 Elo+
Party 3
Artemis
Artemis
Troubleme247
Artemis
Level 86
God Stats
27W - 18L
1,929 SR
Queue Stats
84W - 74L
1,450 Elo+
Solo
Pele
Pele
Ty-_-Ph
Pele
Level 66
God Stats
6W - 7L
1,557 SR
Queue Stats
46W - 46L
1,471 Elo+
Party 3
Bellona
Bellona
teezbruh
Bellona
Level 40
God Stats
7W - 6L
1,613 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 9
13,696
489
19,352
25,228
10,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
18
0 / 5 / 26
11,570
413
10,893
28,122
25,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
20
13 / 3 / 14
15,776
563
25,939
29,771
27,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lServeGas
Gilgamesh
20
8 / 5 / 8
13,973
499
20,586
28,580
32,792
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
trippyzebra77
Cabrakan
18
12 / 6 / 7
12,947
462
13,912
23,669
25,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gurgurante
Khepri
17
1 / 9 / 9
11,992
428
12,697
23,117
37,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 11 / 6
12,417
443
15,690
18,733
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Troubleme247
Artemis
17
1 / 7 / 3
11,548
412
10,685
19,145
7,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Ty-_-Ph
Pele
20
8 / 10 / 7
13,421
479
18,593
25,332
12,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
teezbruh
Bellona
18
6 / 5 / 3
13,013
465
18,848
28,314
28,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
42
Kills
20
23
Deaths
42
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
L
Khepri
Gurgurante
Khepri
1
9
9
0.61
L
4
11
6
0.64
W
Ganesha
0
5
26
2.6
L
Artemis
Troubleme247
Artemis
1
7
3
0.36
L
Pele
Ty-_-Ph
Pele
8
10
7
1.15
W
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
13
3
14
6.67
W
Gilgamesh
lServeGas
Gilgamesh
8
5
8
2.4
L
Bellona
teezbruh
Bellona
6
5
3
1.5
W
Cabrakan
trippyzebra77
Cabrakan
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,682
Damage
76,513
135,370
Taken
114,641
122,075
Mitigated
93,445
47,096
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,352
996
7,600
11,698
25,228
10,223
1,548
8,184
16,732
95,221
0
L
Khepri
Gurgurante
Khepri
12,697
1,541
0
945
23,117
37,539
0
12,694
9,945
44,244
0
L
15,690
1,240
0
527
18,733
7,457
70
8,465
9,794
73,316
0
W
Ganesha
10,893
739
1,857
5,432
28,122
25,339
1,009
9,875
17,970
48,008
0
L
Artemis
Troubleme247
Artemis
10,685
5,410
600
4,680
19,145
7,532
0
8,460
10,350
0
81,646
L
Pele
Ty-_-Ph
Pele
18,593
4,829
0
1,698
25,332
12,882
348
8,433
16,581
0
91,561
W
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
25,939
7,221
0
8,838
29,771
27,909
1,235
5,357
24,289
7,176
145,552
W
Gilgamesh
lServeGas
Gilgamesh
20,586
5,098
0
3,494
28,580
32,792
2,097
5,902
22,488
0
84,861
L
Bellona
teezbruh
Bellona
18,848
6,970
0
7,361
28,314
28,035
1,373
5,570
22,500
0
74,742
W
Cabrakan
trippyzebra77
Cabrakan
13,912
1,381
2,021
6,156
23,669
25,812
360
6,179
17,362
36,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,962
Gold Earned
62,391
570
Minions Killed
543
0
Camps Cleared
0
2,388,940
Distance Traveled
2,285,540
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,696
489
135
5
0
485,491
8
L
Khepri
11,992
428
41
1
0
481,718
3
L
Janus
12,417
443
129
5
0
495,702
1
W
Ganesha
11,570
413
37
1
0
480,089
2
L
Artemis
11,548
412
107
4
0
318,444
4
L
Pele
13,421
479
127
5
0
505,485
0
W
Cu Chulainn
15,776
563
186
7
0
565,285
4
W
Gilgamesh
13,973
499
144
5
0
494,351
2
L
Bellona
13,013
465
139
5
0
484,191
1
W
Cabrakan
12,947
462
68
2
0
363,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role