Player Matchup

Hou Yi
Hou Yi
GeroooM
Hou Yi
Level 21
God Stats
47W - 48L
1,543 SR
Queue Stats
256W - 254L
1,461 Elo+
Party 1
Arachne
Arachne
LIV1MC
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 135L
1,374 Elo+
Party 2
Athena
Athena
Ludex85
Athena
Level 8
God Stats
5W - 0L
1,809 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thzin_Rangel
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 69L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
xBACO2003x
Gilgamesh
Level 56
God Stats
11W - 11L
1,529 SR
Queue Stats
649W - 582L
1,497 Elo+
Party 1
Team Averages
Level 28
1,576 SR
1,447 Elo+

VS

Team Averages
Level 19
1,571 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MasterTrick3000
Olorun
Level 6
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Bacchus
Bacchus
RonApolo
Bacchus
Level 27
God Stats
9W - 9L
1,829 SR
Queue Stats
183W - 192L
1,445 Elo+
Solo
Fenrir
Fenrir
SorryIrmaosBR
Fenrir
Level 23
God Stats
33W - 37L
1,534 SR
Queue Stats
142W - 162L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GeroooM
Hou Yi
10
0 / 3 / 2
5,864
451
3,557
7,467
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LIV1MC
Arachne
12
12 / 1 / 1
8,234
633
6,203
7,389
3,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ludex85
Athena
10
0 / 2 / 6
6,585
507
3,517
9,143
3,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Thzin_Rangel
Morgan Le Fay
9
0 / 6 / 5
5,983
460
6,467
7,475
2,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
xBACO2003x
Gilgamesh
15
7 / 1 / 2
8,665
667
8,126
8,868
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 6 / 0
7,151
550
7,035
7,245
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
11
3 / 1 / 0
6,592
507
4,156
4,547
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 5
6,426
494
4,296
9,998
3,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
RonApolo
Bacchus
9
1 / 3 / 6
6,381
491
5,863
8,964
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
4 / 4 / 0
6,538
503
1,923
8,637
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
13
13
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
0
0.67
L
Hachiman
 
Hachiman
3
1
0
3
W
Hou Yi
GeroooM
Hou Yi
0
3
2
0.33
W
Arachne
LIV1MC
Arachne
12
1
1
12.5
W
Athena
Ludex85
Athena
0
2
6
1.5
L
1
5
5
0.7
L
Bacchus
RonApolo
Bacchus
1
3
6
1.33
L
4
4
0
1
W
Morgan Le Fay
Thzin_Rangel
Morgan Le Fay
0
6
5
0.42
W
Gilgamesh
xBACO2003x
Gilgamesh
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
23,273
40,342
Taken
39,391
16,359
Mitigated
17,834
11,048
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,035
456
0
90
7,245
1,974
0
739
6,444
35,865
0
L
Hachiman
 
Hachiman
4,156
1,124
0
621
4,547
1,307
0
534
4,013
0
40,526
W
Hou Yi
GeroooM
Hou Yi
3,557
1,411
0
2,981
7,467
2,199
417
1,481
5,986
0
36,796
W
Arachne
LIV1MC
Arachne
6,203
4,627
0
3,188
7,389
3,075
0
1,947
5,364
0
30,473
W
Athena
Ludex85
Athena
3,517
699
0
886
9,143
3,699
158
4,467
4,598
15,613
0
L
4,296
1,931
75
2,858
9,998
3,622
664
5,115
4,651
33,708
0
L
Bacchus
RonApolo
Bacchus
5,863
770
0
2,323
8,964
7,607
0
1,953
7,004
15,626
0
L
1,923
411
0
1,085
8,637
3,324
0
1,290
7,295
0
18,436
W
Morgan Le Fay
Thzin_Rangel
Morgan Le Fay
6,467
1,379
0
984
7,475
2,817
498
5,208
2,195
21,121
0
W
Gilgamesh
xBACO2003x
Gilgamesh
8,126
1,649
0
3,009
8,868
4,569
100
3,607
5,005
0
55,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
33,088
300
Minions Killed
287
0
Camps Cleared
0
1,196,374
Distance Traveled
1,130,770
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,151
550
83
6
0
224,828
2
L
Hachiman
6,592
507
79
6
0
220,764
5
W
Hou Yi
5,864
451
64
5
0
228,237
1
W
Arachne
8,234
633
54
4
0
268,008
0
W
Athena
6,585
507
28
2
0
268,417
9
L
Olorun
6,426
494
64
5
0
214,937
2
L
Bacchus
6,381
491
22
2
0
240,829
1
L
Fenrir
6,538
503
39
3
0
229,412
3
W
Morgan Le Fay
5,983
460
39
3
0
181,083
3
W
Gilgamesh
8,665
667
115
9
0
250,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role