Player Matchup

Sobek
Sobek
GammaOmegaa
Sobek
Level 44
God Stats
0W - 3L
1,457 SR
Queue Stats
0W - 4L
1,068 Elo+
Party 1
Rama
Rama
HollowNight5824
Rama
Level 24
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 4L
1,068 Elo+
Party 1
Horus
Horus
PolsedPlague
Horus
Level 18
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Team Averages
Level 29
1,427 SR
1,103 Elo+

VS

Team Averages
Level 55
1,312 SR
1,253 Elo+
Kumbhakarna
Kumbhakarna
CommandoBeef
Kumbhakarna
Level 97
God Stats
7W - 10L
1,229 SR
Queue Stats
54W - 79L
1,287 Elo+
Party 2
Merlin
Merlin
Nived SseZed
Merlin
Level 28
God Stats
11W - 29L
1,449 SR
Queue Stats
92W - 148L
1,186 Elo+
Solo
Neith
Neith
OhLookItsKevin
Neith
Level 39
God Stats
1W - 2L
1,257 SR
Queue Stats
31W - 41L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 4
9,031
645
5,039
17,195
11,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 5 / 5
10,269
734
9,954
14,444
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 11 / 3
7,509
536
3,030
14,339
5,720
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CommandoBeef
Kumbhakarna
12
3 / 7 / 14
9,531
681
5,379
13,634
9,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
15
12 / 2 / 10
11,412
815
18,575
8,426
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 3 / 11
10,462
747
11,257
6,302
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
23
23
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CommandoBeef
Kumbhakarna
3
7
14
1.43
L
4
7
4
0.86
L
6
5
5
1.7
W
Merlin
12
2
10
8.5
W
8
3
11
4.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
35,211
45,978
Taken
28,362
21,883
Mitigated
14,434
8,825
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CommandoBeef
Kumbhakarna
5,379
966
1,101
1,189
13,634
9,143
338
2,420
11,214
13,324
0
L
5,039
166
0
3,918
17,195
11,274
0
7,211
9,446
19,402
0
L
9,954
8,629
0
3,074
14,444
4,889
18
7,750
6,300
0
34,071
W
Merlin
18,575
1,319
0
65
8,426
3,018
1,004
1,697
6,729
40,892
0
W
11,257
5,212
975
1,167
6,302
2,273
1,454
922
5,380
0
31,747
L
3,030
1,540
630
1,203
14,339
5,720
30
7,607
6,278
0
10,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
31,405
79
Minions Killed
117
0
Camps Cleared
0
579,772
Distance Traveled
702,498
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,531
681
12
1
0
244,463
3
L
Sobek
9,031
645
13
1
0
217,138
4
L
Rama
10,269
734
54
4
0
195,388
1
W
Merlin
11,412
815
62
4
0
231,332
0
W
Neith
10,462
747
43
3
0
226,703
0
L
Horus
7,509
536
12
1
0
167,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role