Player Matchup

Ymir
Ymir
CristianD77
Ymir
Level 67
God Stats
65W - 61L
1,534 SR
Queue Stats
252W - 346L
1,336 Elo+
Party 2
Tiamat
Tiamat
QK-Peto
Tiamat
Level 97
God Stats
0W - 1L
1,244 SR
Queue Stats
44W - 46L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Secret_Rami18
Nu Wa
Level 68
God Stats
21W - 19L
1,438 SR
Queue Stats
306W - 381L
1,377 Elo+
Party 2
Cupid
Cupid
Secret_Tanga-19
Cupid
Level 63
God Stats
11W - 11L
1,468 SR
Queue Stats
154W - 252L
1,297 Elo+
Party 2
Bakasura
Bakasura
tripntoker
Bakasura
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 104L
1,454 Elo+
Solo
Team Averages
Level 75
1,437 SR
1,380 Elo+

VS

Team Averages
Level 65
1,457 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
BigBoywill21
Morgan Le Fay
Level 96
God Stats
5W - 5L
1,174 SR
Queue Stats
519W - 522L
1,387 Elo+
Solo
Fenrir
Fenrir
Giiftedxviii
Fenrir
Level 63
God Stats
1W - 4L
1,307 SR
Queue Stats
52W - 65L
1,331 Elo+
Party 1
Hades
Hades
Giiiftedgreens
Hades
Level 27
God Stats
7W - 5L
1,833 SR
Queue Stats
66W - 90L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
WhatIsISO-
Gilgamesh
Level 54
God Stats
8W - 8L
1,358 SR
Queue Stats
17W - 33L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
heyitsta
Cthulhu
Level 87
God Stats
52W - 42L
1,615 SR
Queue Stats
298W - 318L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,746
486
7,717
14,735
10,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
QK-Peto
Tiamat
10
1 / 9 / 2
6,836
380
3,903
11,674
4,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 6
8,383
466
8,692
12,410
4,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 3
8,222
457
5,920
9,964
3,160
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
tripntoker
Bakasura
15
7 / 5 / 3
9,408
523
11,266
16,297
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBoywill21
Morgan Le Fay
14
2 / 6 / 3
8,959
498
12,171
14,603
5,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
14
1 / 2 / 0
8,576
476
2,891
12,987
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 6 / 3
9,502
528
9,283
14,232
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WhatIsISO-
Gilgamesh
18
12 / 3 / 3
11,487
638
16,705
16,888
11,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
heyitsta
Cthulhu
13
0 / 1 / 0
8,011
445
6,002
7,008
4,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
18
Kills
22
22
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigBoywill21
Morgan Le Fay
2
6
3
0.58
L
3
1
4
5
W
Fenrir
1
2
0
0.5
W
7
6
3
1.42
L
Tiamat
QK-Peto
Tiamat
1
9
2
0.22
L
2
4
6
1.25
L
5
3
3
2.17
W
Gilgamesh
WhatIsISO-
Gilgamesh
12
3
3
4.5
W
Cthulhu
heyitsta
Cthulhu
0
1
0
0
L
Bakasura
tripntoker
Bakasura
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
47,052
65,080
Taken
65,718
28,802
Mitigated
33,617
16,759
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigBoywill21
Morgan Le Fay
12,171
1,866
0
5,459
14,603
5,952
1,641
4,342
9,530
60,325
0
L
7,717
1,568
229
3,773
14,735
10,301
0
8,236
6,499
52,595
0
W
Fenrir
2,891
727
0
7,050
12,987
4,896
0
2,688
10,299
0
51,333
W
9,283
812
467
4,354
14,232
6,762
1,195
5,460
8,562
43,546
0
L
Tiamat
QK-Peto
Tiamat
3,903
504
0
2,158
11,674
4,244
0
167
11,507
22,002
0
L
8,692
2,748
0
4,194
12,410
4,402
254
8,073
4,337
48,013
0
L
5,920
2,963
873
3,475
9,964
3,160
786
6,451
3,513
0
33,117
W
Gilgamesh
WhatIsISO-
Gilgamesh
16,705
4,836
279
4,562
16,888
11,251
687
6,184
10,169
0
70,597
W
Cthulhu
heyitsta
Cthulhu
6,002
125
0
425
7,008
4,756
0
1,638
5,370
39,790
0
L
Bakasura
tripntoker
Bakasura
11,266
7,003
0
2,057
16,297
6,695
692
4,529
11,768
0
49,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
46,535
354
Minions Killed
475
0
Camps Cleared
0
1,354,859
Distance Traveled
1,609,557
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,959
498
104
6
0
265,496
2
L
Ymir
8,746
486
96
5
0
310,165
2
W
Fenrir
8,576
476
91
5
0
362,507
0
W
Hades
9,502
528
81
5
0
268,683
0
L
Tiamat
6,836
380
38
2
0
182,797
1
L
Nu Wa
8,383
466
74
4
0
247,631
2
L
Cupid
8,222
457
54
3
0
269,077
1
W
Gilgamesh
11,487
638
117
7
0
331,708
1
W
Cthulhu
8,011
445
82
5
0
381,163
3
L
Bakasura
9,408
523
92
5
0
345,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role