Player Matchup

Morgan Le Fay
Morgan Le Fay
LsdLover
Morgan Le Fay
Level 20
God Stats
4W - 0L
1,922 SR
Queue Stats
17W - 10L
1,590 Elo+
Party 1
Mulan
Mulan
Paragüayo
Mulan
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 23L
1,776 Elo+
Party 1
Mercury
Mercury
Shizuno
Mercury
Level 25
God Stats
2W - 0L
1,501 SR
Queue Stats
50W - 36L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
Willwich
Hou Yi
Level 29
God Stats
15W - 9L
1,446 SR
Queue Stats
51W - 42L
1,544 Elo+
Party 1
Ganesha
Ganesha
lunatico1
Ganesha
Level 39
God Stats
1W - 1L
1,805 SR
Queue Stats
38W - 40L
1,466 Elo+
Party 1
Team Averages
Level 24
1,635 SR
1,593 Elo+

VS

Team Averages
Level 18
1,567 SR
1,546 Elo+
Janus
Janus
Cobachon_
Janus
Level 27
God Stats
8W - 9L
1,470 SR
Queue Stats
65W - 63L
1,530 Elo+
Solo
Izanami
Izanami
Darbitim
Izanami
Level 27
God Stats
3W - 2L
1,865 SR
Queue Stats
8W - 4L
1,830 Elo+
Solo
Ymir
Ymir
DormantDesert
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,436 Elo+
Party 2
Thor
Thor
Lukazmania
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 175L
1,338 Elo+
Solo
Tyr
Tyr
OmGRock
Tyr
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LsdLover
Morgan Le Fay
18
4 / 3 / 10
12,592
572
16,534
13,683
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
17
7 / 3 / 14
12,317
560
15,136
15,795
14,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Shizuno
Mercury
20
20 / 3 / 12
14,311
651
22,049
15,933
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Willwich
Hou Yi
20
13 / 3 / 6
13,024
592
15,295
18,060
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
lunatico1
Ganesha
15
0 / 3 / 20
10,711
487
5,293
17,138
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cobachon_
Janus
18
4 / 5 / 4
11,048
502
13,518
14,371
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Darbitim
Izanami
15
3 / 10 / 2
10,379
472
8,091
16,141
5,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 8 / 0
11,033
502
14,958
23,170
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 8 / 2
7,829
356
4,258
15,775
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
11
0 / 13 / 2
7,621
346
5,222
18,792
7,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
44
Kills
15
15
Deaths
44
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Cobachon_
Janus
4
5
4
1.2
L
Izanami
Darbitim
Izanami
3
10
2
0.4
L
8
8
0
1
W
Morgan Le Fay
LsdLover
Morgan Le Fay
4
3
10
3
L
0
8
2
0.13
L
Tyr
0
13
2
0.08
W
Mulan
7
3
14
4.67
W
Mercury
Shizuno
Mercury
20
3
12
8.67
W
Hou Yi
Willwich
Hou Yi
13
3
6
5.33
W
Ganesha
lunatico1
Ganesha
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,307
Damage
46,047
80,609
Taken
88,249
52,042
Mitigated
39,832
23,545
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cobachon_
Janus
13,518
348
0
709
14,371
5,465
0
6,696
7,675
84,309
0
L
Izanami
Darbitim
Izanami
8,091
6,049
0
1,392
16,141
5,385
1,172
1,850
14,291
0
47,969
L
14,958
1,999
0
2,051
23,170
16,324
54
6,914
16,256
43,982
0
W
Morgan Le Fay
LsdLover
Morgan Le Fay
16,534
984
323
4,948
13,683
6,163
1,843
7,427
5,729
93,840
0
L
4,258
1,218
0
2,442
15,775
5,623
0
2,988
12,787
0
29,799
L
Tyr
5,222
940
0
3,757
18,792
7,035
0
3,379
15,413
0
26,639
W
Mulan
15,136
2,841
0
4,681
15,795
14,626
3,458
5,515
10,122
0
55,842
W
Mercury
Shizuno
Mercury
22,049
14,036
0
515
15,933
8,411
1,417
2,549
13,227
0
97,242
W
Hou Yi
Willwich
Hou Yi
15,295
8,950
446
9,035
18,060
7,861
6,428
4,904
13,116
0
97,943
W
Ganesha
lunatico1
Ganesha
5,293
240
1,100
2,497
17,138
14,981
925
7,463
9,174
23,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,955
Gold Earned
47,910
608
Minions Killed
429
0
Camps Cleared
0
1,910,897
Distance Traveled
1,777,359
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,048
502
170
8
0
373,650
3
L
Izanami
10,379
472
94
4
0
323,979
0
L
Ymir
11,033
502
54
2
0
339,788
4
W
Morgan Le Fay
12,592
572
165
8
0
354,967
0
L
Thor
7,829
356
66
3
0
358,214
0
L
Tyr
7,621
346
45
2
0
381,728
1
W
Mulan
12,317
560
130
6
0
366,737
3
W
Mercury
14,311
651
132
6
0
459,974
3
W
Hou Yi
13,024
592
173
8
0
336,189
3
W
Ganesha
10,711
487
8
0
0
393,030
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role