Player Matchup

Aphrodite
Aphrodite
BetchImASquirrel
Aphrodite
Level 18
God Stats
21W - 11L
1,401 SR
Queue Stats
82W - 91L
1,328 Elo+
Party 1
Arachne
Arachne
OffsetLingo
Arachne
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 77L
1,267 Elo+
Solo
King Arthur
King Arthur
PhatWilly_
King Arthur
Level 75
God Stats
5W - 6L
1,249 SR
Queue Stats
211W - 199L
1,437 Elo+
Party 1
Hachiman
Hachiman
Senpai-Sneaky
Hachiman
Level 5
God Stats
7W - 4L
1,203 SR
Queue Stats
20W - 28L
1,007 Elo+
Party 1
Terra
Terra
dadixd220
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,304 Elo+
Solo
Team Averages
Level 28
1,371 SR
1,268 Elo+

VS

Team Averages
Level 19
1,411 SR
1,298 Elo+
Yemoja
Yemoja
BYBxGramps-YT
Yemoja
Level 28
God Stats
11W - 20L
1,451 SR
Queue Stats
205W - 260L
1,355 Elo+
Party 2
Merlin
Merlin
Claudio9854
Merlin
Level 18
God Stats
5W - 9L
1,314 SR
Queue Stats
5W - 9L
1,230 Elo+
Party 3
Cthulhu
Cthulhu
HardAntony
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
sickbacon
Izanami
Level 26
God Stats
1W - 6L
1,203 SR
Queue Stats
2W - 11L
1,099 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xTravisPorterx1
Tsukuyomi
Level 22
God Stats
10W - 7L
1,589 SR
Queue Stats
23W - 32L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
3 / 0 / 11
15,210
543
7,919
20,123
12,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
OffsetLingo
Arachne
20
14 / 1 / 2
17,166
613
16,161
26,721
16,246
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
PhatWilly_
King Arthur
20
11 / 1 / 6
15,343
548
23,046
24,026
33,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Senpai-Sneaky
Hachiman
19
5 / 3 / 6
12,655
452
12,741
23,481
9,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
dadixd220
Terra
18
3 / 1 / 5
12,470
445
5,531
10,630
10,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,727
347
4,492
13,766
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
18
0 / 6 / 2
10,778
385
15,209
15,351
5,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
HardAntony
Cthulhu
9
1 / 9 / 0
8,703
311
4,442
12,350
6,851
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sickbacon
Izanami
19
1 / 8 / 1
11,863
424
14,820
19,563
7,255
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
xTravisPorterx1
Tsukuyomi
18
2 / 9 / 1
12,017
429
12,317
22,580
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
36
Kills
5
6
Deaths
37
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Aphrodite
3
0
11
8.5
L
Merlin
0
6
2
0.17
L
Cthulhu
HardAntony
Cthulhu
1
9
0
0.11
W
Arachne
OffsetLingo
Arachne
14
1
2
15
W
King Arthur
PhatWilly_
King Arthur
11
1
6
14
W
Hachiman
Senpai-Sneaky
Hachiman
5
3
6
2.67
W
Terra
dadixd220
Terra
3
1
5
5.5
L
Izanami
sickbacon
Izanami
1
8
1
0.19
L
Tsukuyomi
xTravisPorterx1
Tsukuyomi
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,398
Damage
51,280
104,981
Taken
83,610
82,391
Mitigated
46,985
56,331
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
200
743
2,269
13,766
9,747
233
1,584
12,182
29,181
0
W
Aphrodite
7,919
1,919
16,131
14,741
20,123
12,621
1,291
5,468
14,565
66,854
0
L
Merlin
15,209
1,480
1,010
4,085
15,351
5,759
767
1,785
13,566
71,302
0
L
Cthulhu
HardAntony
Cthulhu
4,442
1,411
48
907
12,350
6,851
0
4,164
8,186
17,674
0
W
Arachne
OffsetLingo
Arachne
16,161
10,663
0
12,875
26,721
16,246
5,467
3,373
23,168
0
196,065
W
King Arthur
PhatWilly_
King Arthur
23,046
2,232
0
4,444
24,026
33,712
343
2,359
20,862
0
114,297
W
Hachiman
Senpai-Sneaky
Hachiman
12,741
4,400
0
2,952
23,481
9,075
3,910
8,113
15,224
0
71,191
W
Terra
dadixd220
Terra
5,531
2,776
1,138
4,050
10,630
10,737
929
4,830
5,710
30,775
0
L
Izanami
sickbacon
Izanami
14,820
8,691
601
2,616
19,563
7,255
4,011
4,118
15,445
0
91,938
L
Tsukuyomi
xTravisPorterx1
Tsukuyomi
12,317
2,838
0
4,559
22,580
17,373
495
1,799
20,781
0
59,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,844
Gold Earned
53,088
765
Minions Killed
461
0
Camps Cleared
0
2,484,148
Distance Traveled
1,824,157
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,727
347
42
2
0
335,991
4
W
Aphrodite
15,210
543
91
3
0
514,265
5
L
Merlin
10,778
385
103
4
0
428,007
5
L
Cthulhu
8,703
311
39
1
0
195,877
1
W
Arachne
17,166
613
265
9
0
645,853
3
W
King Arthur
15,343
548
206
7
0
528,884
1
W
Hachiman
12,655
452
149
5
0
415,610
1
W
Terra
12,470
445
54
2
0
379,536
1
L
Izanami
11,863
424
165
6
0
402,843
6
L
Tsukuyomi
12,017
429
112
4
0
461,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role