Player Matchup

Chernobog
Chernobog
Guerran
Chernobog
Level 21
God Stats
2W - 0L
1,393 SR
Queue Stats
45W - 32L
1,347 Elo+
Solo
Yemoja
Yemoja
Murdoek95
Yemoja
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
377W - 418L
1,187 Elo+
Solo
Bellona
Bellona
Sucitivel-
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,156 Elo+
Solo
Ra
Ra
SynXTT
Ra
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 272L
1,315 Elo+
Solo
Fenrir
Fenrir
jrod90me
Fenrir
Level 27
God Stats
6W - 7L
1,456 SR
Queue Stats
82W - 70L
1,367 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,275 Elo+

VS

Team Averages
Level 19
1,438 SR
1,315 Elo+
Skadi
Skadi
Simply_CallMeD
Skadi
Level 27
God Stats
17W - 16L
1,545 SR
Queue Stats
238W - 226L
1,431 Elo+
Party 2
Ymir
Ymir
Sus Shikaku
Ymir
Level 14
God Stats
3W - 4L
1,439 SR
Queue Stats
17W - 24L
1,230 Elo+
Party 1
Merlin
Merlin
Sus Skeletor
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
Sus Symbiote
Danzaburou
Level 15
God Stats
4W - 4L
1,424 SR
Queue Stats
13W - 17L
1,264 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
the_phoenix03
Morgan Le Fay
Level 25
God Stats
2W - 5L
1,285 SR
Queue Stats
120W - 116L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Guerran
Chernobog
10
2 / 1 / 3
5,736
521
3,204
3,956
1,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Murdoek95
Yemoja
10
1 / 1 / 1
5,433
494
468
3,127
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Sucitivel-
Bellona
9
7 / 1 / 1
6,048
550
5,752
7,304
4,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
12
4 / 0 / 2
7,316
665
5,321
4,947
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
jrod90me
Fenrir
10
6 / 2 / 2
6,530
594
3,606
6,118
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,532
503
4,461
4,425
1,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 0
5,076
461
2,252
6,045
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
0 / 5 / 0
4,893
445
2,841
6,082
1,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sus Symbiote
Danzaburou
7
1 / 6 / 1
5,064
460
1,806
5,705
1,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
the_phoenix03
Morgan Le Fay
8
0 / 3 / 3
5,182
471
2,938
4,064
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
20
Kills
5
5
Deaths
20
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Guerran
Chernobog
2
1
3
3.5
W
Yemoja
Murdoek95
Yemoja
1
1
1
1.5
L
3
3
0
1
W
Bellona
Sucitivel-
Bellona
7
1
1
7.5
L
1
3
0
0.33
L
Merlin
0
5
0
0
L
Danzaburou
Sus Symbiote
Danzaburou
1
6
1
0.25
W
Ra
4
0
2
5
W
Fenrir
jrod90me
Fenrir
6
2
2
3.5
L
Morgan Le Fay
the_phoenix03
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
14,298
25,452
Taken
26,321
11,021
Mitigated
9,071
7,380
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Guerran
Chernobog
3,204
1,554
0
0
3,956
1,214
571
900
3,056
0
29,661
W
Yemoja
Murdoek95
Yemoja
468
0
605
484
3,127
1,448
301
770
2,357
12,919
0
L
4,461
1,799
0
565
4,425
1,403
86
1,464
2,915
0
17,076
W
Bellona
Sucitivel-
Bellona
5,752
1,849
0
2,598
7,304
4,505
14
1,760
5,544
0
21,344
L
2,252
216
0
511
6,045
3,098
192
0
6,045
10,796
0
L
Merlin
2,841
166
0
497
6,082
1,800
282
3,837
1,917
21,827
0
L
Danzaburou
Sus Symbiote
Danzaburou
1,806
968
0
236
5,705
1,534
264
0
5,705
0
14,675
W
Ra
5,321
837
43
1,308
4,947
1,748
318
2,940
2,007
39,461
0
W
Fenrir
jrod90me
Fenrir
3,606
539
0
2,342
6,118
2,106
258
1,661
4,457
0
23,677
L
Morgan Le Fay
the_phoenix03
Morgan Le Fay
2,938
245
0
173
4,064
1,236
276
114
3,950
22,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
25,747
254
Minions Killed
162
0
Camps Cleared
0
1,010,505
Distance Traveled
948,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,736
521
48
4
0
201,472
0
W
Yemoja
5,433
494
34
3
0
193,217
0
L
Skadi
5,532
503
35
3
0
175,543
1
W
Bellona
6,048
550
29
3
0
204,208
0
L
Ymir
5,076
461
18
2
0
206,550
2
L
Merlin
4,893
445
37
3
0
194,684
0
L
Danzaburou
5,064
460
33
3
0
180,330
0
W
Ra
7,316
665
93
8
0
195,617
1
W
Fenrir
6,530
594
50
5
0
215,991
0
L
Morgan Le Fay
5,182
471
39
4
0
191,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role