Player Matchup

Cupid
Cupid
Molrak89
Cupid
Level 25
God Stats
11W - 11L
1,283 SR
Queue Stats
66W - 66L
1,470 Elo+
Party 1
Nemesis
Nemesis
gavi072
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Bellona
Bellona
greenzada
Bellona
Level 2
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 3
Aphrodite
Aphrodite
l bad witch
Aphrodite
Level 28
God Stats
50W - 46L
1,531 SR
Queue Stats
292W - 330L
1,384 Elo+
Party 1
Thor
Thor
zByel
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,505 SR
1,546 Elo+

VS

Team Averages
Level 27
1,464 SR
1,377 Elo+
Kali
Kali
Menor_Mandraki
Kali
Level 26
God Stats
11W - 5L
1,381 SR
Queue Stats
57W - 56L
1,403 Elo+
Party 2
Artemis
Artemis
Reyuui
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
Ry4npr0-_-FRZ
Sol
Level 17
God Stats
12W - 16L
1,398 SR
Queue Stats
93W - 113L
1,295 Elo+
Party 2
Ymir
Ymir
babyByRiNighT-_-
Ymir
Level 15
God Stats
10W - 11L
1,342 SR
Queue Stats
21W - 24L
1,259 Elo+
Party 2
King Arthur
King Arthur
matheusdepaula16
King Arthur
Level 74
God Stats
5W - 2L
1,702 SR
Queue Stats
250W - 282L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Molrak89
Cupid
12
6 / 3 / 1
7,076
505
11,188
8,425
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
gavi072
Nemesis
10
4 / 7 / 0
7,219
516
5,716
11,592
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
greenzada
Bellona
8
0 / 6 / 0
5,314
380
3,186
6,945
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
l bad witch
Aphrodite
11
1 / 2 / 5
7,147
511
2,559
5,924
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
zByel
Thor
9
1 / 7 / 3
6,282
449
3,195
7,815
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,872
634
7,229
10,987
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Reyuui
Artemis
11
1 / 3 / 2
6,538
467
3,848
6,884
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 4
8,617
616
5,536
7,742
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 3 / 4
6,870
491
2,712
9,040
4,774
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
matheusdepaula16
King Arthur
16
11 / 1 / 1
9,793
700
10,201
13,093
6,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
24
25
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Cupid
Molrak89
Cupid
6
3
1
2.17
W
Artemis
Reyuui
Artemis
1
3
2
0.67
W
2
4
4
1
W
1
3
4
1
L
Nemesis
gavi072
Nemesis
4
7
0
0.57
L
Bellona
greenzada
Bellona
0
6
0
0
L
Aphrodite
l bad witch
Aphrodite
1
2
5
1.75
W
King Arthur
matheusdepaula16
King Arthur
11
1
1
11.5
L
Thor
zByel
Thor
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
29,526
40,701
Taken
47,746
16,524
Mitigated
20,103
8,706
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,229
3,501
0
4,963
10,987
4,200
2,195
221
10,766
0
50,519
L
Cupid
Molrak89
Cupid
11,188
6,917
0
1,748
8,425
2,483
341
1,511
6,914
0
35,736
W
Artemis
Reyuui
Artemis
3,848
1,487
109
2,125
6,884
1,962
1,737
380
6,504
0
24,310
W
5,536
2,924
0
2,693
7,742
2,378
2,194
413
7,329
53,913
0
W
2,712
33
0
312
9,040
4,774
306
1,545
7,495
17,193
0
L
Nemesis
gavi072
Nemesis
5,716
3,325
0
1,964
11,592
4,968
936
2,771
8,821
0
26,603
L
Bellona
greenzada
Bellona
3,186
1,178
0
135
6,945
3,931
670
0
6,945
0
14,876
L
Aphrodite
l bad witch
Aphrodite
2,559
468
2,018
2,841
5,924
2,598
152
1,397
4,527
25,987
0
W
King Arthur
matheusdepaula16
King Arthur
10,201
1,806
0
4,103
13,093
6,789
650
0
13,093
0
59,298
L
Thor
zByel
Thor
3,195
1,236
0
0
7,815
2,544
350
2,569
5,246
0
17,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
40,690
211
Minions Killed
399
0
Camps Cleared
0
1,106,556
Distance Traveled
1,300,965
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,872
634
84
6
0
310,016
4
L
Cupid
7,076
505
53
4
0
243,470
1
W
Artemis
6,538
467
45
3
0
219,978
5
W
Sol
8,617
616
101
7
0
212,488
0
W
Ymir
6,870
491
38
3
0
264,272
2
L
Nemesis
7,219
516
55
4
0
237,185
0
L
Bellona
5,314
380
26
2
0
187,609
0
L
Aphrodite
7,147
511
44
3
0
240,451
5
W
King Arthur
9,793
700
131
9
0
294,211
2
L
Thor
6,282
449
33
2
0
197,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role