Player Matchup

Ratatoskr
Ratatoskr
BuiltDifferent5L
Ratatoskr
Level 101
God Stats
19W - 12L
1,545 SR
Queue Stats
560W - 488L
1,576 Elo+
Party 1
Discordia
Discordia
Samatz
Discordia
Level 47
God Stats
29W - 22L
1,659 SR
Queue Stats
478W - 410L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
honeyNUTboi
Heimdallr
Level 33
God Stats
8W - 4L
1,576 SR
Queue Stats
43W - 41L
1,534 Elo+
Party 1
Ymir
Ymir
jazzy-compound1
Ymir
Level 66
God Stats
30W - 29L
1,675 SR
Queue Stats
384W - 373L
1,547 Elo+
Party 1
Arachne
Arachne
loboangel78
Arachne
Level 80
God Stats
5W - 3L
1,693 SR
Queue Stats
407W - 369L
1,442 Elo+
Party 2
Team Averages
Level 65
1,629 SR
1,516 Elo+

VS

Team Averages
Level 56
1,433 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
FireNova_96
Morgan Le Fay
Level 27
God Stats
1W - 4L
1,206 SR
Queue Stats
42W - 43L
1,547 Elo+
Party 3
Hou Yi
Hou Yi
Kingwhipguy
Hou Yi
Level 46
God Stats
57W - 64L
1,221 SR
Queue Stats
556W - 494L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
LostMaxwell
Sun Wukong
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
45W - 34L
1,607 Elo+
Party 3
Artio
Artio
bianco_xavier
Artio
Level 44
God Stats
16W - 20L
1,434 SR
Queue Stats
159W - 166L
1,460 Elo+
Solo
Hun Batz
Hun Batz
goodboy_91
Hun Batz
Level 147
God Stats
14W - 12L
1,588 SR
Queue Stats
201W - 183L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
20
6 / 2 / 3
13,271
577
15,486
17,966
16,639
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Samatz
Discordia
20
9 / 0 / 9
12,913
561
25,579
10,385
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
honeyNUTboi
Heimdallr
18
6 / 4 / 4
11,736
510
12,267
16,668
7,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 7
12,590
547
8,849
18,265
14,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
loboangel78
Arachne
20
4 / 7 / 9
12,860
559
12,077
23,920
10,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FireNova_96
Morgan Le Fay
16
3 / 8 / 5
10,370
451
18,505
17,299
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
15
2 / 6 / 5
9,940
432
6,556
15,805
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LostMaxwell
Sun Wukong
18
4 / 4 / 1
11,514
501
13,706
22,010
23,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 3
8,829
384
4,437
25,106
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
goodboy_91
Hun Batz
16
5 / 3 / 5
10,802
470
9,526
17,876
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
30
Kills
15
15
Deaths
30
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
6
2
3
3.75
L
Morgan Le Fay
FireNova_96
Morgan Le Fay
3
8
5
0.69
L
Hou Yi
2
6
5
0.75
L
Sun Wukong
LostMaxwell
Sun Wukong
4
4
1
1.13
W
Discordia
Samatz
Discordia
9
0
9
13.5
L
1
9
3
0.28
L
Hun Batz
goodboy_91
Hun Batz
5
3
5
2.5
W
Heimdallr
honeyNUTboi
Heimdallr
6
4
4
2
W
5
2
7
4.25
W
Arachne
loboangel78
Arachne
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,258
Damage
52,730
87,204
Taken
98,096
54,008
Mitigated
59,369
27,375
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
15,486
2,404
0
7,308
17,966
16,639
204
2,470
15,400
0
98,425
L
Morgan Le Fay
FireNova_96
Morgan Le Fay
18,505
1,534
0
2,394
17,299
6,300
0
10,482
6,183
69,906
0
L
Hou Yi
6,556
3,372
0
4,044
15,805
5,457
774
4,929
10,712
0
56,569
L
Sun Wukong
LostMaxwell
Sun Wukong
13,706
3,428
0
6,243
22,010
23,035
116
5,020
16,820
0
78,280
W
Discordia
Samatz
Discordia
25,579
1,127
209
3,926
10,385
3,950
2,302
4,837
5,278
82,760
0
L
4,437
0
82
5,078
25,106
18,055
366
9,566
15,042
35,155
0
L
Hun Batz
goodboy_91
Hun Batz
9,526
2,242
0
8,042
17,876
6,522
0
2,747
14,911
0
70,572
W
Heimdallr
honeyNUTboi
Heimdallr
12,267
4,179
0
5,219
16,668
7,715
2,857
3,224
13,334
0
75,720
W
8,849
1,753
0
5,414
18,265
14,727
450
4,603
13,533
32,600
0
W
Arachne
loboangel78
Arachne
12,077
9,304
0
5,299
23,920
10,977
644
7,624
15,880
0
108,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,370
Gold Earned
51,455
636
Minions Killed
550
0
Camps Cleared
0
2,263,053
Distance Traveled
2,231,067
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,271
577
191
8
0
487,108
7
L
Morgan Le Fay
10,370
451
114
5
0
409,482
7
L
Hou Yi
9,940
432
101
4
0
406,317
1
L
Sun Wukong
11,514
501
160
7
0
411,374
1
W
Discordia
12,913
561
143
6
0
430,582
2
L
Artio
8,829
384
55
2
0
521,810
0
L
Hun Batz
10,802
470
120
5
0
482,084
8
W
Heimdallr
11,736
510
99
4
0
424,474
0
W
Ymir
12,590
547
55
2
0
455,396
7
W
Arachne
12,860
559
148
6
0
465,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role