Player Matchup

Medusa
Medusa
 
Medusa
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dios Ahmed
Vulcan
Level 28
God Stats
3W - 3L
1,864 SR
Queue Stats
119W - 125L
1,558 Elo+
Solo
Cthulhu
Cthulhu
MarcoRB22
Cthulhu
Level 5
God Stats
2W - 4L
1,428 SR
Queue Stats
3W - 4L
1,601 Elo+
Solo
Sobek
Sobek
UraniumAnchor
Sobek
Level 16
God Stats
7W - 17L
1,313 SR
Queue Stats
107W - 96L
1,280 Elo+
Solo
Arachne
Arachne
mckcrafts
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,491 Elo+

VS

Team Averages
Level 11
1,634 SR
1,638 Elo+
Yemoja
Yemoja
AssasinAngel01
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 95L
1,713 Elo+
Party 2
Izanami
Izanami
LetsGetBredTday
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 8L
1,807 Elo+
Party 1
Chronos
Chronos
NB I Garbage
Chronos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 7L
1,807 Elo+
Party 1
Bellona
Bellona
fasfar
Bellona
Level 28
God Stats
6W - 4L
1,956 SR
Queue Stats
94W - 81L
1,537 Elo+
Solo
Khepri
Khepri
thefaceslasher1
Khepri
Level 14
God Stats
1W - 2L
1,715 SR
Queue Stats
165W - 185L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 5 / 2
11,219
510
7,775
18,904
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Dios Ahmed
Vulcan
17
7 / 4 / 4
11,012
501
17,834
17,370
6,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MarcoRB22
Cthulhu
16
0 / 8 / 4
9,519
433
1,946
14,508
5,311
15
1 / 5 / 3
9,276
422
11,227
20,761
21,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mckcrafts
Arachne
16
7 / 4 / 8
10,422
474
16,406
25,294
8,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
9,653
439
5,985
19,955
11,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
13 / 1 / 1
16,717
760
18,692
16,771
7,287
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
NB I Garbage
Chronos
19
5 / 2 / 7
12,758
580
21,390
20,815
8,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
fasfar
Bellona
20
5 / 0 / 3
14,788
672
16,057
19,152
14,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 7 / 5
10,601
482
6,070
14,054
10,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
20
Kills
26
26
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
2
1.2
W
0
10
4
0.2
L
Vulcan
Dios Ahmed
Vulcan
7
4
4
2.25
W
13
1
1
13.5
L
Cthulhu
MarcoRB22
Cthulhu
0
8
4
0.25
W
Chronos
NB I Garbage
Chronos
5
2
7
4.25
L
1
5
3
0.5
W
Bellona
fasfar
Bellona
5
0
3
6.5
L
Arachne
mckcrafts
Arachne
7
4
8
2.75
W
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
68,194
96,837
Taken
90,747
48,116
Mitigated
51,718
29,064
Healing
41,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,775
4,498
0
4,725
18,904
6,826
836
5,377
13,527
0
71,773
W
5,985
1,989
910
4,565
19,955
11,729
739
6,743
13,212
41,968
0
L
Vulcan
Dios Ahmed
Vulcan
17,834
6,377
0
6,375
17,370
6,154
0
7,834
9,536
74,384
0
W
18,692
16,198
0
10,516
16,771
7,287
537
3,068
13,703
0
196,591
L
Cthulhu
MarcoRB22
Cthulhu
1,946
169
0
0
14,508
5,311
694
5,975
8,533
41,497
0
W
Chronos
NB I Garbage
Chronos
21,390
7,397
0
10,100
20,815
8,556
2,692
7,657
13,158
92,173
0
L
11,227
1,267
0
5,349
20,761
21,176
186
4,877
15,884
50,352
0
W
Bellona
fasfar
Bellona
16,057
8,099
0
12,841
19,152
14,096
3,870
10,531
8,621
0
111,179
L
Arachne
mckcrafts
Arachne
16,406
11,779
222
12,393
25,294
8,649
266
9,382
15,912
0
62,651
W
6,070
1,908
17
2,455
14,054
10,050
162
3,927
10,127
27,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,448
Gold Earned
64,517
509
Minions Killed
773
0
Camps Cleared
0
1,977,253
Distance Traveled
1,889,844
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,219
510
133
6
0
445,508
2
W
Yemoja
9,653
439
62
3
0
282,799
1
L
Vulcan
11,012
501
121
6
0
443,168
0
W
Izanami
16,717
760
280
13
0
434,897
9
L
Cthulhu
9,519
433
80
4
0
313,105
0
W
Chronos
12,758
580
169
8
0
411,356
5
L
Sobek
9,276
422
86
4
0
366,860
0
W
Bellona
14,788
672
213
10
0
428,981
5
L
Arachne
10,422
474
89
4
0
408,612
1
W
Khepri
10,601
482
49
2
0
331,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role