Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
AhmadMan4336
Izanami
Gold IV
Level 69
God Stats
16W - 13L
1,638 SR
Queue Stats
103W - 106L
1,414 MMR
Solo
Ah Puch
Ah Puch
Silver II
Micantle
Ah Puch
Silver II
Level 119
God Stats
4W - 0L
1,781 SR
Queue Stats
13W - 14L
1,363 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TheShark4898
Sun Wukong
Gold IV
Level 94
God Stats
21W - 15L
1,500 SR
Queue Stats
270W - 271L
1,401 MMR
Solo
Ganesha
Ganesha
Gold IV
rollhogs
Ganesha
Gold IV
Level 127
God Stats
70W - 48L
1,626 SR
Queue Stats
386W - 388L
1,377 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,609 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,518 SR
1,396 MMR
Set
Set
Bronze III
Acnxlxgia
Set
Bronze III
Level 96
God Stats
0W - 1L
1,651 SR
Queue Stats
26W - 28L
1,361 MMR
Solo
King Arthur
King Arthur
Gold V
Gilgam3sh8
King Arthur
Gold V
Level 106
God Stats
8W - 8L
1,610 SR
Queue Stats
19W - 21L
1,437 MMR
Solo
Heimdallr
Heimdallr
Gold V
GoDz-Gabo24
Heimdallr
Gold V
Level 149
God Stats
5W - 9L
1,575 SR
Queue Stats
155W - 190L
1,370 MMR
Solo
Fafnir
Fafnir
Gold III
VotedThatOneGuy
Fafnir
Gold III
Level 107
God Stats
3W - 6L
1,229 SR
Queue Stats
268W - 281L
1,401 MMR
Solo
Eset
Eset
Bronze III
i dont care666
Eset
Bronze III
Level 157
God Stats
0W - 2L
1,525 SR
Queue Stats
48W - 50L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 3 / 3
10,054
503
6,651
11,672
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
AhmadMan4336
Izanami
18
6 / 3 / 0
11,006
550
9,270
11,881
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Micantle
Ah Puch
17
1 / 1 / 5
10,551
528
7,457
5,915
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheShark4898
Sun Wukong
19
6 / 0 / 2
12,262
613
14,121
14,546
11,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
rollhogs
Ganesha
15
0 / 0 / 11
10,022
501
5,977
11,818
9,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaTiamatGilgameshSobekDanzaburou

VS

Bans
TsukuyomiCu ChulainnYmirTyrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,339
467
9,184
12,189
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Gilgam3sh8
King Arthur
16
1 / 5 / 0
9,658
483
8,334
15,720
11,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
GoDz-Gabo24
Heimdallr
16
0 / 4 / 2
9,071
454
5,360
12,996
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 5
9,006
450
3,208
12,826
13,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 2 / 2
8,717
436
6,234
10,906
4,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
6
7
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
3
1.83
L
4
4
2
1.25
W
Izanami
AhmadMan4336
Izanami
6
3
0
2
L
King Arthur
Gilgam3sh8
King Arthur
1
5
0
0.2
L
Heimdallr
GoDz-Gabo24
Heimdallr
0
4
2
0.25
W
Ah Puch
Micantle
Ah Puch
1
1
5
3.5
W
Sun Wukong
TheShark4898
Sun Wukong
6
0
2
7
L
0
2
5
1.25
L
1
2
2
1
W
Ganesha
rollhogs
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
32,320
55,832
Taken
64,637
32,755
Mitigated
42,478
18,052
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,651
3,561
0
2,081
11,672
4,765
1,337
1,964
9,708
0
76,947
L
9,184
4,081
0
3,140
12,189
8,010
0
3,124
8,905
240
57,505
W
Izanami
AhmadMan4336
Izanami
9,270
7,009
0
4,107
11,881
4,206
358
1,253
10,628
0
97,318
L
King Arthur
Gilgam3sh8
King Arthur
8,334
431
0
4,372
15,720
11,611
0
1,391
14,279
274
67,930
L
Heimdallr
GoDz-Gabo24
Heimdallr
5,360
2,458
0
5,592
12,996
4,360
1,081
1,438
11,558
0
72,226
W
Ah Puch
Micantle
Ah Puch
7,457
204
222
3,011
5,915
2,366
600
1,228
4,687
82,352
0
W
Sun Wukong
TheShark4898
Sun Wukong
14,121
3,256
0
5,899
14,546
11,907
1,529
1,350
13,196
0
83,848
L
3,208
608
0
2,031
12,826
13,909
0
3,795
8,913
22,946
0
L
6,234
249
373
4,582
10,906
4,588
0
3,231
7,548
60,938
0
W
Ganesha
rollhogs
Ganesha
5,977
370
0
2,732
11,818
9,511
134
4,126
7,692
24,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
45,791
682
Minions Killed
539
0
Camps Cleared
0
1,892,697
Distance Traveled
1,793,723
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,054
503
119
6
0
356,259
6
L
Set
9,339
467
102
5
0
384,099
3
W
Izanami
11,006
550
186
9
0
398,575
5
L
King Arthur
9,658
483
150
8
0
336,077
3
L
Heimdallr
9,071
454
131
7
0
315,024
8
W
Ah Puch
10,551
528
182
9
0
400,085
7
W
Sun Wukong
12,262
613
182
9
0
341,631
4
L
Fafnir
9,006
450
20
1
0
397,009
7
L
Eset
8,717
436
136
7
0
361,514
6
W
Ganesha
10,022
501
13
1
0
396,147
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role