Player Matchup

Pele
Pele
Kdog_217
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 239L
1,478 Elo+
Party 1
Khepri
Khepri
aidenackerman
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 250L
1,431 Elo+
Party 1
Thoth
Thoth
sniperchad
Thoth
Level 88
God Stats
46W - 42L
1,577 SR
Queue Stats
328W - 324L
1,530 Elo+
Party 1
Team Averages
Level 73
1,526 SR
1,480 Elo+

VS

Team Averages
Level 27
1,431 SR
1,434 Elo+
Anhur
Anhur
AlmightyScourge
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Flexxlord7062
Anubis
Level 36
God Stats
9W - 8L
1,507 SR
Queue Stats
186W - 232L
1,374 Elo+
Solo
Horus
Horus
TrippyTony87
Horus
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
11W - 17L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 4 / 9
12,141
714
15,453
14,759
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 18
11,204
659
4,143
7,087
4,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
19
17 / 0 / 8
14,043
826
27,459
6,227
2,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
9,437
555
4,503
17,253
5,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 12 / 3
9,741
573
5,666
15,972
5,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 2
10,480
616
5,918
21,988
18,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
26
Kills
4
5
Deaths
26
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
0
12
3
0.13
W
Pele
8
4
9
3.13
L
3
4
2
1
W
1
1
18
10
W
Thoth
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
16,087
28,073
Taken
55,213
12,106
Mitigated
29,786
7,124
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,503
1,618
0
0
17,253
5,105
0
12,109
5,144
0
20,004
L
5,666
83
593
2,878
15,972
5,696
0
9,295
6,677
36,855
0
W
Pele
15,453
4,379
0
2,160
14,759
4,949
65
3,762
10,997
0
47,664
L
5,918
3,380
1,210
3,781
21,988
18,985
0
10,198
11,790
0
19,576
W
4,143
152
913
1,509
7,087
4,745
60
1,148
5,939
16,444
0
W
Thoth
27,459
1,394
0
2,542
6,227
2,412
1,401
756
5,471
85,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
29,658
192
Minions Killed
109
0
Camps Cleared
0
955,674
Distance Traveled
750,302
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,437
555
39
2
0
229,908
5
L
Anubis
9,741
573
54
3
0
234,584
3
W
Pele
12,141
714
63
4
0
292,570
2
L
Horus
10,480
616
16
1
0
285,810
0
W
Khepri
11,204
659
15
1
0
326,161
1
W
Thoth
14,043
826
114
7
0
336,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role