Player Matchup

Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Bohinti
Arachne
Gold V
Level 138
God Stats
0W - 2L
1,406 SR
Queue Stats
64W - 60L
1,460 MMR
Solo
Thoth
Thoth
Gold IV
IBarnaby
Thoth
Gold IV
Level 141
God Stats
25W - 22L
1,631 SR
Queue Stats
152W - 155L
1,485 MMR
Solo
Danzaburou
Danzaburou
Gold V
minichex
Danzaburou
Gold V
Level 40
God Stats
4W - 2L
1,878 SR
Queue Stats
23W - 29L
1,495 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,583 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,674 SR
1,482 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold III
Kewky
Khepri
Gold III
Level 160
God Stats
21W - 12L
1,555 SR
Queue Stats
210W - 202L
1,458 MMR
Solo
Hou Yi
Hou Yi
Gold II
MineeWeets
Hou Yi
Gold II
Level 87
God Stats
2W - 4L
1,565 SR
Queue Stats
65W - 64L
1,520 MMR
Party 2
Anubis
Anubis
Silver II
Snucco
Anubis
Silver II
Level 128
God Stats
6W - 2L
1,947 SR
Queue Stats
12W - 15L
1,393 MMR
Party 2
Ravana
Ravana
Gold IV
Tagggy
Ravana
Gold IV
Level 160
God Stats
9W - 7L
1,802 SR
Queue Stats
103W - 99L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 3 / 0
7,862
491
3,535
9,134
2,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
11
1 / 4 / 2
7,662
479
3,957
9,234
6,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Bohinti
Arachne
12
1 / 3 / 1
7,335
458
5,903
11,307
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
IBarnaby
Thoth
13
1 / 7 / 0
7,825
489
3,593
9,910
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
minichex
Danzaburou
14
2 / 5 / 1
8,163
510
4,269
9,832
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaGilgameshTiamatPersephoneApollo

VS

Bans
SetArtioJanusYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 2 / 0
9,021
564
4,778
11,037
4,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Kewky
Khepri
14
1 / 3 / 6
9,280
580
1,973
8,127
3,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
MineeWeets
Hou Yi
15
2 / 1 / 8
9,451
591
7,069
8,950
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Snucco
Anubis
15
8 / 2 / 6
9,998
625
10,982
10,267
5,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Tagggy
Ravana
17
10 / 0 / 5
10,520
658
9,179
6,373
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
22
22
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Bacchus
 
Bacchus
1
4
2
0.5
W
King Arthur
 
King Arthur
1
2
0
0.5
L
Arachne
Bohinti
Arachne
1
3
1
0.5
L
Thoth
IBarnaby
Thoth
1
7
0
0.14
W
Khepri
Kewky
Khepri
1
3
6
1.33
W
Hou Yi
MineeWeets
Hou Yi
2
1
8
6
W
Anubis
Snucco
Anubis
8
2
6
5.5
W
Ravana
Tagggy
Ravana
10
0
5
12.5
L
Danzaburou
minichex
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
33,981
49,417
Taken
44,754
17,729
Mitigated
20,389
10,557
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,535
426
0
2,782
9,134
2,794
516
236
8,898
45,219
0
L
Bacchus
 
Bacchus
3,957
556
0
1,338
9,234
6,152
262
2,763
6,471
15,477
0
W
King Arthur
 
King Arthur
4,778
322
0
3,908
11,037
4,811
0
2,675
8,362
0
55,356
L
Arachne
Bohinti
Arachne
5,903
3,946
0
4,287
11,307
3,786
0
2,603
8,704
0
47,564
L
Thoth
IBarnaby
Thoth
3,593
0
0
876
9,910
1,944
728
4,318
5,592
52,659
0
W
Khepri
Kewky
Khepri
1,973
160
0
1,456
8,127
3,838
991
2,161
5,966
35,414
0
W
Hou Yi
MineeWeets
Hou Yi
7,069
3,751
0
3,528
8,950
3,344
2,094
1,783
7,167
0
65,035
W
Anubis
Snucco
Anubis
10,982
500
0
5,015
10,267
5,115
1,696
3,606
6,661
58,542
0
W
Ravana
Tagggy
Ravana
9,179
2,064
0
1,777
6,373
3,281
0
860
5,513
0
68,569
L
Danzaburou
minichex
Danzaburou
4,269
1,583
0
1,274
9,832
3,053
1,018
3,035
6,797
0
54,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
48,270
429
Minions Killed
522
0
Camps Cleared
0
1,344,826
Distance Traveled
1,483,526
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,862
491
102
6
0
283,113
5
L
Bacchus
7,662
479
29
2
0
275,460
6
W
King Arthur
9,021
564
119
7
0
309,638
5
L
Arachne
7,335
458
83
5
0
305,024
4
L
Thoth
7,825
489
111
7
0
236,698
2
W
Khepri
9,280
580
66
4
0
312,055
6
W
Hou Yi
9,451
591
122
8
0
262,447
7
W
Anubis
9,998
625
96
6
0
246,331
4
W
Ravana
10,520
658
119
7
0
353,055
2
L
Danzaburou
8,163
510
104
7
0
244,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role