Player Matchup

Kukulkan
Kukulkan
IamHorseRaddish
Kukulkan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,465 Elo+
Party 1
Bakasura
Bakasura
IllogicalIce
Bakasura
Level 157
God Stats
0W - 2L
1,345 SR
Queue Stats
344W - 296L
1,573 Elo+
Party 1
Horus
Horus
LittleCookee
Horus
Level 160
God Stats
1W - 2L
1,474 SR
Queue Stats
120W - 97L
1,589 Elo+
Party 1
Anhur
Anhur
Punisher9668
Anhur
Level 148
God Stats
0W - 2L
1,642 SR
Queue Stats
106W - 59L
1,630 Elo+
Party 1
Thor
Thor
Xanticks
Thor
Level 160
God Stats
2W - 5L
1,664 SR
Queue Stats
144W - 99L
1,645 Elo+
Party 1
Team Averages
Level 149
1,525 SR
1,580 Elo+

VS

Team Averages
Level 130
1,544 SR
1,626 Elo+
Tyr
Tyr
AchilisKIC
Tyr
Level 109
God Stats
3W - 1L
1,463 SR
Queue Stats
143W - 88L
1,688 Elo+
Party 2
Ah Puch
Ah Puch
Crashmk1
Ah Puch
Level 112
God Stats
3W - 1L
1,665 SR
Queue Stats
146W - 115L
1,616 Elo+
Solo
Bastet
Bastet
Legendisedgy
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Natz
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 167L
1,546 Elo+
Solo
Medusa
Medusa
jingwack
Medusa
Level 157
God Stats
2W - 1L
1,593 SR
Queue Stats
217W - 146L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 5 / 5
10,997
733
17,623
13,686
7,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
IllogicalIce
Bakasura
15
0 / 5 / 6
9,834
656
6,292
17,401
15,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 8 / 7
10,391
693
7,225
26,464
31,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 6 / 7
9,626
642
14,134
15,234
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
2 / 9 / 5
9,367
624
11,986
16,875
13,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 21
11,557
770
13,759
23,720
24,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Crashmk1
Ah Puch
19
5 / 2 / 23
11,480
765
20,057
10,135
4,826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
17
5 / 4 / 17
10,959
731
18,914
16,039
7,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Natz
Sylvanus
18
5 / 2 / 25
11,920
795
11,309
16,559
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
jingwack
Medusa
19
13 / 4 / 10
12,616
841
19,469
16,152
8,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
11
Kills
33
33
Deaths
15
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
W
Ah Puch
Crashmk1
Ah Puch
5
2
23
8.25
L
Kukulkan
4
5
5
1.3
L
Bakasura
IllogicalIce
Bakasura
0
5
6
0.6
W
Bastet
5
4
17
3.38
L
3
8
7
0.81
W
Sylvanus
Natz
Sylvanus
5
2
25
8.75
L
2
6
7
0.92
L
Thor
2
9
5
0.5
W
Medusa
jingwack
Medusa
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
83,508
89,660
Taken
82,605
75,493
Mitigated
64,321
16,041
Healing
36,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,759
1,314
1,007
6,468
23,720
24,435
381
6,190
15,849
1,487
21,079
W
Ah Puch
Crashmk1
Ah Puch
20,057
624
0
1,242
10,135
4,826
1,549
3,066
6,929
40,436
0
L
Kukulkan
17,623
1,111
75
1,705
13,686
7,009
0
4,907
8,779
44,047
0
L
Bakasura
IllogicalIce
Bakasura
6,292
3,466
0
2,246
17,401
15,852
0
4,892
12,509
492
4,653
W
Bastet
18,914
4,375
2,022
3,465
16,039
7,313
225
2,946
11,850
0
32,501
L
7,225
3,360
3,165
5,364
26,464
31,986
0
9,385
17,079
0
13,054
W
Sylvanus
Natz
Sylvanus
11,309
1,343
9,988
6,628
16,559
18,790
726
3,627
12,265
17,484
0
L
14,134
6,438
0
2,065
15,234
7,509
70
5,824
9,369
0
30,205
L
Thor
11,986
1,390
497
924
16,875
13,137
0
6,901
9,974
0
21,221
W
Medusa
jingwack
Medusa
19,469
9,430
2,545
2,963
16,152
8,957
2,768
2,178
13,299
0
47,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
58,532
203
Minions Killed
151
0
Camps Cleared
0
1,181,970
Distance Traveled
1,443,345
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,557
770
11
1
0
332,993
1
W
Ah Puch
11,480
765
40
3
0
285,131
0
L
Kukulkan
10,997
733
69
5
0
229,833
0
L
Bakasura
9,834
656
39
3
0
279,102
4
W
Bastet
10,959
731
18
1
0
343,206
6
L
Horus
10,391
693
17
1
0
221,817
0
W
Sylvanus
11,920
795
14
1
0
247,751
0
L
Anhur
9,626
642
57
4
0
223,496
1
L
Thor
9,367
624
21
1
0
227,722
0
W
Medusa
12,616
841
68
5
0
234,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role