Player Matchup

Kali
Kali
Diamond I
 
Kali
Diamond I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
KURDISH PHEN0M
Anubis
Masters
Level 160
God Stats
63W - 35L
1,753 SR
Queue Stats
327W - 309L
2,458 MMR
Solo
Vamana
Vamana
Diamond I
Musesashi
Vamana
Diamond I
Level 156
God Stats
42W - 39L
1,612 SR
Queue Stats
479W - 457L
2,464 MMR
Solo
Guan Yu
Guan Yu
Masters
SteelsRevenge
Guan Yu
Masters
Level 148
God Stats
28W - 27L
1,706 SR
Queue Stats
201W - 175L
2,568 MMR
Party 1
Chronos
Chronos
Diamond II
bknowlesey82
Chronos
Diamond II
Level 158
God Stats
1W - 1L
1,294 SR
Queue Stats
168W - 138L
2,334 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,573 SR
2,265 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,730 SR
2,466 MMR
Janus
Janus
Diamond I
CareLess_Style-
Janus
Diamond I
Level 144
God Stats
14W - 13L
1,674 SR
Queue Stats
128W - 103L
2,432 MMR
Party 3
Ares
Ares
Diamond I
OldManIron
Ares
Diamond I
Level 160
God Stats
6W - 5L
1,791 SR
Queue Stats
74W - 45L
2,517 MMR
Solo
Anhur
Anhur
Diamond II
S GLADIN
Anhur
Diamond II
Level 157
God Stats
1W - 4L
1,790 SR
Queue Stats
284W - 270L
2,432 MMR
Party 2
Chaac
Chaac
Masters
Sins Zwillinge
Chaac
Masters
Level 160
God Stats
4W - 5L
1,571 SR
Queue Stats
374W - 348L
2,558 MMR
Party 2
Loki
Loki
Diamond III
ultszfcn
Loki
Diamond III
Level 142
God Stats
7W - 3L
1,825 SR
Queue Stats
66W - 49L
2,390 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
7 / 4 / 12
13,445
585
18,452
24,675
11,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 2 / 6
12,702
552
13,846
15,233
8,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Musesashi
Vamana
20
6 / 3 / 6
14,310
622
17,130
24,155
19,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
16
3 / 3 / 10
10,854
472
7,197
19,165
16,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
bknowlesey82
Chronos
20
8 / 2 / 6
14,346
624
13,341
15,616
6,827
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolAthenaTiamatGilgameshSet

VS

Bans
PersephoneGebChironKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,017
479
13,197
13,278
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 8
10,713
466
11,792
22,961
22,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
S GLADIN
Anhur
18
2 / 6 / 5
11,033
480
8,371
17,492
6,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 3
12,311
535
23,274
19,694
21,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
16
2 / 9 / 6
10,178
443
10,169
19,226
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
28
Kills
14
14
Deaths
28
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
4
12
3.25
L
2
6
4
0.67
W
4
2
6
3.5
W
Vamana
Musesashi
Vamana
6
3
6
3
L
2
6
8
1
L
Anhur
S GLADIN
Anhur
2
6
5
0.75
L
6
1
3
7.5
W
Guan Yu
3
3
10
2.67
W
Chronos
bknowlesey82
Chronos
8
2
6
5.5
L
Loki
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,966
Damage
66,803
98,844
Taken
92,651
61,969
Mitigated
60,268
41,475
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
18,452
10,568
0
7,931
24,675
11,441
96
7,220
17,235
0
106,856
L
13,197
710
111
2,152
13,278
3,741
0
4,214
9,064
88,995
0
W
13,846
372
0
10,032
15,233
8,231
596
3,791
11,200
106,941
0
W
Vamana
Musesashi
Vamana
17,130
9,459
0
10,073
24,155
19,310
369
3,192
20,783
4,462
83,590
L
11,792
1,061
0
4,654
22,961
22,191
0
7,384
15,577
27,596
0
L
Anhur
S GLADIN
Anhur
8,371
4,716
0
6,237
17,492
6,292
0
6,157
11,335
0
77,071
L
23,274
4,501
0
9,706
19,694
21,795
168
5,668
14,026
0
86,775
W
Guan Yu
7,197
1,335
3,364
5,761
19,165
16,160
114
5,711
13,176
0
36,381
W
Chronos
bknowlesey82
Chronos
13,341
6,359
0
4,314
15,616
6,827
4,214
4,033
11,461
112,898
0
L
Loki
10,169
2,832
0
4,048
19,226
6,249
0
5,225
14,001
0
67,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,657
Gold Earned
55,252
712
Minions Killed
597
0
Camps Cleared
0
2,249,730
Distance Traveled
2,116,612
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,445
585
155
7
0
499,139
5
L
Janus
11,017
479
178
8
0
408,311
2
W
Anubis
12,702
552
174
8
0
413,052
10
W
Vamana
14,310
622
147
6
0
437,169
2
L
Ares
10,713
466
18
1
0
421,864
10
L
Anhur
11,033
480
146
6
0
398,285
11
L
Chaac
12,311
535
150
7
0
458,195
7
W
Guan Yu
10,854
472
46
2
0
488,135
8
W
Chronos
14,346
624
190
8
0
412,235
4
L
Loki
10,178
443
105
5
0
429,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role