Player Matchup

Danzaburou
Danzaburou
Awdacity
Danzaburou
Level 120
God Stats
0W - 1L
1,523 SR
Queue Stats
4W - 7L
1,534 Elo+
Solo
Chang'e
Chang'e
Beadyroe
Chang'e
Level 156
God Stats
0W - 1L
1,605 SR
Queue Stats
25W - 17L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
GasGiantSaturn
Ah Puch
Level 23
God Stats
1W - 3L
1,430 SR
Queue Stats
17W - 11L
1,599 Elo+
Party 2
Team Averages
Level 100
1,519 SR
1,593 Elo+

VS

Team Averages
Level 44
1,828 SR
1,858 Elo+
Morgan Le Fay
Morgan Le Fay
RezMeBroh
Morgan Le Fay
Level 84
God Stats
6W - 5L
1,754 SR
Queue Stats
66W - 64L
1,563 Elo+
Solo
Ganesha
Ganesha
TheVietnamWar
Ganesha
Level 23
God Stats
7W - 2L
1,786 SR
Queue Stats
61W - 9L
2,001 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zerploř
Cu Chulainn
Level 25
God Stats
4W - 0L
1,945 SR
Queue Stats
91W - 16L
2,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awdacity
Danzaburou
15
2 / 9 / 1
11,446
602
13,846
18,375
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Beadyroe
Chang'e
16
1 / 6 / 1
12,254
645
8,246
22,837
19,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 2
12,219
643
5,738
16,955
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RezMeBroh
Morgan Le Fay
19
11 / 0 / 9
14,193
747
25,110
11,812
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
16
0 / 4 / 19
11,567
609
8,493
20,388
16,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
zerploř
Cu Chulainn
18
11 / 0 / 11
13,661
719
17,558
20,755
17,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
22
22
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Awdacity
Danzaburou
2
9
1
0.28
L
Chang'e
Beadyroe
Chang'e
1
6
1
0.25
L
1
7
2
0.29
W
Morgan Le Fay
RezMeBroh
Morgan Le Fay
11
0
9
15.5
W
Ganesha
0
4
19
2.38
W
Cu Chulainn
zerploř
Cu Chulainn
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
51,161
58,167
Taken
52,955
29,454
Mitigated
40,804
13,184
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Awdacity
Danzaburou
13,846
3,591
0
2,479
18,375
6,293
396
8,131
9,994
0
47,890
L
Chang'e
Beadyroe
Chang'e
8,246
1,093
3,209
6,867
22,837
19,010
175
12,632
9,624
39,309
0
L
5,738
348
0
629
16,955
4,151
0
11,599
4,946
38,954
0
W
Morgan Le Fay
RezMeBroh
Morgan Le Fay
25,110
1,405
0
3,519
11,812
6,253
866
4,656
7,156
90,459
0
W
Ganesha
8,493
190
0
620
20,388
16,674
209
5,119
15,269
37,114
0
W
Cu Chulainn
zerploř
Cu Chulainn
17,558
5,469
670
696
20,755
17,877
1,395
4,209
16,546
0
49,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
39,421
198
Minions Killed
233
0
Camps Cleared
0
878,825
Distance Traveled
1,159,169
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,446
602
59
3
0
310,277
1
L
Chang'e
12,254
645
70
4
0
291,333
3
L
Ah Puch
12,219
643
69
4
0
277,215
0
W
Morgan Le Fay
14,193
747
150
8
0
394,584
4
W
Ganesha
11,567
609
14
1
0
362,918
6
W
Cu Chulainn
13,661
719
69
4
0
401,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role