Player Matchup

Bacchus
Bacchus
Badger Biggs
Bacchus
Level 45
God Stats
23W - 10L
1,715 SR
Queue Stats
287W - 163L
1,729 Elo+
Party 1
Fenrir
Fenrir
FourLeafKiller0
Fenrir
Level 108
God Stats
5W - 4L
1,646 SR
Queue Stats
58W - 36L
1,737 Elo+
Party 1
Sun Wukong
Sun Wukong
Malorinia
Sun Wukong
Level 14
God Stats
2W - 0L
1,883 SR
Queue Stats
31W - 6L
1,832 Elo+
Party 1
Chronos
Chronos
Smokey Bear4150
Chronos
Level 145
God Stats
33W - 14L
1,662 SR
Queue Stats
124W - 122L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
TMANDADDY
Xbalanque
Level 149
God Stats
12W - 5L
1,821 SR
Queue Stats
288W - 315L
1,604 Elo+
Party 1
Team Averages
Level 92
1,745 SR
1,688 Elo+

VS

Team Averages
Level 90
1,579 SR
1,477 Elo+
Mercury
Mercury
BooCaulkKey
Mercury
Level 129
God Stats
6W - 4L
1,634 SR
Queue Stats
102W - 110L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
EVILMONKEYZ12
Cernunnos
Level 68
God Stats
1W - 1L
1,781 SR
Queue Stats
9W - 10L
1,474 Elo+
Party 2
Khepri
Khepri
Lv25MarowakTTV
Khepri
Level 119
God Stats
42W - 41L
1,523 SR
Queue Stats
961W - 1,089L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
SloppyBigFish
Gilgamesh
Level 36
God Stats
0W - 3L
1,469 SR
Queue Stats
30W - 26L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sgt keroro14
Morgan Le Fay
Level 99
God Stats
0W - 2L
1,487 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Badger Biggs
Bacchus
16
2 / 6 / 15
13,576
411
11,869
32,233
47,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 7 / 8
15,673
475
15,061
25,411
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Malorinia
Sun Wukong
19
5 / 6 / 8
15,330
465
10,788
40,425
42,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 7 / 5
18,073
548
20,918
30,755
14,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TMANDADDY
Xbalanque
20
20 / 8 / 7
19,385
587
55,616
37,758
19,127
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BooCaulkKey
Mercury
20
16 / 3 / 4
20,452
620
36,049
24,826
16,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
EVILMONKEYZ12
Cernunnos
20
7 / 9 / 7
17,367
526
15,244
23,499
11,594
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 12 / 20
16,397
497
10,996
38,432
47,974
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SloppyBigFish
Gilgamesh
20
3 / 9 / 14
15,017
455
15,076
29,548
39,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
sgt keroro14
Morgan Le Fay
20
4 / 10 / 11
15,960
484
28,235
24,814
12,706
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
87
43
Kills
31
34
Deaths
43
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Badger Biggs
Bacchus
2
6
15
1.58
L
Mercury
BooCaulkKey
Mercury
16
3
4
6
L
Cernunnos
EVILMONKEYZ12
Cernunnos
7
9
7
1.17
W
7
7
8
1.57
L
1
12
20
0.92
W
Sun Wukong
Malorinia
Sun Wukong
5
6
8
1.5
L
Gilgamesh
SloppyBigFish
Gilgamesh
3
9
14
1.11
W
9
7
5
1.64
W
Xbalanque
TMANDADDY
Xbalanque
20
8
7
2.94
L
Morgan Le Fay
sgt keroro14
Morgan Le Fay
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,252
Damage
105,600
166,582
Taken
141,119
133,479
Mitigated
128,249
52,319
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Badger Biggs
Bacchus
11,869
1,759
508
5,292
32,233
47,023
677
10,014
22,219
26,739
0
L
Mercury
BooCaulkKey
Mercury
36,049
16,092
0
2,645
24,826
16,896
555
5,614
19,212
0
229,906
L
Cernunnos
EVILMONKEYZ12
Cernunnos
15,244
8,489
669
7,658
23,499
11,594
3,409
5,242
18,257
0
111,039
W
15,061
3,201
0
7,006
25,411
10,518
2,578
4,162
19,222
0
84,811
L
10,996
1,133
922
1,704
38,432
47,974
0
7,207
31,225
48,512
0
W
Sun Wukong
Malorinia
Sun Wukong
10,788
1,727
0
14,434
40,425
42,211
567
7,733
32,692
208
65,373
L
Gilgamesh
SloppyBigFish
Gilgamesh
15,076
3,031
869
6,148
29,548
39,079
842
6,939
22,609
0
58,116
W
20,918
3,940
0
9,113
30,755
14,600
5,978
11,618
19,137
123,380
0
W
Xbalanque
TMANDADDY
Xbalanque
55,616
40,690
0
15,966
37,758
19,127
9,584
6,789
30,493
0
201,682
L
Morgan Le Fay
sgt keroro14
Morgan Le Fay
28,235
1,779
0
5,627
24,814
12,706
578
8,361
16,453
101,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,037
Gold Earned
85,193
652
Minions Killed
697
0
Camps Cleared
0
2,889,254
Distance Traveled
3,214,076
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,576
411
40
1
0
641,402
14
L
Mercury
20,452
620
240
7
0
784,372
11
L
Cernunnos
17,367
526
165
5
0
591,236
3
W
Fenrir
15,673
475
109
3
0
508,128
1
L
Khepri
16,397
497
41
1
0
625,345
3
W
Sun Wukong
15,330
465
113
3
0
623,814
3
L
Gilgamesh
15,017
455
97
3
0
631,624
2
W
Chronos
18,073
548
178
5
0
601,147
3
W
Xbalanque
19,385
587
212
6
0
514,763
7
L
Morgan Le Fay
15,960
484
154
5
0
581,499
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role