Player Matchup

Gilgamesh
Gilgamesh
Jzylan
Gilgamesh
Level 10
God Stats
3W - 2L
1,559 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1
Apollo
Apollo
Papertreez
Apollo
Level 26
God Stats
6W - 10L
1,457 SR
Queue Stats
126W - 156L
1,427 Elo+
Solo
Ymir
Ymir
TazosDeMrBean
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,433 Elo+
Party 2
Merlin
Merlin
mafedan
Merlin
Level 28
God Stats
29W - 23L
1,572 SR
Queue Stats
182W - 219L
1,305 Elo+
Party 2
Neith
Neith
willmarkraft
Neith
Level 22
God Stats
33W - 21L
1,510 SR
Queue Stats
174W - 165L
1,489 Elo+
Party 1
Team Averages
Level 18
1,520 SR
1,424 Elo+

VS

Team Averages
Level 13
1,578 SR
1,451 Elo+
Chaac
Chaac
Aceu_Otario
Chaac
Level 11
God Stats
2W - 5L
1,335 SR
Queue Stats
89W - 93L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Akazera71
Jing Wei
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 154L
1,440 Elo+
Solo
Olorun
Olorun
BigOlBooty89
Olorun
Level 5
God Stats
1W - 1L
1,475 SR
Queue Stats
3W - 7L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Scrabbel
Kukulkan
Level 15
God Stats
1W - 2L
1,743 SR
Queue Stats
424W - 420L
1,430 Elo+
Solo
Pele
Pele
UWillCry5416
Pele
Level 13
God Stats
6W - 8L
1,837 SR
Queue Stats
174W - 183L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jzylan
Gilgamesh
10
2 / 3 / 2
6,291
484
3,169
6,330
2,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Papertreez
Apollo
13
6 / 2 / 0
7,950
612
8,942
8,917
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 1 / 5
8,268
636
6,927
8,361
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
mafedan
Merlin
11
4 / 1 / 6
7,012
539
5,072
5,279
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 3 / 3
6,707
516
3,589
7,285
2,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,609
508
4,971
8,969
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Akazera71
Jing Wei
11
1 / 4 / 1
6,694
515
2,522
7,327
2,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
5
0 / 8 / 0
4,481
345
1,233
7,449
2,379
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Scrabbel
Kukulkan
8
0 / 7 / 1
5,390
415
5,288
7,583
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 2 / 0
7,864
605
6,870
9,479
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
25
Kills
8
10
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jing Wei
Akazera71
Jing Wei
1
4
1
0.38
L
Olorun
0
8
0
0
W
Gilgamesh
Jzylan
Gilgamesh
2
3
2
1
W
Apollo
Papertreez
Apollo
6
2
0
3
L
Kukulkan
Scrabbel
Kukulkan
0
7
1
0.07
W
8
1
5
10.5
L
6
2
0
3
W
Merlin
mafedan
Merlin
4
1
6
7
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
20,884
36,172
Taken
40,807
12,938
Mitigated
15,143
7,460
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,971
1,281
0
3,089
8,969
4,964
0
1,847
7,122
0
27,903
L
Jing Wei
Akazera71
Jing Wei
2,522
1,780
0
1,185
7,327
2,258
0
1,554
5,773
0
30,055
L
Olorun
1,233
636
50
307
7,449
2,379
240
3,283
4,166
8,889
0
W
Gilgamesh
Jzylan
Gilgamesh
3,169
648
0
151
6,330
2,166
380
416
5,914
0
19,936
W
Apollo
Papertreez
Apollo
8,942
6,042
0
2,243
8,917
3,409
1,792
1,287
7,630
0
48,040
L
Kukulkan
Scrabbel
Kukulkan
5,288
927
0
0
7,583
2,419
0
2,437
5,146
25,996
0
W
6,927
2,715
0
2,019
8,361
3,671
0
1,711
6,650
47,335
0
L
6,870
2,645
0
3,329
9,479
3,123
0
2,878
6,601
0
39,288
W
Merlin
mafedan
Merlin
5,072
387
0
973
5,279
1,623
106
2,320
2,959
27,197
0
W
3,589
1,923
0
2,074
7,285
2,069
246
787
6,498
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
31,038
325
Minions Killed
267
0
Camps Cleared
0
1,114,014
Distance Traveled
1,100,157
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,609
508
59
5
0
233,536
0
L
Jing Wei
6,694
515
70
5
0
237,819
1
L
Olorun
4,481
345
13
1
0
148,625
3
W
Gilgamesh
6,291
484
35
3
0
241,996
0
W
Apollo
7,950
612
93
7
0
225,310
2
L
Kukulkan
5,390
415
49
4
0
232,368
0
W
Ymir
8,268
636
91
7
0
239,839
0
L
Pele
7,864
605
76
6
0
247,809
0
W
Merlin
7,012
539
47
4
0
195,540
0
W
Neith
6,707
516
59
5
0
211,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role