Player Matchup

Fafnir
Fafnir
Gold II
ExtraChrispy
Fafnir
Gold II
Level 153
God Stats
12W - 9L
1,657 SR
Queue Stats
36W - 32L
1,681 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
IxAMxREDEMPTION
Ao Kuang
Platinum IV
Level 160
God Stats
31W - 12L
1,772 SR
Queue Stats
263W - 300L
1,646 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
KamuzYS
Cu Chulainn
Gold I
Level 147
God Stats
12W - 6L
1,791 SR
Queue Stats
71W - 70L
1,680 MMR
Solo
Ra
Ra
Platinum IV
Plowskii
Ra
Platinum IV
Level 128
God Stats
159W - 180L
1,497 SR
Queue Stats
2,035W - 2,022L
1,713 MMR
Party 1
Chiron
Chiron
Gold II
ProCab
Chiron
Gold II
Level 121
God Stats
2W - 1L
1,688 SR
Queue Stats
87W - 86L
1,688 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,681 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,586 SR
1,681 MMR
Heimdallr
Heimdallr
Gold III
BonzaTiger
Heimdallr
Gold III
Level 153
God Stats
0W - 1L
1,537 SR
Queue Stats
128W - 124L
1,682 MMR
Solo
Serqet
Serqet
Gold II
Heggsy
Serqet
Gold II
Level 104
God Stats
6W - 5L
1,511 SR
Queue Stats
76W - 82L
1,661 MMR
Solo
Anubis
Anubis
Platinum III
IPluz
Anubis
Platinum III
Level 99
God Stats
1W - 1L
1,646 SR
Queue Stats
51W - 41L
1,841 MMR
Party 2
Sobek
Sobek
Gold II
Supernaru64
Sobek
Gold II
Level 142
God Stats
1W - 3L
1,588 SR
Queue Stats
93W - 87L
1,555 MMR
Party 2
Osiris
Osiris
Gold II
ViagraSalesman69
Osiris
Gold II
Level 126
God Stats
2W - 2L
1,647 SR
Queue Stats
103W - 107L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 0 / 11
10,720
631
7,612
11,135
9,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
16
6 / 4 / 9
10,422
613
8,672
13,440
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
KamuzYS
Cu Chulainn
16
4 / 3 / 5
10,356
609
8,892
13,519
9,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 0 / 2
10,753
633
7,791
9,117
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ProCab
Chiron
17
5 / 1 / 7
11,045
650
12,515
12,009
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaTiamatSetGilgameshPersephone

VS

Bans
King ArthurYmirJanusTerraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BonzaTiger
Heimdallr
12
0 / 5 / 1
7,471
439
4,157
12,018
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Heggsy
Serqet
14
4 / 6 / 0
8,629
508
7,859
13,616
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
IPluz
Anubis
14
1 / 5 / 0
7,955
468
8,706
9,481
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 1
6,788
399
2,818
10,966
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 6 / 3
7,753
456
8,601
18,666
13,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
8
8
Deaths
26
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BonzaTiger
Heimdallr
0
5
1
0.1
W
Fafnir
3
0
11
8.5
L
Serqet
Heggsy
Serqet
4
6
0
0.67
L
Anubis
IPluz
Anubis
1
5
0
0.2
W
Ao Kuang
6
4
9
2.63
W
Cu Chulainn
KamuzYS
Cu Chulainn
4
3
5
2.17
W
8
0
2
9
W
Chiron
ProCab
Chiron
5
1
7
8.5
L
0
4
1
0.13
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,482
Damage
32,141
59,220
Taken
64,747
31,108
Mitigated
35,426
24,271
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BonzaTiger
Heimdallr
4,157
2,140
0
3,048
12,018
3,876
0
2,149
9,753
0
40,783
W
Fafnir
7,612
2,606
0
3,221
11,135
9,669
873
3,542
7,299
17,888
0
L
Serqet
Heggsy
Serqet
7,859
1,913
0
3,484
13,616
5,215
0
4,747
8,869
0
51,544
L
Anubis
IPluz
Anubis
8,706
187
0
3,483
9,481
5,288
0
6,314
3,167
69,337
0
W
Ao Kuang
8,672
2,526
0
5,197
13,440
4,408
1,862
2,015
11,245
65,744
0
W
Cu Chulainn
KamuzYS
Cu Chulainn
8,892
2,366
0
3,899
13,519
9,548
415
1,193
11,755
7,198
45,002
W
7,791
872
3,137
4,240
9,117
3,176
1,296
4,956
3,867
80,611
0
W
Chiron
ProCab
Chiron
12,515
6,146
601
3,976
12,009
4,307
2,215
1,444
10,488
0
80,112
L
2,818
74
0
2,444
10,966
7,128
0
5,187
5,580
15,122
0
L
8,601
3,402
0
4,521
18,666
13,919
0
6,557
11,949
0
40,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
38,596
524
Minions Killed
408
0
Camps Cleared
0
1,733,193
Distance Traveled
1,546,971
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,471
439
79
5
0
288,890
6
W
Fafnir
10,720
631
33
2
0
362,083
6
L
Serqet
8,629
508
97
6
0
352,693
7
L
Anubis
7,955
468
145
9
0
279,459
5
W
Ao Kuang
10,422
613
103
6
0
321,403
4
W
Cu Chulainn
10,356
609
101
6
0
364,578
6
W
Ra
10,753
633
167
10
0
358,862
2
W
Chiron
11,045
650
120
7
0
326,267
5
L
Sobek
6,788
399
23
1
0
324,640
5
L
Osiris
7,753
456
64
4
0
301,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role